AFCAT Numerical Ability · Formula sheet
Probability formulas
24 formulas, 1 reference table and 45 common traps for AFCAT Numerical Ability Probability, grouped by subtopic.
Probability Basics: Equally Likely Outcomes and Three Rules
Learn this subtopic in the notesFavourable over total for one pick
Classical probability
Three rules: not, or for exclusive events, and for independent events
The three rules
Common traps
1 is a perfect square
Read which ends are included
Adding when you should multiply
Exclusive is not the same as independent
Coin Tosses: Counting Heads, At Least One, Order and Given That
Learn this subtopic in the notesListing the outcomes for up to three coins
Outcomes for n coins
Exactly k heads from n coins: choose the positions
Exactly k heads in n tosses
At least one: one minus none
At least one
Order matters: given tosses, a first head, patterns and a biased coin
One sequence of n tosses
Given that: count inside the condition
Conditional probability
Common traps
HT and TH are two outcomes
Write the list in order
Exactly is not at least
The total is 2 to the power n
None is one outcome
On every go means multiply the goes
Positions are not counts
The pattern must not finish early
Divide by the condition, not by everything
Dice: One Die, the 36 Pairs and Three Dice
Learn this subtopic in the notesOne die: six equally likely faces
One die
Sums on two dice
Ways to make a sum
Products, differences and doublets
Pairs with difference d
Die by die: multiply, and one minus none
At least one six from n dice
Three dice: 216 ordered triples
Exactly k sixes on three dice
Common traps
Greater than or at least
2 is prime
Count both orders
The 11 sums are not equally likely
A square product counts once
Differ by means either order
Do not add for at least one
Exactly one has two orders
Choose which dice
A sum of 4 has three triples
Playing Cards: the Deck, Or, Given That, and Drawing Two
Learn this subtopic in the notesRanges of values, and two conditions on one card
Cards in some ranks
Or: add, then take off the overlap
Or with an overlap
Given that, or a deck with cards removed
Given that
Two draws with replacement
With replacement
Two or three cards without replacement
Without replacement
The 52-card deck
| Group | Cards | Probability of one card |
|---|---|---|
| One colour (red, or black) | 26 | |
| One suit | 13 | |
| One rank (for example the kings) | 4 | |
| Face cards: J, Q, K | 12 | The Ace is not a face card here. |
| Number cards: 2 to 10 | 36 | |
| One named card (for example the 7 of clubs) | 1 |
Common traps
Twelve face cards, not sixteen
Number cards are 2 to 10
Ace high or Ace low
Inclusive ranges
The overlap is counted twice
Groups that cannot overlap
Removed cards change both counts
Replacement keeps the totals
Same suit as the first card
Shrink both counts
Drawing from a Bag: One Ball, One After Another, With Replacement
Learn this subtopic in the notesOne ball: favourable over total
One ball
One after another, without replacement
Without replacement
With replacement: the bag resets
j of k draws, with replacement
Common traps
The total is every ball
Neither is not either
Change both numbers
Order is part of the event
With replacement nothing shrinks
Choosing Several Balls at Once: Combinations
Learn this subtopic in the notesA given mix of colours: choose from each colour and multiply
A mix of colours
Same colour: add over every colour
Same colour
Different colours: one minus same, or one of each
Different colours
At least: add the exact cases, or take away the rest
At least one of a colour
Common traps
Every ball is in the total
Exactly two red needs the rest non-red
Do not stop at one colour
One of each is a product, not a sum
More colours than balls
At least includes the top case
The opposite of at least one
More AFCAT Numerical Ability formula sheets
- Area and Perimeter
- Average
- Clock
- Decimal and Fractions
- Heights and Distances
- Indices and Surds
- LCM and HCF
- Mixture and Alligation
- Number System
- Percentage
- Profit and Loss
- Ratio and Proportion
- Sequence and Series
- Simple and Compound Interest
- Speed, Time and Distance
- Squares, Cubes and Roots
- Statistics
- Surface Area and Volume
- Time and Work