MHT-CET Maths · Probability Distribution
Expectation, Variance and Standard Deviation
Once you can read a probability distribution, three number-summaries follow: the mean E(X) = Σx·P(x) (the long-run average), the variance Var(X) = E(X²) − [E(X)]² (the spread), and the standard deviation SD = √Var — the single most-tested cluster of formulas in this chapter.
Why this matters
This subtopic carries 33 PYQs (7 HARD, 20 MODERATE, 6 EASY) and every year returns three near-identical shapes: compute mean/variance/SD from a pmf, find the expected winnings of a coin or die game, and use the uniform-distribution shortcuts E(X) = (n+1)/2 and Var(X) = (n²−1)/12. The traps are mechanical and repeat: squaring the mean instead of averaging the squares, forgetting to convert a CDF to a pmf first, taking SD as the variance (or vice versa), and mishandling the sign of a loss in a game. Nail the four core formulas and this section is free marks.
Concept 1 of 7: Expectation as the Long-Run Average
Definition
For a discrete random variable X with probability mass function :
- Expected value / mean: — multiply each value by its probability and add.
- The probabilities must satisfy and ; this is always the first thing to check (and how you find an unknown ).
- Expectation is linear: , and for independent parts (so the mean of the sum on two dice is ).
Expected value of a discrete random variable
- x_ithe values X can take
- P(X=x_i)the probability of each value (the pmf)
- the mean / expected value — a weighted average, not always an attainable value
Worked example
Practice this conceptself-check · 4 quick reps
The mean is a weighted average, not a plain average of the values
Always verify before computing anything
Concept 2 of 7: Computing the Mean E(X) from a Probability Distribution
Definition
To find the mean from a pmf:
- If a probability is unknown, first use to solve for it.
- Then apply row by row.
- Linearity shortcut: for the sum of two independent variables, . Each fair die has mean , so the expected sum of two dice is — no need to list all 36 outcomes.
Mean of a listed distribution
Worked example
Practice this conceptself-check · 4 quick reps
The same idea in a real exam question:
Example 2 · Probability Distribution · Expectation, Variance and Standard Deviation
Use linearity for the sum on dice, don't build all 36 outcomes
Solve for the unknown probability before taking the mean
Concept 3 of 7: Variance and Standard Deviation: Var(X) = E(X²) − [E(X)]²
Definition
The three core formulas of this subtopic:
- E(X²): — square each value, weight by its probability.
- Variance: (equivalently , but the E(X²) form is faster).
- Standard deviation: .
- From a CDF: if F(x) is given, recover the pmf by (with ) before computing E(X) or E(X²).
Variance and standard deviation
- E(X^2)average of the SQUARES:
- [E(X)]^2the SQUARE of the mean — a different, smaller number in general
- standard deviation = , in the same units as X
Worked example
Practice this conceptself-check · 4 quick reps
The same idea in a real exam question:
Example 3 · Probability Distribution · Expectation, Variance and Standard Deviation
| 1 | 2 | 3 | 4 | |
|---|---|---|---|---|
| 0.1 | 0.2 | 0.3 | 0.4 |
E(X²) is NOT [E(X)]²
Convert a CDF to a pmf before computing an expectation
Standard deviation vs variance — don't hand back the wrong one
Variance is never negative
Concept 4 of 7: Expected Winnings of a Game: E(g(X)) = Σ g(x)·P(x)
Definition
For a payoff g(X):
- Expected payoff: — weight each cash outcome (a gain positive, a loss negative) by its probability.
- Typical 3-coin game: and .
- Variance of a winning amount uses the same E(X²) − [E(X)]² machinery on the payoff values: list the winnings with their probabilities, then apply the variance formula.
- ⟹ fair game; ⟹ expected gain; ⟹ expected loss.
Expected value of a payoff (function of X)
- g(x)the cash payoff for outcome x — positive for a gain, NEGATIVE for a loss
- P(x)the probability of that outcome
Worked example
Practice this conceptself-check · 4 quick reps
The same idea in a real exam question:
Example 4 · Probability Distribution · Expectation, Variance and Standard Deviation
A loss is a negative payoff — carry the minus sign
Get the all-heads/all-tails probability right
Variance of a winning amount is still E(X²) − [E(X)]²
Concept 5 of 7: Uniform Distribution on 1 to n: E(X) = (n+1)/2, Var(X) = (n²−1)/12
Definition
For the discrete uniform distribution on , :
- Mean: (the middle value).
- Variance: .
- Handy ratio: — the fastest route to 'find n' questions.
- A weighted pmf on is a different distribution: .
Discrete uniform on 1..n
- nthe number of equally-likely integer values 1, 2, …, n
Worked example
Practice this conceptself-check · 4 quick reps
The same idea in a real exam question:
Example 5 · Probability Distribution · Expectation, Variance and Standard Deviation
Memorise both uniform formulas — mean (n+1)/2 AND variance (n²−1)/12
Cancel the (n+1) factor for 'find n' questions
P(x) = 2x/[n(n+1)] is NOT the uniform distribution
Concept 6 of 7: Finding Unknown Probabilities from the Mean and ΣP = 1
Definition
The two-equation setup:
- Equation 1 (normalization): .
- Equation 2 (mean or an extra relation): , or a stated link such as .
- Solve the linear system for the unknown probabilities.
- Range problems: when the probabilities depend on a parameter p, impose on EVERY row to get an interval for p; the mean (a linear function of p) attains its extreme values at the endpoints of that interval.
The determining system
Worked example
Practice this conceptself-check · 4 quick reps
The same idea in a real exam question:
Example 6 · Probability Distribution · Expectation, Variance and Standard Deviation
| 30 | 10 | ||
|---|---|---|---|
Watch the sign in the E(X) equation
Use the extra stated relation as your second equation
For range problems, apply non-negativity to EVERY row
Concept 7 of 7: Expectation of Standard Distributions: Geometric and Hypergeometric
Definition
Standard-distribution means that appear here:
- Geometric (trials until first success), success probability p: mean . Rolling an n-faced die until a number shows has , so mean .
- Hypergeometric (n drawn without replacement from N containing K successes): .
- Small-pmf via combinations: for 'X = number of queens in 2 cards' build , then , .
- Larger-of-two: X = larger of two numbers drawn from has ; then .
Means of named distributions
- psuccess probability of one trial (geometric)
- Ntotal items in the lot (hypergeometric)
- Knumber of successes in the lot
- nnumber of items drawn without replacement
Worked example
Practice this conceptself-check · 4 quick reps
The same idea in a real exam question:
Example 7 · Probability Distribution · Expectation, Variance and Standard Deviation
'Until success' means geometric, mean = 1/p
Hypergeometric mean is nK/N — no replacement needed for the mean
For E(X²) build the small combination pmf first
Summary — formulas & gotchas at a glance
A revision cheat-sheet for the formulas and gotchas above. Click any concept name to jump back to its full explanation.
Formulas (7)
- Expectation as the Long-Run Average
Expected value of a discrete random variable
- Computing the Mean E(X) from a Probability Distribution
Mean of a listed distribution
- Variance and Standard Deviation: Var(X) = E(X²) − [E(X)]²
Variance and standard deviation
- Expected Winnings of a Game: E(g(X)) = Σ g(x)·P(x)
Expected value of a payoff (function of X)
- Uniform Distribution on 1 to n: E(X) = (n+1)/2, Var(X) = (n²−1)/12
Discrete uniform on 1..n
- Finding Unknown Probabilities from the Mean and ΣP = 1
The determining system
- Expectation of Standard Distributions: Geometric and Hypergeometric
Means of named distributions
Watch out for (20)
- The mean is a weighted average, not a plain average of the values→ Expectation as the Long-Run Average
- Always verify before computing anything→ Expectation as the Long-Run Average
- Use linearity for the sum on dice, don't build all 36 outcomes→ Computing the Mean E(X) from a Probability Distribution
- Solve for the unknown probability before taking the mean→ Computing the Mean E(X) from a Probability Distribution
- E(X²) is NOT [E(X)]²→ Variance and Standard Deviation: Var(X) = E(X²) − [E(X)]²
- Convert a CDF to a pmf before computing an expectation→ Variance and Standard Deviation: Var(X) = E(X²) − [E(X)]²
- Standard deviation vs variance — don't hand back the wrong one→ Variance and Standard Deviation: Var(X) = E(X²) − [E(X)]²
- Variance is never negative→ Variance and Standard Deviation: Var(X) = E(X²) − [E(X)]²
- A loss is a negative payoff — carry the minus sign→ Expected Winnings of a Game: E(g(X)) = Σ g(x)·P(x)
- Get the all-heads/all-tails probability right→ Expected Winnings of a Game: E(g(X)) = Σ g(x)·P(x)
- Variance of a winning amount is still E(X²) − [E(X)]²→ Expected Winnings of a Game: E(g(X)) = Σ g(x)·P(x)
- Memorise both uniform formulas — mean (n+1)/2 AND variance (n²−1)/12→ Uniform Distribution on 1 to n: E(X) = (n+1)/2, Var(X) = (n²−1)/12
- Cancel the (n+1) factor for 'find n' questions→ Uniform Distribution on 1 to n: E(X) = (n+1)/2, Var(X) = (n²−1)/12
- P(x) = 2x/[n(n+1)] is NOT the uniform distribution→ Uniform Distribution on 1 to n: E(X) = (n+1)/2, Var(X) = (n²−1)/12
- Watch the sign in the E(X) equation→ Finding Unknown Probabilities from the Mean and ΣP = 1
- Use the extra stated relation as your second equation→ Finding Unknown Probabilities from the Mean and ΣP = 1
- For range problems, apply non-negativity to EVERY row→ Finding Unknown Probabilities from the Mean and ΣP = 1
- 'Until success' means geometric, mean = 1/p→ Expectation of Standard Distributions: Geometric and Hypergeometric
- Hypergeometric mean is nK/N — no replacement needed for the mean→ Expectation of Standard Distributions: Geometric and Hypergeometric
- For E(X²) build the small combination pmf first→ Expectation of Standard Distributions: Geometric and Hypergeometric
Test yourself on Probability Distribution
20 past MHT-CET questions from this chapter, timed at 36 minutes and marked the way the exam marks it. You see your score and every answer the moment you finish. Free to start.