Playbook
Motion in a Straight Line
The equations of motion and graphs of motion. Lighter than in the early papers; read every graph's slope and area.
- Questions in the bank
- 103
- q/paper in 2025–26
- 0.55
- Numeric answer
- 27%
- Notes pages
- 5
Tier: Long tail
When you’ll see it
A body moving along one line with a given speed, acceleration or graph, a stone thrown up or dropped, or a position written as a function of time.
How this chapter is tested
The equations of constant acceleration carry most of the chapter, on level ground or under gravity. One habit wins those marks: choose a positive direction once and give every velocity, acceleration and displacement its sign.
The rest reads a slope or an area off a graph, or differentiates a position that changes with time. When the acceleration is not constant, the three equations fail; differentiate, use a = v dv/dx, or integrate with the starting values.
This is a long-tail chapter. Marks are lost on averaging two speeds over equal distances, on forgetting the velocity a stone keeps when it leaves a rising balloon, and on taking dv/dx for the acceleration.
The sub-skills
The distinct skills inside the chapter, in the order to learn them.
Average speed and relative velocity
Average speed is total distance over total time; speeds add for bodies moving towards each other and subtract for bodies moving the same way.
Equations of uniform acceleration
v = u + at, s = ut + ½at², v² = u² + 2as; pick the one that leaves out the quantity you are neither given nor asked for.
Motion under gravity
Take up as positive and a = −g for the whole flight, whether the body is dropped, thrown up or thrown down.
Slopes and areas of motion graphs
Slope of x–t is velocity, slope of v–t is acceleration; area under v–t is displacement, area under a–t is the change in velocity.
Variable acceleration
Differentiate a position for velocity and acceleration, use a = v dv/dx when v is given against x, and integrate with the starting values.
Traps to expect
Distractor shapes this chapter reuses. The Traps page covers the ones that cut across chapters.
The plain mean of two speeds
Over equal distances the average speed is 2v₁v₂/(v₁ + v₂). At 3 km/h and 5 km/h it is 3.75 km/h, not 4 km/h.
Dropped from a moving body
A stone let go from a balloon rising at 8 m/s first rises at 8 m/s. Taking u = 0 gives a shorter fall and the wrong answer.
dv/dx taken as the acceleration
dv/dx is in 1/s. The acceleration is v dv/dx, so a straight v–x line does not mean constant acceleration.
A turning point at a = 0
The body reverses where v = 0. Where a = 0 the velocity is largest or smallest; and the distance across a turning point must be split there.
Learn it before you drill it
This chapter has full teaching notes — foundations, worked examples, self-checks and a mastery check for each page. Read the notes once, then drill page by page below.
Motion in a Straight Line notesDrill every Motion in a Straight Line question
103 questions from the bank, across 5 subtopics.
Drill one subtopic at a time
The 5 subtopics, in teaching order.
- Average Speed, Average Velocity and Relative VelocityDrill Average Speed, Average Velocity and Relative Velocity
- Equations of Uniformly Accelerated MotionDrill Equations of Uniformly Accelerated Motion
- Motion Under GravityDrill Motion Under Gravity
- Motion Graphs: Slopes and AreasDrill Motion Graphs: Slopes and Areas
- Variable Acceleration: Differentiate and IntegrateDrill Variable Acceleration: Differentiate and Integrate
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