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Kinematics and Motion — NDA Physics

Kinematics and Motion is 27 past-year NDA questions across 2017–2026, a steady earner with about a quarter of them HARD. Kinematics is the description of motion — position, displacement, velocity, and acceleration — without yet asking what causes it. The marks split cleanly into four movements: (1) Foundations — the scalar/vector distinction, distance versus displacement, speed versus velocity, and the position-vector form r(t); (2) Equations of motion and graphs — the three uniform-acceleration equations (v = u + at, s = ut + ½at², v² = u² + 2as), the distance-in-the-nth-second rule, and how to read a motion graph (slope = acceleration, area = displacement); (3) Projectile and vertical motion — straight-up throws and horizontal projectiles, treating the vertical and horizontal motions independently; (4) Circular motion — constant speed but changing velocity, and centripetal acceleration v²/r. Most marks come from plugging numbers into the three equations correctly and from not confusing a vector with its magnitude. Drill the formulas, watch the signs, walk out with the marks.

The handout has every subtopic, worked example, formula and trap with answers shown. The formula sheet is the chapter’s formulas and traps alone, on one page.

Subtopic notes

Formula & revision sheet

12 formulas · 1 reference tables · 17 gotchas across all subtopics — the exam-eve cheat-sheet

Foundations: Vectors, Distance, Displacement, and Position

Formulas (3)

Reference tables (1)

Scalars vs vectors5 rows
QuantityTypeWhy
DistanceScalarTotal path length — no direction
DisplacementVectorStraight-line change in position, with direction
SpeedScalarRate of distance — magnitude onlyQ
NDA 2022 — speed is scalar, velocity is vector. The single most-tested line of this subtopic.
VelocityVectorRate of displacement — has direction
AccelerationVectorRate of change of velocity — has direction
Pair each scalar with its vector cousin: distance/displacement, speed/velocity. The vector member always carries a direction.

Watch out for (5)

Equations of Motion and Motion Graphs

Formulas (5)

Watch out for (7)

Projectile and Vertical Motion

Formulas (2)

Watch out for (2)

Circular Motion

Formulas (2)

Watch out for (3)

PYQ weightage by concept

15 concepts · 27 PYQs — where the marks actually sit, so you know what to drill first

Foundations: Vectors, Distance, Displacement, and Position5 PYQs · 19%
ConceptPYQsShare
Position vector r(t) and net displacement27%
Scalars vs vectors14%
Distance vs displacement14%
Speed, velocity, and their averages14%
Equations of Motion and Motion Graphs13 PYQs · 48%
ConceptPYQsShare
The three equations of motion415%
Reading a velocity-time graph415%
Interpreting motion: shapes and statements311%
Acceleration — rate of change of velocity14%
Reading a position-time graph14%
Distance covered in the nth secondfoundation——
Projectile and Vertical Motion3 PYQs · 11%
ConceptPYQsShare
Vertical throw — straight up under gravity27%
Horizontal projectile — independence of motions14%
Circular Motion5 PYQs · 19%
ConceptPYQsShare
Centripetal acceleration — v²/r toward the centre311%
Uniform circular motion — constant speed, changing velocity14%
Average acceleration over part of a circle14%

Test yourself on Kinematics and Motion

10 past NDA questions from this chapter, timed at 10 minutes and marked the way the exam marks it. You see your score and every answer the moment you finish. Free to start.

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