JEE Mains Physics · Teaching notes
Motion in a Straight Line — JEE Mains Physics
Motion in a Straight Line has 103 past-year questions from 2021 to 2026, and 28 of them ask for a number rather than an option. Nearly half use the equations of constant acceleration, on level ground or under gravity, and they reward one habit above all: choose a positive direction once and give every velocity, acceleration and displacement its sign. The rest read a slope or an area off a graph, or differentiate a position that changes with time. Marks are lost on averaging two speeds over equal distances, on forgetting the velocity a stone keeps when it leaves a rising balloon, and on taking dv/dx for the acceleration.
Every subtopic, worked example, formula and trap in one printable document — answers shown, ready to share.
Subtopic notes
Average Speed, Average Velocity and Relative Velocity
14 PYQsAverage speed is total distance over total time, never the mean of the speeds; relative velocity is one velocity minus the other, so speeds add for bodies moving towards each other and subtract for bodies moving the same way.
Equations of Uniformly Accelerated Motion
21 PYQsUnder constant acceleration, v = u + at, s = ut + ½at² and v² = u² + 2as; pick the one that leaves out the quantity you are neither given nor asked for.
Motion Under Gravity
25 PYQsNear the ground every freely moving body has the same downward acceleration g, so the equations of motion apply with a = −g once up is taken as positive, whether the body is dropped, thrown up or thrown down.
Motion Graphs: Slopes and Areas
20 PYQsThe slope of a position–time graph is the velocity and the slope of a velocity–time graph is the acceleration; the area under a velocity–time graph is the displacement, and the area under an acceleration–time graph is the change in velocity.
Variable Acceleration: Differentiate and Integrate
23 PYQsWhen the acceleration is not constant, the equations of motion fail: differentiate a position to get velocity and acceleration, use a = v dv/dx when velocity is given in terms of position, and integrate an acceleration with the starting values to get back velocity and position.
Formula & revision sheet
13 formulas · 1 reference tables · 31 gotchas across all subtopics — the exam-eve cheat-sheet
Formula & revision sheet
13 formulas · 1 reference tables · 31 gotchas across all subtopics — the exam-eve cheat-sheet
Formulas (2)
Watch out for (6)
- Averaging two speeds over equal distances→ Average speed over a journey in legs
- Average velocity on a round trip is zero→ Average speed over a journey in legs
- Equal times inside an equal-distance leg→ Average speed over a journey in legs
- Forgetting the train's own length→ Relative velocity in one dimension
- Subtracting speeds for trains approaching each other→ Relative velocity in one dimension
- Leaving speeds in km/h→ Relative velocity in one dimension
Formulas (3)
Watch out for (6)
- Mid-distance speed is not the mean speed→ Choosing the right equation of motion
- The ratio of times is upside down→ Choosing the right equation of motion
- Stopping distance is not proportional to speed→ Braking and stopping distance
- Loses one third, or keeps one third?→ Braking and stopping distance
- "In the nth second" is not "in n seconds"→ Distance in the nth second
- Seconds two apart differ by 2a→ Distance in the nth second
Formulas (3)
Watch out for (7)
- A rebound changes the sign of the velocity→ Free fall from rest
- Using 9.8 when the stem gives 10→ Free fall from rest
- Dropped from a moving body is not dropped from rest→ Thrown up or down: one equation for the whole flight
- Zero velocity is not zero acceleration→ Thrown up or down: one equation for the whole flight
- Splitting the flight when one equation will do→ Thrown up or down: one equation for the whole flight
- Counting drops instead of intervals→ Two bodies, or drops falling at regular intervals
- Giving both bodies the same clock→ Two bodies, or drops falling at regular intervals
Formulas (2)
Reference tables (1)
Matching graph shapes to the motion7 rows
| Motion | Position–time | Velocity–time | Acceleration–time |
|---|---|---|---|
| At rest | Horizontal line | On the time axis (v = 0) | On the time axis (a = 0) |
| Constant velocity | Straight sloping line | Horizontal line | On the time axis (a = 0) |
| Speeding up from rest, constant a | Parabola opening upward, | Straight line through the origin | Horizontal line above the axis |
| Slowing to rest, constant a | Curve bending over, flat where it stops | Straight line falling to zero | Horizontal line below the axis |
| Thrown up and caught (up positive) | Downward-opening parabola | Straight line from +u to −u, zero at the top | Horizontal line at −g The velocity line crosses zero at the top, but the acceleration line never moves. |
| Falling from rest with drag kv (down positive) | Curve that straightens into a line of slope mg/k | Rises from 0 and levels off at mg/k | Starts at g and falls towards zero |
| Constant velocity, then reversed at equal speed | Rising line, then falling line | Positive constant, then negative constant | Zero, with a spike at the reversal |
Watch out for (6)
- Area gives displacement, not distance→ Areas under velocity–time and acceleration–time graphs
- Average velocity comes from areas on a v–t graph→ Areas under velocity–time and acceleration–time graphs
- Average velocity is a chord, not a tangent→ Matching graph shapes to the motion
- Velocity zero does not make the acceleration zero→ Matching graph shapes to the motion
- The slope of v–x is not the acceleration→ Velocity–position graphs: a = v dv/dx
- Halving the slope of v² against x→ Velocity–position graphs: a = v dv/dx
Formulas (3)
Watch out for (6)
- A turning point is v = 0, not a = 0→ Position as a function of time: differentiate
- Distance across a turning point→ Position as a function of time: differentiate
- dv/dx is not the acceleration→ Velocity as a function of position: a = v dv/dx
- Inverting the derivative but not the function→ Velocity as a function of position: a = v dv/dx
- Dropping the starting value→ Acceleration or force as a function of time: integrate
- Differentiating when you should integrate→ Acceleration or force as a function of time: integrate
PYQ weightage by concept
14 concepts · 103 PYQs — where the marks actually sit, so you know what to drill first
PYQ weightage by concept
14 concepts · 103 PYQs — where the marks actually sit, so you know what to drill first
| Concept | PYQs | Share |
|---|---|---|
| Average speed over a journey in legs | 9 | 9% |
| Relative velocity in one dimension | 5 | 5% |
| Concept | PYQs | Share |
|---|---|---|
| Choosing the right equation of motion | 9 | 9% |
| Braking and stopping distance | 6 | 6% |
| Distance in the nth second | 6 | 6% |
| Concept | PYQs | Share |
|---|---|---|
| Free fall from rest | 9 | 9% |
| Thrown up or down: one equation for the whole flight | 9 | 9% |
| Two bodies, or drops falling at regular intervals | 7 | 7% |
| Concept | PYQs | Share |
|---|---|---|
| Matching graph shapes to the motion | 10 | 10% |
| Areas under velocity–time and acceleration–time graphs | 6 | 6% |
| Velocity–position graphs: a = v dv/dx | 4 | 4% |
| Concept | PYQs | Share |
|---|---|---|
| Position as a function of time: differentiate | 12 | 12% |
| Velocity as a function of position: a = v dv/dx | 7 | 7% |
| Acceleration or force as a function of time: integrate | 4 | 4% |
Test yourself on Motion in a Straight Line
20 past JEE Mains questions from this chapter, timed at 48 minutes and marked the way the exam marks it. You see your score and every answer the moment you finish. Free to start.