NDA Physics · Free notes
Kinematics and Motion — NDA Physics
Kinematics and Motion is 27 past-year NDA questions across 2017–2026, a steady earner with about a quarter of them HARD. Kinematics is the description of motion — position, displacement, velocity, and acceleration — without yet asking what causes it. The marks split cleanly into four movements: (1) Foundations — the scalar/vector distinction, distance versus displacement, speed versus velocity, and the position-vector form r(t); (2) Equations of motion and graphs — the three uniform-acceleration equations (v = u + at, s = ut + ½at², v² = u² + 2as), the distance-in-the-nth-second rule, and how to read a motion graph (slope = acceleration, area = displacement); (3) Projectile and vertical motion — straight-up throws and horizontal projectiles, treating the vertical and horizontal motions independently; (4) Circular motion — constant speed but changing velocity, and centripetal acceleration v²/r. Most marks come from plugging numbers into the three equations correctly and from not confusing a vector with its magnitude. Drill the formulas, watch the signs, walk out with the marks.
The handout has every subtopic, worked example, formula and trap with answers shown. The formula sheet is the chapter’s formulas and traps alone, on one page.
Subtopic notes
Foundations: Vectors, Distance, Displacement, and Position
6 PYQsMotion is described with scalars (magnitude only — distance, speed) and vectors (magnitude and direction — displacement, velocity, acceleration); the position vector r(t) packages where a particle is at every instant.
Equations of Motion and Motion Graphs
13 PYQsFor motion with constant acceleration the three equations v = u + at, s = ut + ½at², and v² = u² + 2as link the five quantities u, v, a, s, t; a motion graph reads the same physics off slopes (acceleration) and areas (displacement).
Projectile and Vertical Motion
3 PYQsVertical throws and projectiles are constant-acceleration motion under gravity; the key idea is that horizontal and vertical motions are independent, so each is handled with the same equations of motion using g.
Circular Motion
5 PYQsIn uniform circular motion the speed is constant but the velocity changes continuously because its direction keeps turning; this change is a centripetal acceleration of magnitude v²/r directed toward the centre.
Formula & revision sheet
12 formulas · 1 reference tables · 17 gotchas across all subtopics — the exam-eve cheat-sheet
Formula & revision sheet
12 formulas · 1 reference tables · 17 gotchas across all subtopics — the exam-eve cheat-sheet
Formulas (3)
Reference tables (1)
Scalars vs vectors5 rows
| Quantity | Type | Why |
|---|---|---|
| Distance | Scalar | Total path length — no direction |
| Displacement | Vector | Straight-line change in position, with direction |
| Speed | Scalar | Rate of distance — magnitude onlyQ NDA 2022 — speed is scalar, velocity is vector. The single most-tested line of this subtopic. |
| Velocity | Vector | Rate of displacement — has direction |
| Acceleration | Vector | Rate of change of velocity — has direction |
Watch out for (5)
- Speed is the scalar; velocity is the vector→ Scalars vs vectors
- Round trip: distance is non-zero, displacement is zero→ Distance vs displacement
- Average speed is NOT |average velocity| in general→ Speed, velocity, and their averages
- Add perpendicular legs as vectors, not as numbers→ Position vector r(t) and net displacement
- Force ∥ momentum needs both vectors checked→ Position vector r(t) and net displacement
Formulas (5)
Watch out for (7)
- Deceleration is negative acceleration, not 'no' acceleration→ Acceleration — rate of change of velocity
- v² − u² = 2as, with the right sign→ The three equations of motion
- These equations need CONSTANT acceleration→ The three equations of motion
- The nth-second distance is not the total distance→ Distance covered in the nth second
- Slope is acceleration; AREA is displacement — don't swap them→ Reading a velocity-time graph
- Check which axis is which before reading the slope→ Reading a position-time graph
- Quadratic, not linear, distance growth→ Interpreting motion: shapes and statements
Formulas (2)
Watch out for (2)
- Velocity is zero at the top, acceleration is NOT→ Vertical throw — straight up under gravity
- Horizontal speed never affects the fall time→ Horizontal projectile — independence of motions
Formulas (2)
Watch out for (3)
- Constant speed is not constant velocity→ Uniform circular motion — constant speed, changing velocity
- Centripetal acceleration does not change the speed→ Centripetal acceleration — v²/r toward the centre
- Average acceleration is not the instantaneous v²/r→ Average acceleration over part of a circle
PYQ weightage by concept
15 concepts · 27 PYQs — where the marks actually sit, so you know what to drill first
PYQ weightage by concept
15 concepts · 27 PYQs — where the marks actually sit, so you know what to drill first
| Concept | PYQs | Share |
|---|---|---|
| Position vector r(t) and net displacement | 2 | 7% |
| Scalars vs vectors | 1 | 4% |
| Distance vs displacement | 1 | 4% |
| Speed, velocity, and their averages | 1 | 4% |
| Concept | PYQs | Share |
|---|---|---|
| The three equations of motion | 4 | 15% |
| Reading a velocity-time graph | 4 | 15% |
| Interpreting motion: shapes and statements | 3 | 11% |
| Acceleration — rate of change of velocity | 1 | 4% |
| Reading a position-time graph | 1 | 4% |
| Distance covered in the nth secondfoundation | — | — |
| Concept | PYQs | Share |
|---|---|---|
| Vertical throw — straight up under gravity | 2 | 7% |
| Horizontal projectile — independence of motions | 1 | 4% |
| Concept | PYQs | Share |
|---|---|---|
| Centripetal acceleration — v²/r toward the centre | 3 | 11% |
| Uniform circular motion — constant speed, changing velocity | 1 | 4% |
| Average acceleration over part of a circle | 1 | 4% |
Test yourself on Kinematics and Motion
10 past NDA questions from this chapter, timed at 10 minutes and marked the way the exam marks it. You see your score and every answer the moment you finish. Free to start.