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MHT-CET Maths · Vectors

Dot Product, Angle, and Perpendicularity

The scalar a·b = |a||b|cosθ that measures alignment — the engine behind angle, perpendicularity, projection, and direction-cosine questions.

Why this matters

The dot product collapses two vectors into one number that encodes their angle, so almost every Vectors question in MHT-CET routes through it: find the angle, test perpendicularity, solve for a parameter that makes two vectors perpendicular, or project one vector onto another. This is the third-biggest Vectors subtopic — 76 PYQs across 2021–2026, and the most approachable of the big three at 28% HARD — and the staples are the perpendicular-parameter setup (find λ so a+λb ⊥ c), the unit-vector constraint angle, and projection of a segment onto a line. Master the perpendicularity test (a·b = 0), the angle formula, and the expand-the-constraint workflow and you have most of the chapter's marks.

Concept 1 of 15: Dot product — the two faces of a·b

The dot product turns two vectors into a single number. It has two faces that you switch between constantly: a GEOMETRIC face ∣a⃗∣∣b⃗∣cos⁡θ|\vec a||\vec b|\cos\theta (use it when angles or magnitudes are given) and an ALGEBRAIC face a1b1+a2b2+a3b3a_1b_1+a_2b_2+a_3b_3 (use it when components are given). Both give the same scalar.

Definition

For a⃗=a1i^+a2j^+a3k^\vec a = a_1\hat i + a_2\hat j + a_3\hat k and b⃗=b1i^+b2j^+b3k^\vec b = b_1\hat i + b_2\hat j + b_3\hat k:

  • Geometric: a⃗⋅b⃗=∣a⃗∣ ∣b⃗∣cos⁡θ\vec a\cdot\vec b = |\vec a|\,|\vec b|\cos\theta, where θ\theta is the angle between them (0≤θ≤π0\le\theta\le\pi).
  • Component: a⃗⋅b⃗=a1b1+a2b2+a3b3\vec a\cdot\vec b = a_1b_1 + a_2b_2 + a_3b_3.
  • It is commutative (a⃗⋅b⃗=b⃗⋅a⃗\vec a\cdot\vec b = \vec b\cdot\vec a), distributive over addition, and always a scalar.
  • Self dot: a⃗⋅a⃗=∣a⃗∣2\vec a\cdot\vec a = |\vec a|^2. Basis: i^⋅i^=j^⋅j^=k^⋅k^=1\hat i\cdot\hat i = \hat j\cdot\hat j = \hat k\cdot\hat k = 1 and i^⋅j^=j^⋅k^=k^⋅i^=0\hat i\cdot\hat j = \hat j\cdot\hat k = \hat k\cdot\hat i = 0.

Dot product — geometric and component forms

a⃗⋅b⃗=∣a⃗∣ ∣b⃗∣cos⁡θ=a1b1+a2b2+a3b3\vec a\cdot\vec b = |\vec a|\,|\vec b|\cos\theta = a_1 b_1 + a_2 b_2 + a_3 b_3
  • θ\thetaangle between the vectors, in [0,π][0,\pi]
  • ai,bia_i, b_icomponents along i^,j^,k^\hat i, \hat j, \hat k
  • a⃗⋅a⃗\vec a\cdot\vec aequals ∣a⃗∣2|\vec a|^2

Diagram · work = F · d = |F||d| cos θ

θFdF cos θ

Only the part of the force along the displacement does work: W = F · d = |F||d| cos θ. A force perpendicular to the motion (θ = 90°) does zero work; one opposing it (θ > 90°) does negative work.

Worked example

Evaluate a⃗⋅b⃗\vec a\cdot\vec b for a⃗=3i^−j^+2k^\vec a = 3\hat i - \hat j + 2\hat k and b⃗=i^+4j^−k^\vec b = \hat i + 4\hat j - \hat k.
Practise this concept4 quick reps

Dot product is a scalar — never a vector

An MCQ option that returns i^,j^,k^\hat i, \hat j, \hat k components for a⃗⋅b⃗\vec a\cdot\vec b is wrong on type grounds alone. The dot product is always a single number; the cross product is the one that gives a vector.

Match components in the SAME direction only

a⃗⋅b⃗\vec a\cdot\vec b multiplies a1b1+a2b2+a3b3a_1b_1 + a_2b_2 + a_3b_3 — the i^\hat i of one with the i^\hat i of the other. Multiplying a1b2a_1 b_2 (an i^\hat i with a j^\hat j) is the most common slip, because those mixed products are exactly the zero terms.

Concept 2 of 15: Magnitude of a combination via the dot product

The magnitude of any vector combination is found by squaring it as a dot product with itself. When the vectors are in component form, build the combination component-by-component first, then take the square-root of the sum of squares. When only magnitudes and angles are given, expand ∣a⃗±b⃗∣2|\vec a\pm\vec b|^2 into self-dots plus a cross term.

Definition

For a combination written in components, ∣v⃗∣=v12+v22+v32|\vec v| = \sqrt{v_1^2 + v_2^2 + v_3^2}. Abstractly, ∣ pa⃗+qb⃗ ∣2=p2∣a⃗∣2+2pq (a⃗⋅b⃗)+q2∣b⃗∣2|\,p\vec a + q\vec b\,|^2 = p^2|\vec a|^2 + 2pq\,(\vec a\cdot\vec b) + q^2|\vec b|^2. This is just (pa⃗+qb⃗)⋅(pa⃗+qb⃗)(p\vec a + q\vec b)\cdot(p\vec a + q\vec b) expanded.

Magnitude of a linear combination

∣pa⃗+qb⃗∣2=p2∣a⃗∣2+2pq (a⃗⋅b⃗)+q2∣b⃗∣2|p\vec a + q\vec b|^2 = p^2|\vec a|^2 + 2pq\,(\vec a\cdot\vec b) + q^2|\vec b|^2
  • p,qp, qscalar coefficients
  • a⃗⋅b⃗\vec a\cdot\vec bthe only cross term — vanishes if a⃗⊥b⃗\vec a\perp\vec b

Diagram · magnitude = √(x² + y²)

x = 4y = 3|v| = 5

The components x and y are the legs of a right triangle; the vector is the hypotenuse, so |v| = √(x² + y²) = √(16 + 9) = 5. In 3-D the same idea adds a third leg: |v| = √(x² + y² + z²).

Worked example

If a⃗=i^+2j^−k^\vec a = \hat i + 2\hat j - \hat k and b⃗=3i^−j^+2k^\vec b = 3\hat i - \hat j + 2\hat k, find ∣2a⃗+b⃗∣|2\vec a + \vec b|.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2021 · May Shift 1 · Q133Easy

Example 2 · Vectors · Dot Product, Angle, and Perpendicularity

If a⃗=3i^−2j^+k^\vec{a} = 3\hat{i} - 2\hat{j} + \hat{k} and b⃗=2i^−4j^−3k^\vec{b} = 2\hat{i} - 4\hat{j} - 3\hat{k}, then ∣a⃗−2b⃗∣|\vec{a} - 2\vec{b}| will be

Scale FIRST, then subtract — watch the double minus

In ∣a⃗−2b⃗∣|\vec a - 2\vec b|, the j^\hat j-component becomes a2−2b2a_2 - 2b_2. If b2b_2 is itself negative, −2b2-2b_2 is positive — e.g. a2=−2,b2=−4a_2 = -2, b_2 = -4 gives −2−2(−4)=6-2 - 2(-4) = 6, not −10-10. The sign trap lives in the doubled, negative component.

Magnitude is never negative

∣v⃗∣= ⋅ |\vec v| = \sqrt{\,\cdot\,} takes the positive root. If a derivation yields a negative number under the root or a negative final magnitude, the arithmetic is wrong — recompute the components.

Concept 3 of 15: Perpendicularity test and solving for a parameter

Two non-zero vectors are perpendicular exactly when their dot product is zero. The bank's single most-repeated question hands you a⃗+λb⃗\vec a + \lambda\vec b (a vector with an unknown λ\lambda) and a fixed c⃗\vec c, says the two are perpendicular, and asks for λ\lambda. The recipe never changes: write (a⃗+λb⃗)⋅c⃗=0(\vec a+\lambda\vec b)\cdot\vec c = 0, expand, and solve one linear equation.

Definition

For non-zero a⃗,b⃗\vec a, \vec b: a⃗⊥b⃗  ⟺  a⃗⋅b⃗=0\vec a\perp\vec b \iff \vec a\cdot\vec b = 0. To find λ\lambda such that (a⃗+λb⃗)⊥c⃗(\vec a + \lambda\vec b)\perp\vec c: set (a⃗+λb⃗)⋅c⃗=0(\vec a + \lambda\vec b)\cdot\vec c = 0, which gives a⃗⋅c⃗+λ(b⃗⋅c⃗)=0\vec a\cdot\vec c + \lambda(\vec b\cdot\vec c) = 0, hence λ=−a⃗⋅c⃗b⃗⋅c⃗\lambda = -\dfrac{\vec a\cdot\vec c}{\vec b\cdot\vec c}. Remember a missing third component (e.g. c⃗=3i^+j^\vec c = 3\hat i + \hat j) means its k^\hat k-component is 0, not ignored.

Perpendicularity and the perp-parameter

a⃗⊥b⃗  ⟺  a⃗⋅b⃗=0(a⃗+λb⃗)⊥c⃗⇒λ=−a⃗⋅c⃗b⃗⋅c⃗\vec a\perp\vec b \iff \vec a\cdot\vec b = 0 \qquad (\vec a + \lambda\vec b)\perp\vec c \Rightarrow \lambda = -\frac{\vec a\cdot\vec c}{\vec b\cdot\vec c}
  • λ\lambdathe unknown scalar to solve for
  • a⃗⋅c⃗, b⃗⋅c⃗\vec a\cdot\vec c,\ \vec b\cdot\vec ctwo scalar dot products, computed once each

Worked example

Find λ\lambda so that a⃗+λb⃗\vec a + \lambda\vec b is perpendicular to c⃗\vec c, where a⃗=i^+j^+4k^\vec a = \hat i + \hat j + 4\hat k, b⃗=2i^−j^+k^\vec b = 2\hat i - \hat j + \hat k, c⃗=2i^+j^\vec c = 2\hat i + \hat j.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2023 · 16th May Shift 2 · Q131Easy

Example 3 · Vectors · Dot Product, Angle, and Perpendicularity

If a⃗=2i^+2j^+3k^\vec{a} = 2\hat{i}+2\hat{j}+3\hat{k}, b⃗=−i^+2j^+k^\vec{b} = -\hat{i}+2\hat{j}+\hat{k} and c⃗=3i^+j^\vec{c} = 3\hat{i}+\hat{j} are vectors such that a⃗+λb⃗\vec{a}+\lambda\vec{b} is perpendicular to c⃗\vec{c}, then value of λ\lambda is

A missing component is ZERO, not absent

When c⃗=3i^+j^\vec c = 3\hat i + \hat j, its k^\hat k-component is 00. In the dot product that term contributes 00 — but you must still write the slot so the i^\hat i and j^\hat j terms line up with the right components of the other vector.

Solve for λ\lambda cleanly: λ=−(a⃗⋅c⃗)/(b⃗⋅c⃗)\lambda = -(\vec a\cdot\vec c)/(\vec b\cdot\vec c)

After expanding, the equation is always linear in λ\lambda: (a⃗⋅c⃗)+λ(b⃗⋅c⃗)=0(\vec a\cdot\vec c) + \lambda(\vec b\cdot\vec c) = 0. Compute the two dot products as numbers first, then divide. Sign errors creep in when people expand all the components at once instead.

Order matters: a⃗+λb⃗\vec a + \lambda\vec b vs b⃗+λa⃗\vec b + \lambda\vec a

If the question reads b⃗+λa⃗\vec b + \lambda\vec a perpendicular to c⃗\vec c, then λ=−(b⃗⋅c⃗)/(a⃗⋅c⃗)\lambda = -(\vec b\cdot\vec c)/(\vec a\cdot\vec c) — the roles flip. Read which vector carries the λ\lambda before substituting.

Concept 4 of 15: Disguised perpendicularity — equal-diagonal and Pythagoras forms

Perpendicularity hides behind two algebraic disguises that exams love. ∣a⃗+b⃗∣=∣a⃗−b⃗∣|\vec a + \vec b| = |\vec a - \vec b| says the two diagonals of the parallelogram on a⃗,b⃗\vec a, \vec b are equal — which happens exactly when it is a rectangle, i.e. a⃗⊥b⃗\vec a \perp \vec b. And ∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2|\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2 is just the Pythagoras identity, again forcing a⃗⋅b⃗=0\vec a\cdot\vec b = 0.

Definition

For non-zero a⃗,b⃗\vec a, \vec b, the following are all equivalent to a⃗⊥b⃗\vec a \perp \vec b:

  • a⃗⋅b⃗=0\vec a\cdot\vec b = 0
  • ∣a⃗+b⃗∣=∣a⃗−b⃗∣|\vec a + \vec b| = |\vec a - \vec b| (equal diagonals)
  • ∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2|\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2 (Pythagoras)

Squaring the equal-diagonal form: ∣a⃗∣2+2a⃗⋅b⃗+∣b⃗∣2=∣a⃗∣2−2a⃗⋅b⃗+∣b⃗∣2|\vec a|^2 + 2\vec a\cdot\vec b + |\vec b|^2 = |\vec a|^2 - 2\vec a\cdot\vec b + |\vec b|^2 collapses to 4 a⃗⋅b⃗=04\,\vec a\cdot\vec b = 0.

Equivalent perpendicularity statements

a⃗⊥b⃗  ⟺  ∣a⃗+b⃗∣=∣a⃗−b⃗∣  ⟺  ∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2\vec a\perp\vec b \iff |\vec a + \vec b| = |\vec a - \vec b| \iff |\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2
  • ∣a⃗±b⃗∣|\vec a \pm \vec b|lengths of the two parallelogram diagonals

Worked example

If ∣a⃗+b⃗∣=∣a⃗−b⃗∣|\vec a + \vec b| = |\vec a - \vec b|, find the angle between a⃗\vec a and b⃗\vec b.
Practise this conceptself-check · 4 quick reps

∣a⃗+b⃗∣=∣a⃗−b⃗∣|\vec a + \vec b| = |\vec a - \vec b| is NOT a⃗=b⃗\vec a = \vec b

It is tempting to read equal magnitudes as equal vectors. Squaring shows it collapses to a⃗⋅b⃗=0\vec a\cdot\vec b = 0 — a perpendicularity condition, not an equality. Geometrically, the diagonals of a parallelogram are equal iff it is a rectangle.

Pythagoras only works on the PLUS combination for a right angle

∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2|\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2 signals perpendicularity. Don't confuse it with ∣a⃗+b⃗∣2=∣a⃗∣2+2a⃗⋅b⃗+∣b⃗∣2|\vec a + \vec b|^2 = |\vec a|^2 + 2\vec a\cdot\vec b + |\vec b|^2, which is the general expansion that holds for any angle.

Concept 5 of 15: Angle between two vectors via cosθ

Rearrange a⃗⋅b⃗=∣a⃗∣∣b⃗∣cos⁡θ\vec a\cdot\vec b = |\vec a||\vec b|\cos\theta and the angle drops out: divide the dot product by the product of magnitudes. The sign of the result tells you the type of angle immediately — positive means acute, negative means obtuse, and zero means perpendicular.

Definition

For non-zero a⃗,b⃗\vec a, \vec b at angle θ∈[0,π]\theta \in [0,\pi]: cos⁡θ=a⃗⋅b⃗∣a⃗∣ ∣b⃗∣\cos\theta = \dfrac{\vec a\cdot\vec b}{|\vec a|\,|\vec b|}. Sign rule: a⃗⋅b⃗>0⇒\vec a\cdot\vec b > 0 \Rightarrow acute; a⃗⋅b⃗=0⇒\vec a\cdot\vec b = 0 \Rightarrow right angle; a⃗⋅b⃗<0⇒\vec a\cdot\vec b < 0 \Rightarrow obtuse. The same formula works on combinations: to find the angle between 3a⃗+5b⃗3\vec a + 5\vec b and 5a⃗+3b⃗5\vec a + 3\vec b, build each combination in components first, then apply the formula.

Angle from the dot product

cos⁡θ=a⃗⋅b⃗∣a⃗∣ ∣b⃗∣\cos\theta = \dfrac{\vec a\cdot\vec b}{|\vec a|\,|\vec b|}
  • θ\thetaangle between the vectors, in [0,π][0,\pi]
  • ∣a⃗∣,∣b⃗∣|\vec a|, |\vec b|magnitudes (always positive)

Visualization · project a onto b

ab
a·b = 18proj = (a·b)/|b| = 3.00θ ≈ 53°

The green band is how far a reaches along b — its signed length is the scalar projection (a·b)/|b|. Push the angle past 90° and the dot product, and the projection, turn negative.

Worked example

Find the angle between a⃗=i^+j^+k^\vec a = \hat i + \hat j + \hat k and b⃗=i^−j^\vec b = \hat i - \hat j.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2023 · 16th May Shift 2 · Q114Moderate

Example 5 · Vectors · Dot Product, Angle, and Perpendicularity

If a⃗=i^−2j^+3k^\vec{a} = \hat{i} - 2\hat{j} + 3\hat{k} and b⃗=2i^+3j^−k^\vec{b} = 2\hat{i} + 3\hat{j} - \hat{k} are two vectors, then the angle between the vectors 3a⃗+5b⃗3\vec{a} + 5\vec{b} and 5a⃗+3b⃗5\vec{a} + 3\vec{b} is

Build the combinations BEFORE taking the angle

For the angle between 3a⃗+5b⃗3\vec a + 5\vec b and 5a⃗+3b⃗5\vec a + 3\vec b, you must first compute each combination's components, then dot and divide. You cannot shortcut by 'mixing' the angle between a⃗\vec a and b⃗\vec b directly.

Leave the answer as cos⁡−1(⋅)\cos^{-1}(\cdot) when it is not a standard angle

If cos⁡θ=1319\cos\theta = \tfrac{13}{19}, the angle is cos⁡−11319\cos^{-1}\tfrac{13}{19} — not a round number. The correct option is the inverse-cosine form; don't force it into π/3\pi/3 or π/4\pi/4.

Concept 6 of 15: Angle from a unit-vector perpendicularity constraint

A whole family of MODERATE PYQs gives two unit vectors and says some combination — like a⃗+2b⃗\vec a + 2\vec b and 5a⃗−4b⃗5\vec a - 4\vec b — is perpendicular, then asks for the angle between a⃗\vec a and b⃗\vec b. The workflow never changes: expand the perpendicularity dot product, replace ∣a⃗∣2=∣b⃗∣2=1|\vec a|^2 = |\vec b|^2 = 1 (unit vectors) and a⃗⋅b⃗=cos⁡θ\vec a\cdot\vec b = \cos\theta, then solve one linear equation for cos⁡θ\cos\theta.

Definition

Given (αa⃗+βb⃗)⋅(γa⃗+δb⃗)=0(\alpha\vec a + \beta\vec b)\cdot(\gamma\vec a + \delta\vec b) = 0 with a⃗,b⃗\vec a, \vec b unit vectors, expand to αγ∣a⃗∣2+(αδ+βγ) a⃗⋅b⃗+βδ∣b⃗∣2=0\alpha\gamma|\vec a|^2 + (\alpha\delta + \beta\gamma)\,\vec a\cdot\vec b + \beta\delta|\vec b|^2 = 0. Substitute ∣a⃗∣2=∣b⃗∣2=1|\vec a|^2 = |\vec b|^2 = 1 and a⃗⋅b⃗=cos⁡θ\vec a\cdot\vec b = \cos\theta: αγ+(αδ+βγ)cos⁡θ+βδ=0\alpha\gamma + (\alpha\delta + \beta\gamma)\cos\theta + \beta\delta = 0, then read off cos⁡θ\cos\theta.

Expansion of a perpendicular constraint (unit vectors)

(αa⃗+βb⃗)⋅(γa⃗+δb⃗)=αγ+(αδ+βγ)cos⁡θ+βδ=0(\alpha\vec a + \beta\vec b)\cdot(\gamma\vec a + \delta\vec b) = \alpha\gamma + (\alpha\delta + \beta\gamma)\cos\theta + \beta\delta = 0
  • α,β,γ,δ\alpha,\beta,\gamma,\deltagiven coefficients in the two combinations
  • cos⁡θ\cos\thetaequals a⃗⋅b⃗\vec a\cdot\vec b — the unknown to isolate

Worked example

a⃗,b⃗\vec a, \vec b are unit vectors such that 3a⃗+b⃗3\vec a + \vec b and a⃗−3b⃗\vec a - 3\vec b are perpendicular. Find the angle between a⃗\vec a and b⃗\vec b.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2024 · 10th May Shift 2 · Q149Moderate

Example 6 · Vectors · Dot Product, Angle, and Perpendicularity

If a⃗\vec{a} and b⃗\vec{b} are two unit vectors such that a⃗+2b⃗\vec{a}+2\vec{b} and 5a⃗−4b⃗5\vec{a}-4\vec{b} are perpendicular to each other, then the angle between a⃗\vec{a} and b⃗\vec{b} is

Coefficient swap flips the angle: check WHICH combination

(a⃗+2b⃗)⋅(5a⃗−4b⃗)=0(\vec a + 2\vec b)\cdot(5\vec a - 4\vec b) = 0 gives cos⁡θ=+12\cos\theta = +\tfrac{1}{2} (so π3\tfrac{\pi}{3}), but (5a⃗+4b⃗)⋅(a⃗−2b⃗)=0(5\vec a + 4\vec b)\cdot(\vec a - 2\vec b) = 0 gives cos⁡θ=−12\cos\theta = -\tfrac{1}{2} (so 2π3\tfrac{2\pi}{3}). The sign of the cross-term coefficient decides acute vs obtuse — read the coefficients exactly.

Unit vectors mean ∣a⃗∣2=1|\vec a|^2 = 1, not 00

The self-dot terms ∣a⃗∣2|\vec a|^2 and ∣b⃗∣2|\vec b|^2 become 11, not 00. Dropping them (as if a⃗\vec a were the zero vector) loses the constant terms and gives a wrong cos⁡θ\cos\theta.

Don't drop a cross term — there are TWO middle products

(αa⃗+βb⃗)⋅(γa⃗+δb⃗)(\alpha\vec a + \beta\vec b)\cdot(\gamma\vec a + \delta\vec b) has FOUR products; the two middle ones (αδ\alpha\delta and βγ\beta\gamma) both contribute to the a⃗⋅b⃗\vec a\cdot\vec b coefficient. A factor-of-2 wrong answer usually means one was dropped.

Concept 7 of 15: Scalar and vector projection

The scalar projection of a⃗\vec a on b⃗\vec b is the signed length of a⃗\vec a's shadow along b⃗\vec b: divide the dot product by ∣b⃗∣|\vec b|. The vector projection re-attaches the direction by multiplying that scalar by the unit vector b^\hat b. A huge slice of CET projection PYQs are 'projection of AB→\overrightarrow{AB} on CD→\overrightarrow{CD}' — build both difference vectors from the points first.

Definition

Scalar projection of a⃗\vec a on b⃗\vec b: a⃗⋅b⃗∣b⃗∣\dfrac{\vec a\cdot\vec b}{|\vec b|} (a signed number). Vector projection of a⃗\vec a on b⃗\vec b: (a⃗⋅b⃗∣b⃗∣2)b⃗\left(\dfrac{\vec a\cdot\vec b}{|\vec b|^2}\right)\vec b (a vector along b⃗\vec b). For a segment on a line, set a⃗=AB→=B−A\vec a = \overrightarrow{AB} = B - A and b⃗=CD→=D−C\vec b = \overrightarrow{CD} = D - C (or the line's direction ratios), then apply the formula.

Scalar and vector projection of a on b

scalar=a⃗⋅b⃗∣b⃗∣,vector=a⃗⋅b⃗∣b⃗∣2 b⃗\text{scalar} = \frac{\vec a\cdot\vec b}{|\vec b|}, \qquad \text{vector} = \frac{\vec a\cdot\vec b}{|\vec b|^2}\,\vec b
  • a⃗⋅b⃗\vec a\cdot\vec bdot product (carries the sign)
  • ∣b⃗∣|\vec b|divide once for scalar; squared for vector

Visualization · project a onto b

ab
a·b = 18proj = (a·b)/|b| = 3.00θ ≈ 53°

The green band is how far a reaches along b — its signed length is the scalar projection (a·b)/|b|. Push the angle past 90° and the dot product, and the projection, turn negative.

Worked example

Find the scalar projection of a⃗=2i^+3j^+2k^\vec a = 2\hat i + 3\hat j + 2\hat k on b⃗=i^+2j^+2k^\vec b = \hat i + 2\hat j + 2\hat k.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2021 · May Shift 1 · Q132Moderate

Example 7 · Vectors · Dot Product, Angle, and Perpendicularity

What will be the projection of the vector 4i^−3j^+k^4\hat{i} - 3\hat{j} + \hat{k} on the line joining the points (2,3,−1)(2,3,-1) and (−2,−4,3)(-2,-4,3)?

Divide by ∣b⃗∣|\vec b| — projection is NOT just the dot product

The most common projection error is reporting a⃗⋅b⃗\vec a\cdot\vec b and forgetting to divide by the magnitude of the vector you project ONTO. Scalar projection =(a⃗⋅b⃗)/∣b⃗∣= (\vec a\cdot\vec b)/|\vec b|; the magnitude in the denominator is non-negotiable.

Scalar projection can be negative; magnitude of projection is its absolute value

If a question asks for the 'magnitude of the projection', take ∣(a⃗⋅b⃗)/∣b⃗∣∣|(\vec a\cdot\vec b)/|\vec b||. A negative scalar projection (e.g. −17-\tfrac{1}{7}) just means the shadow points opposite to b⃗\vec b — its magnitude is 17\tfrac{1}{7}.

Vector projection divides by ∣b⃗∣2|\vec b|^2, then multiplies by b⃗\vec b

Don't confuse the two: scalar uses ∣b⃗∣1|\vec b|^1 and gives a number; vector uses ∣b⃗∣2|\vec b|^2 and multiplies by b⃗\vec b to give a vector. Writing a⃗⋅b⃗∣b⃗∣ b⃗\tfrac{\vec a\cdot\vec b}{|\vec b|}\,\vec b is dimensionally wrong.

Concept 8 of 15: Projection onto the normal of a plane

A trickier projection question asks for the projection of v⃗\vec v onto 'the vector perpendicular to the plane containing p⃗\vec p and q⃗\vec q'. That perpendicular direction is the cross product n⃗=p⃗×q⃗\vec n = \vec p \times \vec q. Once you have n⃗\vec n, it is an ordinary scalar projection of v⃗\vec v onto n⃗\vec n.

Definition

The vector perpendicular to the plane of p⃗\vec p and q⃗\vec q is the normal n⃗=p⃗×q⃗\vec n = \vec p \times \vec q. The magnitude of the projection of v⃗\vec v on this normal is ∣v⃗⋅n⃗∣∣n⃗∣\dfrac{|\vec v\cdot\vec n|}{|\vec n|}. So the recipe is: cross-product to get n⃗\vec n, then project v⃗\vec v onto n⃗\vec n by the usual scalar-projection rule.

Projection on the plane normal

n⃗=p⃗×q⃗,proj=∣v⃗⋅n⃗∣∣n⃗∣\vec n = \vec p \times \vec q, \qquad \text{proj} = \frac{|\vec v\cdot\vec n|}{|\vec n|}
  • n⃗=p⃗×q⃗\vec n = \vec p\times\vec qnormal to the plane of p⃗,q⃗\vec p, \vec q
  • v⃗⋅n⃗\vec v\cdot\vec ndot of the target vector with the normal

Worked example

Find the magnitude of the projection of v⃗=i^+j^+k^\vec v = \hat i + \hat j + \hat k on the normal to the plane containing p⃗=i^+j^\vec p = \hat i + \hat j and q⃗=j^+k^\vec q = \hat j + \hat k.
Practise this concept4 quick reps

The same idea in a real exam question:

MHT-CET · 2024 · 9th May Shift 2 · Q120Moderate

Example 8 · Vectors · Dot Product, Angle, and Perpendicularity

The magnitude of the projection of the vector 2i^+j^+k^2\hat{i}+\hat{j}+\hat{k} on the vector perpendicular to the plane containing the vectors i^+j^+k^\hat{i}+\hat{j}+\hat{k} and i^+2j^+3k^\hat{i}+2\hat{j}+3\hat{k} is

'Perpendicular to the plane' means CROSS product, not dot

The phrase 'vector perpendicular to the plane containing p⃗\vec p and q⃗\vec q' is asking for p⃗×q⃗\vec p \times \vec q. Trying to project onto p⃗\vec p or q⃗\vec q directly answers a different question.

Project onto the NORMAL, then divide by ∣n⃗∣|\vec n|

After computing n⃗\vec n, it is still an ordinary scalar projection: (v⃗⋅n⃗)/∣n⃗∣(\vec v\cdot\vec n)/|\vec n|. Forgetting the ∣n⃗∣|\vec n| denominator (because n⃗\vec n was 'just computed') is the usual slip.

Concept 9 of 15: Mutually orthogonal vectors — solving a small system

When a third vector c⃗\vec c with unknown components must be perpendicular to BOTH a⃗\vec a and b⃗\vec b, you get two equations: a⃗⋅c⃗=0\vec a\cdot\vec c = 0 and b⃗⋅c⃗=0\vec b\cdot\vec c = 0. Each is linear in the two unknowns, so it is a simple 2×22\times 2 system. (a⃗⋅b⃗=0\vec a\cdot\vec b = 0 is usually already true and just confirms the 'mutually' wording.)

Definition

For c⃗=mi^+j^+nk^\vec c = m\hat i + \hat j + n\hat k (or with unknowns p,qp, q) to be perpendicular to both a⃗\vec a and b⃗\vec b:

  • a⃗⋅c⃗=0\vec a\cdot\vec c = 0 → one linear equation in m,nm, n
  • b⃗⋅c⃗=0\vec b\cdot\vec c = 0 → a second linear equation

Solve the two equations simultaneously for the unknowns. 'Mutually perpendicular' / 'mutually orthogonal' both mean every pair has dot product zero.

Mutual-orthogonality system

a⃗⋅c⃗=0   and   b⃗⋅c⃗=0  ⇒  solve for the unknown components\vec a\cdot\vec c = 0 \;\text{ and }\; \vec b\cdot\vec c = 0 \;\Rightarrow\; \text{solve for the unknown components}
  • c⃗\vec cthe vector with unknown components
  • two equationslinear 2×22\times 2 system from the two dot products

Diagram · direction cosines (drag to rotate)

xyzr
α ≈ 49° · l = 0.66β ≈ 62° · m = 0.48γ ≈ 54° · n = 0.58

l, m, n are the cosines of the angles r makes with the x-, y-, z-axes — and the components of the unit vector along r. So l² + m² + n² = 1.00 = 1, always.

Worked example

Find (m,n)(m, n) so that c⃗=mi^+j^+nk^\vec c = m\hat i + \hat j + n\hat k is perpendicular to both a⃗=i^+j^+k^\vec a = \hat i + \hat j + \hat k and b⃗=i^−j^+k^\vec b = \hat i - \hat j + \hat k.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2023 · 2nd May Shift 1 · Q114Moderate

Example 9 · Vectors · Dot Product, Angle, and Perpendicularity

If the vectors a⃗=i^−j^+2k^\vec{a} = \hat{i} - \hat{j} + 2\hat{k}, b⃗=2i^+4j^+k^\vec{b} = 2\hat{i} + 4\hat{j} + \hat{k} and c⃗=mi^+j^+nk^\vec{c} = m\hat{i} + \hat{j} + n\hat{k} are mutually perpendicular, then (m,n)(m, n) is

Two perpendicularity conditions → two equations, not one

'Perpendicular to both' is two separate dot-product-zero equations. Using only a⃗⋅c⃗=0\vec a\cdot\vec c = 0 leaves the components under-determined; you need b⃗⋅c⃗=0\vec b\cdot\vec c = 0 as well to pin down both unknowns.

Watch sign and ordering in the answer pair

Options frequently include (−3,2)(-3,2), (2,−3)(2,-3), (3,−2)(3,-2), (−2,3)(-2,3) — all permutations/sign-flips of the right values. Solve the system carefully and match the unknowns to the right positions (which is mm / pp, which is nn / qq).

Concept 10 of 15: Unit vector along a combination, and scalar-product conditions

To get the unit vector along any vector v⃗\vec v, divide by its magnitude: v^=v⃗/∣v⃗∣\hat v = \vec v / |\vec v|. The bank tests this on a combination like 3a⃗+b⃗−2c⃗3\vec a + \vec b - 2\vec c (build it in components first), and in a subtler variant where the scalar product of i^+j^+k^\hat i + \hat j + \hat k with the unit vector along a sum equals 1, asking you to solve for a parameter.

Definition

Unit vector: v^=v⃗∣v⃗∣\hat v = \dfrac{\vec v}{|\vec v|}. For 'the scalar product of w⃗\vec w with the unit vector along s⃗\vec s equals kk': write w⃗⋅s⃗∣s⃗∣=k\dfrac{\vec w\cdot\vec s}{|\vec s|} = k and solve. Build any combination pa⃗+qb⃗+rc⃗p\vec a + q\vec b + r\vec c component-by-component before taking the magnitude.

Unit vector of a combination

v^=v⃗∣v⃗∣,w⃗⋅s⃗∣s⃗∣=k\hat v = \frac{\vec v}{|\vec v|}, \qquad \frac{\vec w\cdot\vec s}{|\vec s|} = k
  • v^\hat vunit vector (magnitude 1) along v⃗\vec v
  • kkthe given scalar-product value to solve against

Worked example

Find the unit vector in the direction of p⃗+2q⃗\vec p + 2\vec q, where p⃗=4i^−j^+8k^\vec p = 4\hat i - \hat j + 8\hat k and q⃗=i^+2j^−k^\vec q = \hat i + 2\hat j - \hat k.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2024 · 9th May Shift 1 · Q101Moderate

Example 10 · Vectors · Dot Product, Angle, and Perpendicularity

The scalar product of the vector i^+j^+k^\hat{i}+\hat{j}+\hat{k} with a unit vector along the sum of the vectors 2i^+4j^−5k^2\hat{i}+4\hat{j}-5\hat{k} and λi^+2j^+3k^\lambda\hat{i}+2\hat{j}+3\hat{k} is equal to 1, then value of λ\lambda is

Divide the WHOLE vector by its magnitude

A unit vector keeps the direction and rescales the length to 1: every component is divided by the same ∣v⃗∣|\vec v|. Dividing only one component, or forgetting the j^\hat j-component when it is zero, breaks the unit-length property.

Compute the combination's components BEFORE the magnitude

For 3a⃗+b⃗−2c⃗3\vec a + \vec b - 2\vec c, do the scalar multiplications and the add/subtract per component first, then take ∑(⋅)2\sqrt{\sum(\cdot)^2}. Taking magnitudes of a⃗,b⃗,c⃗\vec a, \vec b, \vec c individually and combining them is wrong.

Concept 11 of 15: Identities and bounds — sum of squared differences

Some HARD questions ask for the maximum of ∣a⃗−b⃗∣2+∣b⃗−c⃗∣2+∣c⃗−a⃗∣2|\vec a - \vec b|^2 + |\vec b - \vec c|^2 + |\vec c - \vec a|^2. Expanding each square turns the whole thing into self-dots plus dot products, and a neat identity lets you bound it: the sum equals 3(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)−∣a⃗+b⃗+c⃗∣23(|\vec a|^2 + |\vec b|^2 + |\vec c|^2) - |\vec a + \vec b + \vec c|^2. Since the subtracted term is ≥0\ge 0, the maximum is 3(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)3(|\vec a|^2 + |\vec b|^2 + |\vec c|^2), attained when a⃗+b⃗+c⃗=0⃗\vec a + \vec b + \vec c = \vec 0 (possible whenever the three magnitudes can form a triangle).

Definition

Expanding each squared difference: ∣a⃗−b⃗∣2+∣b⃗−c⃗∣2+∣c⃗−a⃗∣2=2(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)−2(a⃗⋅b⃗+b⃗⋅c⃗+c⃗⋅a⃗)|\vec a - \vec b|^2 + |\vec b - \vec c|^2 + |\vec c - \vec a|^2 = 2(|\vec a|^2 + |\vec b|^2 + |\vec c|^2) - 2(\vec a\cdot\vec b + \vec b\cdot\vec c + \vec c\cdot\vec a). Equivalently =3(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)−∣a⃗+b⃗+c⃗∣2= 3(|\vec a|^2 + |\vec b|^2 + |\vec c|^2) - |\vec a + \vec b + \vec c|^2. Since ∣a⃗+b⃗+c⃗∣2≥0|\vec a + \vec b + \vec c|^2 \ge 0, the expression does not exceed 3(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)3(|\vec a|^2 + |\vec b|^2 + |\vec c|^2).

Sum-of-squared-differences identity and bound

∑∣a⃗−b⃗∣2=3 ⁣(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)−∣a⃗+b⃗+c⃗∣2  ≤  3 ⁣(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)\sum |\vec a - \vec b|^2 = 3\!\left(|\vec a|^2 + |\vec b|^2 + |\vec c|^2\right) - |\vec a + \vec b + \vec c|^2 \;\le\; 3\!\left(|\vec a|^2 + |\vec b|^2 + |\vec c|^2\right)
  • ∣a⃗+b⃗+c⃗∣2|\vec a + \vec b + \vec c|^2the non-negative term that is subtracted; zero at the maximum

Worked example

If ∣a⃗∣=1|\vec a| = 1, ∣b⃗∣=2|\vec b| = 2, ∣c⃗∣=2|\vec c| = 2, find the maximum of ∣a⃗−b⃗∣2+∣b⃗−c⃗∣2+∣c⃗−a⃗∣2|\vec a - \vec b|^2 + |\vec b - \vec c|^2 + |\vec c - \vec a|^2.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2025 · 19 April Shift II · Q138Hard

Example 11 · Vectors · Dot Product, Angle, and Perpendicularity

If a‾,b‾,c‾\overline{a},\overline{b},\overline{c} are three vectors such that a‾∣=3\overline{a}\mid = 3, ∣b‾∣=5,∣c‾∣=7|\overline{b}| = 5,|\overline{c}| = 7 then ∣a‾−b‾∣2+∣b‾−c‾∣2+∣c‾−a‾∣2|\overline{a}-\overline{b}|^{2}+ |\overline{b}-\overline{c}|^{2}+ |\overline{c}-\overline{a}|^{2} does not exceed

'Does not exceed' = maximum, not the typical value

The phrase 'does not exceed' asks for the UPPER BOUND. Expand the identity, then set the subtracted ∣a⃗+b⃗+c⃗∣2=0|\vec a + \vec b + \vec c|^2 = 0 to reach the maximum 3(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)3(|\vec a|^2 + |\vec b|^2 + |\vec c|^2). The distractors are 8383 (the magnitude sum) and 166166 (2×2\times, what you get by dropping the dot products instead of bounding them).

Each magnitude-squared appears TWICE in the expanded sum

When you add the three squared differences, ∣a⃗∣2|\vec a|^2 shows up in both ∣a⃗−b⃗∣2|\vec a - \vec b|^2 and ∣c⃗−a⃗∣2|\vec c - \vec a|^2. Forgetting that doubling gives 1×1\times instead of 2×2\times the magnitude sum.

Concept 12 of 15: Dot products entangled with cross-product constraints

The hardest dot-product PYQs bundle a dot condition with a cross-product or angle condition on an unknown vector c⃗\vec c. The move is to extract ∣c⃗∣|\vec c| (often from ∣(a⃗×b⃗)×c⃗∣=∣a⃗×b⃗∣∣c⃗∣sin⁡ϕ|(\vec a\times\vec b)\times\vec c| = |\vec a\times\vec b||\vec c|\sin\phi or a b⃗×(c⃗−a⃗)=0⃗\vec b\times(\vec c - \vec a) = \vec 0 parallelism), then plug into a magnitude expansion like ∣c⃗−a⃗∣2=∣c⃗∣2+∣a⃗∣2−2a⃗⋅c⃗|\vec c - \vec a|^2 = |\vec c|^2 + |\vec a|^2 - 2\vec a\cdot\vec c to solve for the wanted dot product.

Definition

Two recurring structures:

  • Magnitude expansion: ∣c⃗−a⃗∣2=∣c⃗∣2+∣a⃗∣2−2 a⃗⋅c⃗|\vec c - \vec a|^2 = |\vec c|^2 + |\vec a|^2 - 2\,\vec a\cdot\vec c — solve for a⃗⋅c⃗\vec a\cdot\vec c once ∣c⃗∣|\vec c| and ∣c⃗−a⃗∣|\vec c - \vec a| are known.
  • Parallelism from a cross equation: b⃗×c⃗=b⃗×a⃗⇒b⃗×(c⃗−a⃗)=0⃗⇒c⃗−a⃗=λb⃗\vec b\times\vec c = \vec b\times\vec a \Rightarrow \vec b\times(\vec c - \vec a) = \vec 0 \Rightarrow \vec c - \vec a = \lambda\vec b. Combine with a given dot condition (e.g. c⃗⋅a⃗=0\vec c\cdot\vec a = 0) to find λ\lambda, then any other dot product.

Magnitude expansion to extract a dot product

∣c⃗−a⃗∣2=∣c⃗∣2+∣a⃗∣2−2 a⃗⋅c⃗  ⇒  a⃗⋅c⃗=∣c⃗∣2+∣a⃗∣2−∣c⃗−a⃗∣22|\vec c - \vec a|^2 = |\vec c|^2 + |\vec a|^2 - 2\,\vec a\cdot\vec c \;\Rightarrow\; \vec a\cdot\vec c = \frac{|\vec c|^2 + |\vec a|^2 - |\vec c - \vec a|^2}{2}
  • ∣c⃗∣|\vec c|extracted from the cross-product / angle condition first
  • a⃗⋅c⃗\vec a\cdot\vec cthe unknown dot product, isolated from the expansion

Worked example

Let ∣a⃗∣=3|\vec a| = 3 and c⃗\vec c satisfy ∣c⃗∣=2|\vec c| = 2 and ∣c⃗−a⃗∣=4|\vec c - \vec a| = 4. Find a⃗⋅c⃗\vec a\cdot\vec c.
Practise this conceptself-check · 4 quick reps

The same idea in a real exam question:

MHT-CET · 2024 · 11th May Shift 2 · Q139Hard

Example 12 · Vectors · Dot Product, Angle, and Perpendicularity

Let a⃗=2i^+j^−2k^\vec{a}=2\hat{i}+\hat{j}-2\hat{k}, b⃗=i^+j^\vec{b}=\hat{i}+\hat{j} and c⃗\vec{c} be a vector such that ∣c⃗−a⃗∣=4|\vec{c}-\vec{a}|=4, ∣(a⃗×b⃗)×c⃗∣=3|(\vec{a}\times\vec{b})\times\vec{c}|=3 and the angle between c⃗\vec{c} and a⃗×b⃗\vec{a}\times\vec{b} is π6\frac{\pi}{6}, then a⃗⋅c⃗\vec{a}\cdot\vec{c} is equal to

Extract ∣c⃗∣|\vec c| FIRST from the cross/angle condition

The magnitude expansion needs ∣c⃗∣|\vec c|. Get it from the given ∣(a⃗×b⃗)×c⃗∣=∣a⃗×b⃗∣∣c⃗∣sin⁡ϕ|(\vec a\times\vec b)\times\vec c| = |\vec a\times\vec b||\vec c|\sin\phi before plugging into ∣c⃗−a⃗∣2|\vec c - \vec a|^2. Skipping this leaves an unknown that blocks the solve.

b⃗×c⃗=b⃗×a⃗\vec b\times\vec c = \vec b\times\vec a is NOT c⃗=a⃗\vec c = \vec a

Cross products being equal only forces c⃗−a⃗\vec c - \vec a to be PARALLEL to b⃗\vec b (i.e. c⃗=a⃗+λb⃗\vec c = \vec a + \lambda\vec b), not equal vectors. The free λ\lambda is then fixed by a separate dot condition.

Concept 13 of 15: Obtuse angle for all x — a quadratic-inequality parameter

A signature HARD question makes the two vectors depend on a real xx and demands the angle between them be obtuse for EVERY xx. Obtuse means a⃗⋅b⃗<0\vec a\cdot\vec b < 0; doing the dot product gives a quadratic in xx, and 'for all xx' forces that quadratic to be negative everywhere — which needs a negative leading coefficient AND a negative discriminant.

Definition

If a⃗⋅b⃗=Ax2+Bx+C\vec a\cdot\vec b = Ax^2 + Bx + C and this must be <0< 0 for all real xx:

  • Leading coefficient A<0A < 0 (the parabola opens downward), and
  • Discriminant B2−4AC<0B^2 - 4AC < 0 (no real roots, so it never touches zero).

Both conditions together give the allowed interval for the parameter.

Negative-for-all-x conditions

Ax2+Bx+C<0  ∀x  ⟺  A<0   and   B2−4AC<0Ax^2 + Bx + C < 0 \;\forall x \iff A < 0 \;\text{ and }\; B^2 - 4AC < 0
  • A<0A < 0downward-opening parabola
  • B2−4AC<0B^2 - 4AC < 0no real roots — stays below the axis everywhere

Worked example

For all real xx, the vectors a⃗=Cxi^−6j^−3k^\vec a = Cx\hat i - 6\hat j - 3\hat k and b⃗=xi^+2j^+2Cxk^\vec b = x\hat i + 2\hat j + 2Cx\hat k make an obtuse angle. Find the range of CC.
Practise this concept4 quick reps

The same idea in a real exam question:

MHT-CET · 2023 · 2nd May Shift 1 · Q149Hard

Example 13 · Vectors · Dot Product, Angle, and Perpendicularity

For all real xx, the vectors Cxi^−6j^−3k^Cx\hat{i} - 6\hat{j} - 3\hat{k} and xi^+2j^+2Cxk^x\hat{i} + 2\hat{j} + 2Cx\hat{k} make an obtuse angle with each other, then the value of CC can be in

Obtuse-for-ALL-x needs BOTH conditions

A negative dot product at one xx is not enough. 'For all xx' forces the quadratic below the axis everywhere: leading coefficient negative AND discriminant negative. Using only one gives too wide an interval.

Obtuse is strict: exclude the perpendicular boundary

a⃗⋅b⃗=0\vec a\cdot\vec b = 0 is a right angle, not obtuse. The discriminant must be strictly <0< 0 (not ≤0\le 0) so the dot product never reaches zero for any xx.

Concept 14 of 15: Moving point a·cos t + b·sin t — farthest from the origin

A point P traces OP→=a^cos⁡t+b^sin⁡t\overrightarrow{OP} = \hat a\cos t + \hat b\sin t for unit vectors a^,b^\hat a, \hat b. To find when P is farthest from O, maximise ∣OP→∣2|\overrightarrow{OP}|^2. Expanding gives 1+(a^⋅b^)sin⁡2t1 + (\hat a\cdot\hat b)\sin 2t, so the maximum is at sin⁡2t=1\sin 2t = 1 (i.e. t=π/4t = \pi/4), where OP→\overrightarrow{OP} lands along a^+b^\hat a + \hat b.

Definition

For OP→=a^cos⁡t+b^sin⁡t\overrightarrow{OP} = \hat a\cos t + \hat b\sin t with ∣a^∣=∣b^∣=1|\hat a| = |\hat b| = 1:

  • ∣OP→∣2=cos⁡2t+sin⁡2t+2(a^⋅b^)sin⁡tcos⁡t=1+(a^⋅b^)sin⁡2t|\overrightarrow{OP}|^2 = \cos^2 t + \sin^2 t + 2(\hat a\cdot\hat b)\sin t\cos t = 1 + (\hat a\cdot\hat b)\sin 2t.
  • For an acute angle a^⋅b^>0\hat a\cdot\hat b > 0, this is maximised at sin⁡2t=1\sin 2t = 1 (so t=π/4t = \pi/4), giving M=1+a^⋅b^M = \sqrt{1 + \hat a\cdot\hat b}.
  • At t=π/4t = \pi/4, OP→=12(a^+b^)\overrightarrow{OP} = \tfrac{1}{\sqrt 2}(\hat a + \hat b), so the unit vector along it is u^=a^+b^∣a^+b^∣\hat u = \dfrac{\hat a + \hat b}{|\hat a + \hat b|}. The same answer holds for a^sin⁡t+b^cos⁡t\hat a\sin t + \hat b\cos t.

Farthest-point magnitude and direction

∣OP→∣2=1+(a^⋅b^)sin⁡2t,M=1+a^⋅b^,u^=a^+b^∣a^+b^∣|\overrightarrow{OP}|^2 = 1 + (\hat a\cdot\hat b)\sin 2t, \quad M = \sqrt{1 + \hat a\cdot\hat b}, \quad \hat u = \frac{\hat a + \hat b}{|\hat a + \hat b|}
  • a^⋅b^\hat a\cdot\hat bcosine of the (acute) angle between the unit vectors
  • MMmaximum distance, at t=π/4t = \pi/4

Worked example

A point P has OP→=a^cos⁡t+b^sin⁡t\overrightarrow{OP} = \hat a\cos t + \hat b\sin t where a^,b^\hat a, \hat b are unit vectors at an acute angle. Find ∣OP→∣2|\overrightarrow{OP}|^2 as a function of tt and the value of tt that maximises it.
Practise this concept4 quick reps

The same idea in a real exam question:

MHT-CET · 2023 · 10th May Shift 2 · Q101Hard

Example 14 · Vectors · Dot Product, Angle, and Perpendicularity

Let two non-collinear unit vectors a^\hat{a} and b^\hat{b} form an acute angle. A point P moves, so that at any time t the position vector OP→\overrightarrow{OP}, where O is the origin, is given by a^cos⁡t+b^sin⁡t\hat{a}\cos t + \hat{b}\sin t. When P is farthest from origin O, let M be the length of OP→\overrightarrow{OP} and u^\hat{u} be the unit vector along OP→\overrightarrow{OP}, then

Maximise ∣OP→∣2|\overrightarrow{OP}|^2, then the direction is a^+b^\hat a + \hat b (plus, not minus)

At t=π/4t = \pi/4, both cos⁡t\cos t and sin⁡t\sin t are positive and equal, so OP→∝a^+b^\overrightarrow{OP} \propto \hat a + \hat b. The 'minus' direction a^−b^\hat a - \hat b is the MINIMUM (nearest), a common distractor.

The cross term is (a^⋅b^)sin⁡2t(\hat a\cdot\hat b)\sin 2t, coefficient 1 not 2

After using 2sin⁡tcos⁡t=sin⁡2t2\sin t\cos t = \sin 2t, the magnitude-squared is 1+(a^⋅b^)sin⁡2t1 + (\hat a\cdot\hat b)\sin 2t, so M=(1+a^⋅b^)1/2M = (1 + \hat a\cdot\hat b)^{1/2}. A distractor uses (1+2 a^⋅b^)1/2(1 + 2\,\hat a\cdot\hat b)^{1/2} — that keeps the stray factor of 2.

Concept 15 of 15: Reading perpendicularity geometrically — the orthocentre

When position vectors satisfy dot conditions like (a⃗−d⃗)⋅(b⃗−c⃗)=0(\vec a - \vec d)\cdot(\vec b - \vec c) = 0, translate each as 'this segment is perpendicular to that segment'. Here DA→⊥BC→\overrightarrow{DA}\perp\overrightarrow{BC} and DB→⊥CA→\overrightarrow{DB}\perp\overrightarrow{CA} say D lies on two altitudes of triangle ABC — so D is the orthocentre. The skill is converting a dot-product equation into a perpendicular line and recognising the triangle centre it defines.

Definition

A dot-product-zero condition on differences of position vectors is a perpendicularity statement between the corresponding segments:

  • (a⃗−d⃗)⋅(b⃗−c⃗)=0(\vec a - \vec d)\cdot(\vec b - \vec c) = 0 means DA→⊥BC→\overrightarrow{DA}\perp\overrightarrow{BC} (D on the altitude from A).
  • A second such condition puts D on a second altitude.

Two altitudes meet at the orthocentre, so D is the orthocentre of △ABC\triangle ABC. (Contrast: equal-distance conditions give the circumcentre; equal-ratio/median conditions give the centroid.)

Dot-zero on differences = perpendicular segments

(a⃗−d⃗)⋅(b⃗−c⃗)=0  ⟺  DA→⊥BC→(\vec a - \vec d)\cdot(\vec b - \vec c) = 0 \iff \overrightarrow{DA}\perp\overrightarrow{BC}
  • DA→\overrightarrow{DA}the segment a⃗−d⃗\vec a - \vec d
  • altitudestwo perpendicularity conditions → their intersection is the orthocentre

Worked example

Points A, B, C, D have position vectors a⃗,b⃗,c⃗,d⃗\vec a, \vec b, \vec c, \vec d with (a⃗−d⃗)⋅(b⃗−c⃗)=0(\vec a - \vec d)\cdot(\vec b - \vec c) = 0 and (b⃗−d⃗)⋅(c⃗−a⃗)=0(\vec b - \vec d)\cdot(\vec c - \vec a) = 0. What is D for △ABC\triangle ABC?
Practise this concept4 quick reps

The same idea in a real exam question:

MHT-CET · 2024 · 12th May Shift 2 · Q121Moderate

Example 15 · Vectors · Dot Product, Angle, and Perpendicularity

A, B, C, D are four points in a plane with position vectors a⃗,b⃗,c⃗,d⃗\vec{a}, \vec{b}, \vec{c}, \vec{d} respectively such that (a⃗−d⃗)⋅(b⃗−c⃗)=(b⃗−d⃗)⋅(c⃗−a⃗)=0(\vec{a}-\vec{d})\cdot(\vec{b}-\vec{c}) = (\vec{b}-\vec{d})\cdot(\vec{c}-\vec{a}) = 0. The point D, then is the ___ of △ABC\triangle ABC.

Altitudes → orthocentre, not circumcentre

Perpendicularity of DA→\overrightarrow{DA} to BC→\overrightarrow{BC} defines an ALTITUDE, and altitudes meet at the orthocentre. The circumcentre comes from equal DISTANCES (∣d⃗−a⃗∣=∣d⃗−b⃗∣|\vec d - \vec a| = |\vec d - \vec b|); don't swap the two centres.

Translate each dot-zero into the correct perpendicular pair

(a⃗−d⃗)(\vec a - \vec d) is DA→\overrightarrow{DA} and (b⃗−c⃗)(\vec b - \vec c) is CB→\overrightarrow{CB}. Get the segment endpoints right before naming the altitude, or you may attach D to the wrong vertex's altitude.

Summary — formulas & gotchas at a glance

A revision cheat-sheet for the formulas and gotchas above. Click any concept name to jump back to its full explanation.

Formulas (15)

  • Dot product — the two faces of a·b

    Dot product — geometric and component forms

    a⃗⋅b⃗=∣a⃗∣ ∣b⃗∣cos⁡θ=a1b1+a2b2+a3b3\vec a\cdot\vec b = |\vec a|\,|\vec b|\cos\theta = a_1 b_1 + a_2 b_2 + a_3 b_3
  • Magnitude of a combination via the dot product

    Magnitude of a linear combination

    ∣pa⃗+qb⃗∣2=p2∣a⃗∣2+2pq (a⃗⋅b⃗)+q2∣b⃗∣2|p\vec a + q\vec b|^2 = p^2|\vec a|^2 + 2pq\,(\vec a\cdot\vec b) + q^2|\vec b|^2
  • Perpendicularity test and solving for a parameter

    Perpendicularity and the perp-parameter

    a⃗⊥b⃗  ⟺  a⃗⋅b⃗=0(a⃗+λb⃗)⊥c⃗⇒λ=−a⃗⋅c⃗b⃗⋅c⃗\vec a\perp\vec b \iff \vec a\cdot\vec b = 0 \qquad (\vec a + \lambda\vec b)\perp\vec c \Rightarrow \lambda = -\frac{\vec a\cdot\vec c}{\vec b\cdot\vec c}
  • Disguised perpendicularity — equal-diagonal and Pythagoras forms

    Equivalent perpendicularity statements

    a⃗⊥b⃗  ⟺  ∣a⃗+b⃗∣=∣a⃗−b⃗∣  ⟺  ∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2\vec a\perp\vec b \iff |\vec a + \vec b| = |\vec a - \vec b| \iff |\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2
  • Angle between two vectors via cosθ

    Angle from the dot product

    cos⁡θ=a⃗⋅b⃗∣a⃗∣ ∣b⃗∣\cos\theta = \dfrac{\vec a\cdot\vec b}{|\vec a|\,|\vec b|}
  • Angle from a unit-vector perpendicularity constraint

    Expansion of a perpendicular constraint (unit vectors)

    (αa⃗+βb⃗)⋅(γa⃗+δb⃗)=αγ+(αδ+βγ)cos⁡θ+βδ=0(\alpha\vec a + \beta\vec b)\cdot(\gamma\vec a + \delta\vec b) = \alpha\gamma + (\alpha\delta + \beta\gamma)\cos\theta + \beta\delta = 0
  • Scalar and vector projection

    Scalar and vector projection of a on b

    scalar=a⃗⋅b⃗∣b⃗∣,vector=a⃗⋅b⃗∣b⃗∣2 b⃗\text{scalar} = \frac{\vec a\cdot\vec b}{|\vec b|}, \qquad \text{vector} = \frac{\vec a\cdot\vec b}{|\vec b|^2}\,\vec b
  • Projection onto the normal of a plane

    Projection on the plane normal

    n⃗=p⃗×q⃗,proj=∣v⃗⋅n⃗∣∣n⃗∣\vec n = \vec p \times \vec q, \qquad \text{proj} = \frac{|\vec v\cdot\vec n|}{|\vec n|}
  • Mutually orthogonal vectors — solving a small system

    Mutual-orthogonality system

    a⃗⋅c⃗=0   and   b⃗⋅c⃗=0  ⇒  solve for the unknown components\vec a\cdot\vec c = 0 \;\text{ and }\; \vec b\cdot\vec c = 0 \;\Rightarrow\; \text{solve for the unknown components}
  • Unit vector along a combination, and scalar-product conditions

    Unit vector of a combination

    v^=v⃗∣v⃗∣,w⃗⋅s⃗∣s⃗∣=k\hat v = \frac{\vec v}{|\vec v|}, \qquad \frac{\vec w\cdot\vec s}{|\vec s|} = k
  • Identities and bounds — sum of squared differences

    Sum-of-squared-differences identity and bound

    ∑∣a⃗−b⃗∣2=3 ⁣(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)−∣a⃗+b⃗+c⃗∣2  ≤  3 ⁣(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)\sum |\vec a - \vec b|^2 = 3\!\left(|\vec a|^2 + |\vec b|^2 + |\vec c|^2\right) - |\vec a + \vec b + \vec c|^2 \;\le\; 3\!\left(|\vec a|^2 + |\vec b|^2 + |\vec c|^2\right)
  • Dot products entangled with cross-product constraints

    Magnitude expansion to extract a dot product

    ∣c⃗−a⃗∣2=∣c⃗∣2+∣a⃗∣2−2 a⃗⋅c⃗  ⇒  a⃗⋅c⃗=∣c⃗∣2+∣a⃗∣2−∣c⃗−a⃗∣22|\vec c - \vec a|^2 = |\vec c|^2 + |\vec a|^2 - 2\,\vec a\cdot\vec c \;\Rightarrow\; \vec a\cdot\vec c = \frac{|\vec c|^2 + |\vec a|^2 - |\vec c - \vec a|^2}{2}
  • Obtuse angle for all x — a quadratic-inequality parameter

    Negative-for-all-x conditions

    Ax2+Bx+C<0  ∀x  ⟺  A<0   and   B2−4AC<0Ax^2 + Bx + C < 0 \;\forall x \iff A < 0 \;\text{ and }\; B^2 - 4AC < 0
  • Moving point a·cos t + b·sin t — farthest from the origin

    Farthest-point magnitude and direction

    ∣OP→∣2=1+(a^⋅b^)sin⁡2t,M=1+a^⋅b^,u^=a^+b^∣a^+b^∣|\overrightarrow{OP}|^2 = 1 + (\hat a\cdot\hat b)\sin 2t, \quad M = \sqrt{1 + \hat a\cdot\hat b}, \quad \hat u = \frac{\hat a + \hat b}{|\hat a + \hat b|}
  • Reading perpendicularity geometrically — the orthocentre

    Dot-zero on differences = perpendicular segments

    (a⃗−d⃗)⋅(b⃗−c⃗)=0  ⟺  DA→⊥BC→(\vec a - \vec d)\cdot(\vec b - \vec c) = 0 \iff \overrightarrow{DA}\perp\overrightarrow{BC}

Watch out for (33)

Test yourself on Vectors

20 past MHT-CET questions from this chapter, timed at 36 minutes and marked the way the exam marks it. You see your score and every answer the moment you finish. Free to start.