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MHT-CET Maths · Formula sheet

Vectors formulas

59 formulas and 123 common traps for MHT-CET Maths Vectors, grouped by subtopic.

Full notes with worked examples

Magnitude, Components, and Unit Vectors

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Vectors and component form

Component form

a⃗=a1i^+a2j^+a3k^\vec{a} = a_1\hat{i} + a_2\hat{j} + a_3\hat{k}
  • a1,a2,a3a_1, a_2, a_3components along i^,j^,k^\hat{i}, \hat{j}, \hat{k}
  • i^,j^,k^\hat{i}, \hat{j}, \hat{k}standard perpendicular unit vectors

Magnitude of a vector and distance between two points

Magnitude and distance

∣a⃗∣=a12+a22+a32AB=∣b⃗−a⃗∣|\vec{a}| = \sqrt{a_1^2 + a_2^2 + a_3^2} \qquad AB = |\vec{b} - \vec{a}|
  • a1,a2,a3a_1, a_2, a_3components of a⃗\vec{a}
  • a⃗,b⃗\vec{a}, \vec{b}position vectors of AA and BB

Unit vector along a given direction

Unit vector

a^=a⃗∣a⃗∣r a^=r∣a⃗∣ a⃗\hat{a} = \dfrac{\vec{a}}{|\vec{a}|} \qquad r\,\hat{a} = \dfrac{r}{|\vec{a}|}\,\vec{a}
  • a^\hat{a}unit vector along a⃗\vec{a}
  • ∣a⃗∣|\vec{a}|magnitude of a⃗\vec{a}
  • rrdesired magnitude of the scaled vector

Magnitude of a sum from angles or perpendicularity

Magnitude of a sum (squared)

∣a⃗+b⃗+c⃗∣2=∑∣a⃗∣2+2∑(a⃗⋅b⃗),a⃗⋅b⃗=∣a⃗∣∣b⃗∣cos⁡θ|\vec{a} + \vec{b} + \vec{c}|^2 = \sum|\vec{a}|^2 + 2\sum(\vec{a}\cdot\vec{b}), \qquad \vec{a}\cdot\vec{b} = |\vec{a}||\vec{b}|\cos\theta
  • ∑∣a⃗∣2\sum|\vec{a}|^2∣a⃗∣2+∣b⃗∣2+∣c⃗∣2|\vec{a}|^2 + |\vec{b}|^2 + |\vec{c}|^2
  • ∑(a⃗⋅b⃗)\sum(\vec{a}\cdot\vec{b})all three pairwise dot products
  • θ\thetaangle between the pair of vectors in a dot product

Magnitude of a sum with projection-equality and a perpendicular pair

Grouped expansion with a perpendicular pair

∣a⃗+b⃗−c⃗∣2=∣a⃗∣2+∣b⃗−c⃗∣2+2 a⃗⋅(b⃗−c⃗)|\vec{a} + \vec{b} - \vec{c}|^2 = |\vec{a}|^2 + |\vec{b} - \vec{c}|^2 + 2\,\vec{a}\cdot(\vec{b} - \vec{c})
  • a⃗⋅(b⃗−c⃗)=0\vec{a}\cdot(\vec{b}-\vec{c}) = 0from equal projections of b⃗,c⃗\vec{b}, \vec{c} along a⃗\vec{a}
  • ∣b⃗−c⃗∣2=∣b⃗∣2+∣c⃗∣2|\vec{b}-\vec{c}|^2 = |\vec{b}|^2 + |\vec{c}|^2from b⃗⊥c⃗\vec{b}\perp\vec{c}

Unit vector parallel to a parallelogram's diagonal

Unit vector along a diagonal

d^=a⃗+b⃗∣a⃗+b⃗∣\hat{d} = \dfrac{\vec{a} + \vec{b}}{|\vec{a} + \vec{b}|}
  • a⃗,b⃗\vec{a}, \vec{b}adjacent sides from the shared vertex
  • a⃗+b⃗\vec{a} + \vec{b}the diagonal through that vertex

Common traps

A missing axis means a zero component, not a 2-D vector

3i^−4k^3\hat{i} - 4\hat{k} lives in 3-D with a2=0a_2 = 0. When you square components for a magnitude, the missing term contributes 02=00^2 = 0 — don't drop the slot or miscount the axes.

AB→=b⃗−a⃗\overrightarrow{AB} = \vec{b} - \vec{a} — head minus tail

Reversing it gives BA→\overrightarrow{BA}. The distance (magnitude) is the same either way, but the direction flips — and direction matters the moment the result feeds a dot product or an angle.

Magnitude needs every component squared

For 3i^+4j^3\hat{i} + 4\hat{j}, the answer is 9+16=5\sqrt{9 + 16} = 5, not 3+4=73 + 4 = 7. Add the SQUARES, then take ONE square root at the end.

Divide by the magnitude, don't subtract it

The unit vector is a⃗/∣a⃗∣\vec{a}/|\vec{a}| — scale every component by the same 1/∣a⃗∣1/|\vec{a}|. A common slip is normalising only one component or dividing by the wrong length.

Add the cross terms with the factor of 2

The expansion is ∑∣⋅∣2+2∑(a⃗⋅b⃗)\sum|\cdot|^2 + 2\sum(\vec{a}\cdot\vec{b}). Forgetting the 22 halves every cross term — a frequent wrong answer when the angle version has non-zero dot products.

Perpendicularity conditions cancel ALL cross terms at once

The three conditions a⃗⊥(b⃗+c⃗)\vec{a}\perp(\vec{b}+\vec{c}) etc. don't say each individual dot product is zero — they say their SUM is zero. That's all you need: the whole 2∑(a⃗⋅b⃗)2\sum(\vec{a}\cdot\vec{b}) term drops, leaving just ∑∣⋅∣2\sqrt{\sum|\cdot|^2}.

Take the square root at the very end

You compute ∣a⃗+b⃗+c⃗∣2|\vec{a}+\vec{b}+\vec{c}|^2 first. For magnitudes 1,8,41, 8, 4 with zero cross terms it's 8181, and the answer is 81=9\sqrt{81} = 9 — NOT 8181. The distractor that leaves the squared value un-rooted is the classic trap.

"Equal projections along a⃗\vec{a}" means (b⃗−c⃗)⋅a⃗=0(\vec{b}-\vec{c})\cdot\vec{a} = 0, not b⃗=c⃗\vec{b} = \vec{c}

The projections being equal only forces a⃗⋅b⃗=a⃗⋅c⃗\vec{a}\cdot\vec{b} = \vec{a}\cdot\vec{c} — b⃗\vec{b} and c⃗\vec{c} can still differ wildly. Use it to kill exactly the a⃗\vec{a}-cross term, nothing more.

Watch the sign on the vector you subtract

In ∣a⃗+b⃗−c⃗∣|\vec{a}+\vec{b}-\vec{c}|, the c⃗\vec{c} term is subtracted, but ∣b⃗−c⃗∣2|\vec{b}-\vec{c}|^2 still ADDS the squared lengths when b⃗⊥c⃗\vec{b}\perp\vec{c} (the cross term −2b⃗⋅c⃗-2\vec{b}\cdot\vec{c} is zero). The minus sign only matters through the dot product, which vanishes here.

Diagonal a⃗+b⃗\vec{a}+\vec{b}, not a⃗−b⃗\vec{a}-\vec{b}

A parallelogram has two diagonals: a⃗+b⃗\vec{a} + \vec{b} (through the shared vertex) and a⃗−b⃗\vec{a} - \vec{b} (the other one). The question usually wants the SUM; reading it as the difference gives a different unit vector entirely.

Normalise the diagonal's own magnitude, not a stray 77\sqrt{77}

Compute ∣a⃗+b⃗∣|\vec{a}+\vec{b}| AFTER adding — for 3i^−6j^+2k^3\hat{i}-6\hat{j}+2\hat{k} that is 9+36+4=7\sqrt{9+36+4} = 7. Distractors often divide by an unrelated magnitude (like 77\sqrt{77} from 49+28\sqrt{49 + 28}); always re-square the summed components.

Vector Geometry — Section Formula, Triangle, and Parallelogram

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Section formula — internal, external, and midpoint

Section formula (internal / external / midpoint)

r⃗=mb⃗+na⃗m+nr⃗=mb⃗−na⃗m−nr⃗=a⃗+b⃗2\vec{r} = \frac{m\vec{b} + n\vec{a}}{m + n} \qquad \vec{r} = \frac{m\vec{b} - n\vec{a}}{m - n} \qquad \vec{r} = \frac{\vec{a} + \vec{b}}{2}
  • a⃗,b⃗\vec{a}, \vec{b}position vectors of the endpoints A,BA, B
  • m:nm : nratio AR:RBAR : RB in which RR divides the segment
  • r⃗\vec{r}position vector of the dividing point RR

Centroid and median identities

Centroid and median vector

g⃗=a⃗+b⃗+c⃗3AD⃗=AB⃗+AC⃗2g⃗tetra=a⃗+b⃗+c⃗+d⃗4\vec{g} = \frac{\vec{a} + \vec{b} + \vec{c}}{3} \qquad \vec{AD} = \frac{\vec{AB} + \vec{AC}}{2} \qquad \vec{g}_{\text{tetra}} = \frac{\vec{a} + \vec{b} + \vec{c} + \vec{d}}{4}
  • a⃗,b⃗,c⃗\vec{a}, \vec{b}, \vec{c}position vectors of the vertices
  • g⃗\vec{g}position vector of the centroid
  • DDmidpoint of BCBC; AD⃗\vec{AD} is the median from AA

Finding the ratio, collinearity, and cevian intersection

Ratio recovery and external division

r⃗=mb⃗+na⃗m+n  ⇒  ratio m:nr⃗ext=mb⃗−na⃗m−n\vec{r} = \frac{m\vec{b} + n\vec{a}}{m + n} \;\Rightarrow\; \text{ratio } m:n \qquad \vec{r}_{\text{ext}} = \frac{m\vec{b} - n\vec{a}}{m - n}
  • m:nm : nthe ratio recovered by comparing coefficients
  • r⃗ext\vec{r}_{\text{ext}}external-division point — used for one branch of perpendicular-cevian problems

Incentre, orthocentre, and the angle bisector

Incentre and angle bisector

I⃗=aa⃗+bb⃗+cc⃗a+b+cbisector of ∠AOB∥a⃗∣a⃗∣+b⃗∣b⃗∣\vec{I} = \frac{a\vec{a} + b\vec{b} + c\vec{c}}{a + b + c} \qquad \text{bisector of }\angle AOB \parallel \frac{\vec{a}}{|\vec{a}|} + \frac{\vec{b}}{|\vec{b}|}
  • a,b,ca, b, clengths of sides opposite A,B,CA, B, C: a=∣BC∣a = |BC|, etc.
  • I⃗\vec{I}position vector of the incentre
  • a^+b^\hat{a} + \hat{b}sum of unit vectors — the internal-bisector direction

Triangle and parallelogram applications

Right-angle test and parallelogram diagonals

∠A=90∘  ⟺  AB⃗⋅AC⃗=0PR⃗=PQ⃗+QR⃗,    QS⃗=QP⃗+PS⃗\angle A = 90^\circ \iff \vec{AB}\cdot\vec{AC} = 0 \qquad \vec{PR} = \vec{PQ} + \vec{QR}, \;\; \vec{QS} = \vec{QP} + \vec{PS}
  • AB⃗,AC⃗\vec{AB}, \vec{AC}the two side-vectors leaving the right-angle vertex
  • PR⃗,QS⃗\vec{PR}, \vec{QS}diagonals of quadrilateral PQRSPQRS

Common traps

Internal adds, external subtracts

The only difference between the two formulas is the sign in the denominator (and numerator): internal uses m+nm + n, external uses m−nm - n. An external-division question with the internal formula (or vice versa) is the single most common slip — read whether RR lies between the points or beyond them.

Which point gets the weight mm?

In mb⃗+na⃗m+n\dfrac{m\vec{b} + n\vec{a}}{m+n}, the FAR endpoint b⃗\vec{b} carries mm and the NEAR endpoint a⃗\vec{a} carries nn, where the ratio is AR:RB=m:nAR:RB = m:n. Swapping the weights places RR at the mirror point. When unsure, sanity-check: a 2:12:1 point should sit closer to BB.

Median length ≠\neq half the side it bisects

The median through AA is AB⃗+AC⃗2\dfrac{\vec{AB} + \vec{AC}}{2}, NOT 12BC⃗\dfrac{1}{2}\vec{BC}. Take half of the SUM of the two adjacent side-vectors, then take its magnitude — don't halve the opposite side's length.

Centroid uses position vectors, not side vectors

g⃗=a⃗+b⃗+c⃗3\vec{g} = \dfrac{\vec{a} + \vec{b} + \vec{c}}{3} needs the position vectors of the vertices. If a problem hands you only AB⃗\vec{AB} and AC⃗\vec{AC}, the centroid relative to AA is AB⃗+AC⃗3\dfrac{\vec{AB} + \vec{AC}}{3} — a different (and frequently tested) form.

Internal and external points use the SAME magnitude of ratio

When RR and SS divide PQPQ internally and externally in the same ratio 2:32:3, use OR⃗=2q⃗+3p⃗5\vec{OR} = \dfrac{2\vec{q} + 3\vec{p}}{5} and OS⃗=2q⃗−3p⃗−1=3p⃗−2q⃗\vec{OS} = \dfrac{2\vec{q} - 3\vec{p}}{-1} = 3\vec{p} - 2\vec{q}. Forgetting the sign flip in the external denominator is the classic error in OR ⊥\perp OS problems.

Cevian-intersection ratio is asked along ONE cevian

If APAP and BQBQ meet at GG, the question wants the ratio AG:GPAG:GP (along APAP) — not BG:GQBG:GQ. Pin which cevian you are reporting the ratio on, and don't invert it (a 5:75:7 answer reads as 7:57:5 if you measure from the wrong end).

Incentre weights are OPPOSITE side lengths

Vertex AA is weighted by a=∣BC∣a = |BC| — the side facing AA, not ∣AB∣|AB| or ∣AC∣|AC|. Mis-pairing the weight with an adjacent side is the standard incentre trap; label the sides a,b,ca, b, c opposite A,B,CA, B, C first.

Bisector uses unit vectors — sum, not difference

The INTERNAL bisector is along a^+b^\hat{a} + \hat{b} (sum of unit vectors); the EXTERNAL bisector is along a^−b^\hat{a} - \hat{b}. Forgetting to normalise (using a⃗+b⃗\vec{a} + \vec{b} instead of a^+b^\hat{a} + \hat{b}) gives the wrong direction unless ∣a⃗∣=∣b⃗∣|\vec{a}| = |\vec{b}|.

Orthocentre ≠\neq centroid ≠\neq circumcentre

A perpendicularity condition like (a⃗−d⃗)⋅(b⃗−c⃗)=0(\vec{a} - \vec{d})\cdot(\vec{b} - \vec{c}) = 0 says DA⊥BCDA \perp BC — an ALTITUDE, so DD is the orthocentre. Equal distances to the vertices would mean circumcentre; equal angle-bisector weighting means incentre. Read which condition is given.

Equal diagonals →\to rectangle, perpendicular diagonals →\to rhombus

Don't mix the two tests. A parallelogram whose diagonals are EQUAL in length is a rectangle; one whose diagonals are PERPENDICULAR is a rhombus. A figure that is a parallelogram but neither (diagonals unequal AND not perpendicular) is the 'neither rhombus nor rectangle' answer.

Right-angle test needs side-vectors FROM the vertex

For a right angle at AA, dot AB⃗\vec{AB} with AC⃗\vec{AC} (both leaving AA) — not AB⃗\vec{AB} with BC⃗\vec{BC}. Using the wrong pair tests perpendicularity at the wrong vertex and gives a spurious value.

Linear Combinations, Collinearity, and Coplanarity

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Linear combination of vectors

Linear combination

r⃗=ma⃗+nb⃗+pc⃗ri=mai+nbi+pci\vec{r} = m\vec{a} + n\vec{b} + p\vec{c} \qquad r_i = ma_i + nb_i + pc_i
  • m,n,pm, n, preal scalar coefficients (any sign, including zero)
  • r⃗\vec{r}the combined vector — built componentwise

Collinear vectors and collinear points (one scalar)

Collinearity (one scalar)

a⃗=kb⃗a1b1=a2b2=a3b3\vec{a} = k\vec{b} \qquad \dfrac{a_1}{b_1} = \dfrac{a_2}{b_2} = \dfrac{a_3}{b_3}
  • kkthe single scalar; k>0k > 0 same direction, k<0k < 0 opposite

Coplanar vectors (two scalars)

Coplanarity (two scalars)

a⃗=mb⃗+nc⃗[a⃗ b⃗ c⃗]=∣a1a2a3b1b2b3c1c2c3∣=0\vec{a} = m\vec{b} + n\vec{c} \qquad [\vec{a}\ \vec{b}\ \vec{c}] = \begin{vmatrix} a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \\ c_1 & c_2 & c_3 \end{vmatrix} = 0
  • m,nm, nthe two scalars — one per spanning vector
  • [a⃗ b⃗ c⃗][\vec{a}\ \vec{b}\ \vec{c}]scalar triple product; zero ⟺ coplanar

Forming a combination, then normalising / measuring it

Scale a combination to a target magnitude

M r^=M∣r⃗∣ r⃗r^=r⃗∣r⃗∣M\,\hat{r} = \dfrac{M}{|\vec{r}|}\,\vec{r} \qquad \hat{r} = \dfrac{\vec{r}}{|\vec{r}|}
  • r⃗\vec{r}the linear combination, built first
  • MMthe required magnitude of the parallel vector

Collinearity of three points (and who lies between)

Three-point collinearity

QR⃗=k PQ⃗wherePQ⃗=q⃗−p⃗,  QR⃗=r⃗−q⃗\vec{QR} = k\,\vec{PQ} \quad\text{where}\quad \vec{PQ} = \vec{q} - \vec{p},\ \ \vec{QR} = \vec{r} - \vec{q}
  • kkthe scalar; its sign/size fixes the order of the points

Express a vector as a combination of two others

Two-equation linear system

{a1=mb1+nc1a2=mb2+nc2 ⇒ m, n\begin{cases} a_1 = mb_1 + nc_1 \\ a_2 = mb_2 + nc_2 \end{cases}\ \Rightarrow\ m,\ n
  • m,nm, ncoefficients to solve for; the 3rd component is the check

Linear dependence vs independence (the determinant test)

Dependence ⟺ vanishing determinant

xa⃗+yb⃗+zc⃗=0⃗ (not all 0)  ⟺  ∣a1a2a3b1b2b3c1c2c3∣=0x\vec{a} + y\vec{b} + z\vec{c} = \vec{0}\ (\text{not all }0) \iff \begin{vmatrix} a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \\ c_1 & c_2 & c_3 \end{vmatrix} = 0
  • x,y,zx, y, zscalars; a non-trivial solution means dependent

Chained-collinearity systems (\"no two collinear\")

Chained collinearity

a⃗+2b⃗=tc⃗,b⃗+3c⃗=λa⃗  ⇒  t=−6, λ=−12\vec{a} + 2\vec{b} = t\vec{c}, \quad \vec{b} + 3\vec{c} = \lambda\vec{a} \;\Rightarrow\; t = -6,\ \lambda = -\tfrac{1}{2}
  • t,λt, \lambdaone scalar per collinearity fact; matched via coefficient comparison

A vector lying in the plane of two others

Coplanar form + a second condition

v⃗=mb⃗+nc⃗withv⃗⋅q⃗=0  or  v⃗⋅c⃗∣c⃗∣=k\vec{v} = m\vec{b} + n\vec{c} \quad\text{with}\quad \vec{v}\cdot\vec{q} = 0 \ \text{ or }\ \dfrac{\vec{v}\cdot\vec{c}}{|\vec{c}|} = k
  • m,nm, ntwo scalars from coplanarity
  • second conditionbisector / perpendicular / projection / magnitude — fixes the scalars

Components of a vector against a transformed basis

Match coefficients of a basis

{−x+y−z=4  x−y−z=3  x+y+z=5\begin{cases} -x + y - z = 4 \\ \ \ x - y - z = 3 \\ \ \ x + y + z = 5 \end{cases}
  • rowscoefficients of p⃗,q⃗,r⃗\vec{p}, \vec{q}, \vec{r} equated to the given components

Common traps

A linear combination is built componentwise — three sums, not one

When you form ma⃗+nb⃗+pc⃗m\vec{a} + n\vec{b} + p\vec{c} in 3-D you are doing three independent scalar sums: one for i^\hat{i}, one for j^\hat{j}, one for k^\hat{k}. Combine the wrong components and the answer is silently wrong — keep the three columns separated.

Collinear needs ONE scalar; coplanar needs TWO — keep the count straight

Whenever a question says \"collinear / parallel,\" introduce ONE unknown scalar (u⃗=tv⃗\vec{u} = t\vec{v}). If it says \"coplanar / lies in the plane of,\" introduce TWO (u⃗=mv⃗+nw⃗\vec{u} = m\vec{v} + n\vec{w}). Mixing up the count is the single biggest source of wrong setups in this subtopic.

Parallel VECTORS vs collinear POINTS

Vectors are parallel when they share a direction; points are collinear when they share a LINE. Test points by displacements: A,B,CA, B, C collinear iff AB⃗∥AC⃗\vec{AB} \parallel \vec{AC} (they share point AA), not merely \"some pair of vectors is parallel.\"

Coplanar / dependent ⇒ TWO scalars and a vanishing determinant

For coplanarity you have two equivalent tests: express the vector as mb⃗+nc⃗m\vec{b} + n\vec{c} (good when you need m,nm, n), or set the 3×33\times 3 determinant of the components to zero (good for a yes/no or for finding an unknown component). Pick the test that matches what the question asks for.

Build the combination BEFORE you normalise — don't normalise the parts

To find a unit vector along 3a⃗+b⃗−2c⃗3\vec{a} + \vec{b} - 2\vec{c} you must combine first, get one vector, THEN divide by its magnitude. Normalising a⃗,b⃗,c⃗\vec{a}, \vec{b}, \vec{c} separately and combining the unit vectors gives a different (wrong) direction.

\"Parallel of magnitude MM\" has TWO answers — ±Mr^\pm M\hat{r}

A vector parallel to r⃗\vec{r} can point the same way OR the opposite way, so both +Mr^+M\hat{r} and −Mr^-M\hat{r} qualify. MCQs usually list only one; if your computed direction isn't an option, check its negative before assuming an error.

Use displacements that SHARE a point

To conclude collinearity from QR⃗=kPQ⃗\vec{QR} = k\vec{PQ} the two displacements must share a common point (here QQ). Two parallel displacements that don't share a point only say the segments are parallel — not that all the points lie on ONE line.

Solve from two equations, but ALWAYS verify with the third

Two component-equations pin down m,nm, n — but in 3-D there's a third equation. If it doesn't hold, no valid m,nm, n exist (the vectors aren't coplanar). Skipping the check can hand you scalars that don't actually reproduce a⃗\vec{a}.

Linearly dependent = coplanar = zero determinant — three names, one idea

In 3-D these are the SAME condition. A question may phrase it as \"linearly dependent,\" \"coplanar,\" or \"scalar triple product is zero\" — all three send you to the same 3×33\times 3 determinant set to zero.

A second condition (like ∣c⃗∣=3|\vec{c}| = \sqrt{3}) is part of the same problem

Dependence often fixes only ONE unknown (e.g. β=1\beta = 1). A magnitude condition supplies the OTHER (e.g. 1+α2+1=3⇒α=±11 + \alpha^2 + 1 = 3 \Rightarrow \alpha = \pm 1). Use both givens — don't stop after the determinant.

Match coefficients only because the vectors are independent

\"No two collinear\" (in fact, all three independent) is the hypothesis that LETS you equate coefficients of a⃗,b⃗,c⃗\vec{a}, \vec{b}, \vec{c} on both sides. Without independence you couldn't conclude that equal vector-expressions force equal coefficients.

Read the target carefully: a⃗+2b⃗\vec{a}+2\vec{b} vs a⃗+2b⃗+6c⃗\vec{a}+2\vec{b}+6\vec{c}

The same setup answers two different MCQ targets. If a⃗+2b⃗=−6c⃗\vec{a}+2\vec{b} = -6\vec{c}, then the value of a⃗+2b⃗\vec{a}+2\vec{b} is −6c⃗-6\vec{c}, but the value of a⃗+2b⃗+6c⃗\vec{a}+2\vec{b}+6\vec{c} is 0⃗\vec{0}. Answer the one actually asked.

Angle bisector uses UNIT vectors, not the raw vectors

The internal bisector of b⃗\vec{b} and c⃗\vec{c} is along b^+c^=b⃗∣b⃗∣+c⃗∣c⃗∣\hat{b} + \hat{c} = \dfrac{\vec{b}}{|\vec{b}|} + \dfrac{\vec{c}}{|\vec{c}|}. Adding b⃗+c⃗\vec{b} + \vec{c} directly only bisects when ∣b⃗∣=∣c⃗∣|\vec{b}| = |\vec{c}| — otherwise you get the wrong direction.

Coplanar form first, condition second

Always WRITE the coplanar form mb⃗+nc⃗m\vec{b} + n\vec{c} before imposing the perpendicular / projection / magnitude condition. Trying to satisfy the condition without restricting to the plane gives a vector that doesn't actually lie where the question requires.

Equating components needs an INDEPENDENT basis

Matching coefficients of p⃗,q⃗,r⃗\vec{p}, \vec{q}, \vec{r} on both sides is valid ONLY because they are non-coplanar (independent), giving a unique representation. If they were coplanar the components wouldn't be unique and the method collapses.

Answer the asked combination, not the raw x,y,zx, y, z

Many of these end by asking for a combination like 2x+y+z2x + y + z, not the individual scalars. Solve the system fully, then plug into the requested expression — a fraction in yy and zz often cancels cleanly there.

Dot Product, Angle, and Perpendicularity

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Dot product — the two faces of a·b

Dot product — geometric and component forms

a⃗⋅b⃗=∣a⃗∣ ∣b⃗∣cos⁡θ=a1b1+a2b2+a3b3\vec a\cdot\vec b = |\vec a|\,|\vec b|\cos\theta = a_1 b_1 + a_2 b_2 + a_3 b_3
  • θ\thetaangle between the vectors, in [0,π][0,\pi]
  • ai,bia_i, b_icomponents along i^,j^,k^\hat i, \hat j, \hat k
  • a⃗⋅a⃗\vec a\cdot\vec aequals ∣a⃗∣2|\vec a|^2

Magnitude of a combination via the dot product

Magnitude of a linear combination

∣pa⃗+qb⃗∣2=p2∣a⃗∣2+2pq (a⃗⋅b⃗)+q2∣b⃗∣2|p\vec a + q\vec b|^2 = p^2|\vec a|^2 + 2pq\,(\vec a\cdot\vec b) + q^2|\vec b|^2
  • p,qp, qscalar coefficients
  • a⃗⋅b⃗\vec a\cdot\vec bthe only cross term — vanishes if a⃗⊥b⃗\vec a\perp\vec b

Perpendicularity test and solving for a parameter

Perpendicularity and the perp-parameter

a⃗⊥b⃗  ⟺  a⃗⋅b⃗=0(a⃗+λb⃗)⊥c⃗⇒λ=−a⃗⋅c⃗b⃗⋅c⃗\vec a\perp\vec b \iff \vec a\cdot\vec b = 0 \qquad (\vec a + \lambda\vec b)\perp\vec c \Rightarrow \lambda = -\frac{\vec a\cdot\vec c}{\vec b\cdot\vec c}
  • λ\lambdathe unknown scalar to solve for
  • a⃗⋅c⃗, b⃗⋅c⃗\vec a\cdot\vec c,\ \vec b\cdot\vec ctwo scalar dot products, computed once each

Disguised perpendicularity — equal-diagonal and Pythagoras forms

Equivalent perpendicularity statements

a⃗⊥b⃗  ⟺  ∣a⃗+b⃗∣=∣a⃗−b⃗∣  ⟺  ∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2\vec a\perp\vec b \iff |\vec a + \vec b| = |\vec a - \vec b| \iff |\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2
  • ∣a⃗±b⃗∣|\vec a \pm \vec b|lengths of the two parallelogram diagonals

Angle between two vectors via cosθ

Angle from the dot product

cos⁡θ=a⃗⋅b⃗∣a⃗∣ ∣b⃗∣\cos\theta = \dfrac{\vec a\cdot\vec b}{|\vec a|\,|\vec b|}
  • θ\thetaangle between the vectors, in [0,π][0,\pi]
  • ∣a⃗∣,∣b⃗∣|\vec a|, |\vec b|magnitudes (always positive)

Angle from a unit-vector perpendicularity constraint

Expansion of a perpendicular constraint (unit vectors)

(αa⃗+βb⃗)⋅(γa⃗+δb⃗)=αγ+(αδ+βγ)cos⁡θ+βδ=0(\alpha\vec a + \beta\vec b)\cdot(\gamma\vec a + \delta\vec b) = \alpha\gamma + (\alpha\delta + \beta\gamma)\cos\theta + \beta\delta = 0
  • α,β,γ,δ\alpha,\beta,\gamma,\deltagiven coefficients in the two combinations
  • cos⁡θ\cos\thetaequals a⃗⋅b⃗\vec a\cdot\vec b — the unknown to isolate

Scalar and vector projection

Scalar and vector projection of a on b

scalar=a⃗⋅b⃗∣b⃗∣,vector=a⃗⋅b⃗∣b⃗∣2 b⃗\text{scalar} = \frac{\vec a\cdot\vec b}{|\vec b|}, \qquad \text{vector} = \frac{\vec a\cdot\vec b}{|\vec b|^2}\,\vec b
  • a⃗⋅b⃗\vec a\cdot\vec bdot product (carries the sign)
  • ∣b⃗∣|\vec b|divide once for scalar; squared for vector

Projection onto the normal of a plane

Projection on the plane normal

n⃗=p⃗×q⃗,proj=∣v⃗⋅n⃗∣∣n⃗∣\vec n = \vec p \times \vec q, \qquad \text{proj} = \frac{|\vec v\cdot\vec n|}{|\vec n|}
  • n⃗=p⃗×q⃗\vec n = \vec p\times\vec qnormal to the plane of p⃗,q⃗\vec p, \vec q
  • v⃗⋅n⃗\vec v\cdot\vec ndot of the target vector with the normal

Mutually orthogonal vectors — solving a small system

Mutual-orthogonality system

a⃗⋅c⃗=0   and   b⃗⋅c⃗=0  ⇒  solve for the unknown components\vec a\cdot\vec c = 0 \;\text{ and }\; \vec b\cdot\vec c = 0 \;\Rightarrow\; \text{solve for the unknown components}
  • c⃗\vec cthe vector with unknown components
  • two equationslinear 2×22\times 2 system from the two dot products

Unit vector along a combination, and scalar-product conditions

Unit vector of a combination

v^=v⃗∣v⃗∣,w⃗⋅s⃗∣s⃗∣=k\hat v = \frac{\vec v}{|\vec v|}, \qquad \frac{\vec w\cdot\vec s}{|\vec s|} = k
  • v^\hat vunit vector (magnitude 1) along v⃗\vec v
  • kkthe given scalar-product value to solve against

Identities and bounds — sum of squared differences

Sum-of-squared-differences identity and bound

∑∣a⃗−b⃗∣2=3 ⁣(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)−∣a⃗+b⃗+c⃗∣2  ≤  3 ⁣(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)\sum |\vec a - \vec b|^2 = 3\!\left(|\vec a|^2 + |\vec b|^2 + |\vec c|^2\right) - |\vec a + \vec b + \vec c|^2 \;\le\; 3\!\left(|\vec a|^2 + |\vec b|^2 + |\vec c|^2\right)
  • ∣a⃗+b⃗+c⃗∣2|\vec a + \vec b + \vec c|^2the non-negative term that is subtracted; zero at the maximum

Dot products entangled with cross-product constraints

Magnitude expansion to extract a dot product

∣c⃗−a⃗∣2=∣c⃗∣2+∣a⃗∣2−2 a⃗⋅c⃗  ⇒  a⃗⋅c⃗=∣c⃗∣2+∣a⃗∣2−∣c⃗−a⃗∣22|\vec c - \vec a|^2 = |\vec c|^2 + |\vec a|^2 - 2\,\vec a\cdot\vec c \;\Rightarrow\; \vec a\cdot\vec c = \frac{|\vec c|^2 + |\vec a|^2 - |\vec c - \vec a|^2}{2}
  • ∣c⃗∣|\vec c|extracted from the cross-product / angle condition first
  • a⃗⋅c⃗\vec a\cdot\vec cthe unknown dot product, isolated from the expansion

Obtuse angle for all x — a quadratic-inequality parameter

Negative-for-all-x conditions

Ax2+Bx+C<0  ∀x  ⟺  A<0   and   B2−4AC<0Ax^2 + Bx + C < 0 \;\forall x \iff A < 0 \;\text{ and }\; B^2 - 4AC < 0
  • A<0A < 0downward-opening parabola
  • B2−4AC<0B^2 - 4AC < 0no real roots — stays below the axis everywhere

Moving point a·cos t + b·sin t — farthest from the origin

Farthest-point magnitude and direction

∣OP→∣2=1+(a^⋅b^)sin⁡2t,M=1+a^⋅b^,u^=a^+b^∣a^+b^∣|\overrightarrow{OP}|^2 = 1 + (\hat a\cdot\hat b)\sin 2t, \quad M = \sqrt{1 + \hat a\cdot\hat b}, \quad \hat u = \frac{\hat a + \hat b}{|\hat a + \hat b|}
  • a^⋅b^\hat a\cdot\hat bcosine of the (acute) angle between the unit vectors
  • MMmaximum distance, at t=π/4t = \pi/4

Reading perpendicularity geometrically — the orthocentre

Dot-zero on differences = perpendicular segments

(a⃗−d⃗)⋅(b⃗−c⃗)=0  ⟺  DA→⊥BC→(\vec a - \vec d)\cdot(\vec b - \vec c) = 0 \iff \overrightarrow{DA}\perp\overrightarrow{BC}
  • DA→\overrightarrow{DA}the segment a⃗−d⃗\vec a - \vec d
  • altitudestwo perpendicularity conditions → their intersection is the orthocentre

Common traps

Dot product is a scalar — never a vector

An MCQ option that returns i^,j^,k^\hat i, \hat j, \hat k components for a⃗⋅b⃗\vec a\cdot\vec b is wrong on type grounds alone. The dot product is always a single number; the cross product is the one that gives a vector.

Match components in the SAME direction only

a⃗⋅b⃗\vec a\cdot\vec b multiplies a1b1+a2b2+a3b3a_1b_1 + a_2b_2 + a_3b_3 — the i^\hat i of one with the i^\hat i of the other. Multiplying a1b2a_1 b_2 (an i^\hat i with a j^\hat j) is the most common slip, because those mixed products are exactly the zero terms.

Scale FIRST, then subtract — watch the double minus

In ∣a⃗−2b⃗∣|\vec a - 2\vec b|, the j^\hat j-component becomes a2−2b2a_2 - 2b_2. If b2b_2 is itself negative, −2b2-2b_2 is positive — e.g. a2=−2,b2=−4a_2 = -2, b_2 = -4 gives −2−2(−4)=6-2 - 2(-4) = 6, not −10-10. The sign trap lives in the doubled, negative component.

Magnitude is never negative

∣v⃗∣= ⋅ |\vec v| = \sqrt{\,\cdot\,} takes the positive root. If a derivation yields a negative number under the root or a negative final magnitude, the arithmetic is wrong — recompute the components.

A missing component is ZERO, not absent

When c⃗=3i^+j^\vec c = 3\hat i + \hat j, its k^\hat k-component is 00. In the dot product that term contributes 00 — but you must still write the slot so the i^\hat i and j^\hat j terms line up with the right components of the other vector.

Solve for λ\lambda cleanly: λ=−(a⃗⋅c⃗)/(b⃗⋅c⃗)\lambda = -(\vec a\cdot\vec c)/(\vec b\cdot\vec c)

After expanding, the equation is always linear in λ\lambda: (a⃗⋅c⃗)+λ(b⃗⋅c⃗)=0(\vec a\cdot\vec c) + \lambda(\vec b\cdot\vec c) = 0. Compute the two dot products as numbers first, then divide. Sign errors creep in when people expand all the components at once instead.

Order matters: a⃗+λb⃗\vec a + \lambda\vec b vs b⃗+λa⃗\vec b + \lambda\vec a

If the question reads b⃗+λa⃗\vec b + \lambda\vec a perpendicular to c⃗\vec c, then λ=−(b⃗⋅c⃗)/(a⃗⋅c⃗)\lambda = -(\vec b\cdot\vec c)/(\vec a\cdot\vec c) — the roles flip. Read which vector carries the λ\lambda before substituting.

∣a⃗+b⃗∣=∣a⃗−b⃗∣|\vec a + \vec b| = |\vec a - \vec b| is NOT a⃗=b⃗\vec a = \vec b

It is tempting to read equal magnitudes as equal vectors. Squaring shows it collapses to a⃗⋅b⃗=0\vec a\cdot\vec b = 0 — a perpendicularity condition, not an equality. Geometrically, the diagonals of a parallelogram are equal iff it is a rectangle.

Pythagoras only works on the PLUS combination for a right angle

∣a⃗+b⃗∣2=∣a⃗∣2+∣b⃗∣2|\vec a + \vec b|^2 = |\vec a|^2 + |\vec b|^2 signals perpendicularity. Don't confuse it with ∣a⃗+b⃗∣2=∣a⃗∣2+2a⃗⋅b⃗+∣b⃗∣2|\vec a + \vec b|^2 = |\vec a|^2 + 2\vec a\cdot\vec b + |\vec b|^2, which is the general expansion that holds for any angle.

Build the combinations BEFORE taking the angle

For the angle between 3a⃗+5b⃗3\vec a + 5\vec b and 5a⃗+3b⃗5\vec a + 3\vec b, you must first compute each combination's components, then dot and divide. You cannot shortcut by 'mixing' the angle between a⃗\vec a and b⃗\vec b directly.

Leave the answer as cos⁡−1(⋅)\cos^{-1}(\cdot) when it is not a standard angle

If cos⁡θ=1319\cos\theta = \tfrac{13}{19}, the angle is cos⁡−11319\cos^{-1}\tfrac{13}{19} — not a round number. The correct option is the inverse-cosine form; don't force it into π/3\pi/3 or π/4\pi/4.

Coefficient swap flips the angle: check WHICH combination

(a⃗+2b⃗)⋅(5a⃗−4b⃗)=0(\vec a + 2\vec b)\cdot(5\vec a - 4\vec b) = 0 gives cos⁡θ=+12\cos\theta = +\tfrac{1}{2} (so π3\tfrac{\pi}{3}), but (5a⃗+4b⃗)⋅(a⃗−2b⃗)=0(5\vec a + 4\vec b)\cdot(\vec a - 2\vec b) = 0 gives cos⁡θ=−12\cos\theta = -\tfrac{1}{2} (so 2π3\tfrac{2\pi}{3}). The sign of the cross-term coefficient decides acute vs obtuse — read the coefficients exactly.

Unit vectors mean ∣a⃗∣2=1|\vec a|^2 = 1, not 00

The self-dot terms ∣a⃗∣2|\vec a|^2 and ∣b⃗∣2|\vec b|^2 become 11, not 00. Dropping them (as if a⃗\vec a were the zero vector) loses the constant terms and gives a wrong cos⁡θ\cos\theta.

Don't drop a cross term — there are TWO middle products

(αa⃗+βb⃗)⋅(γa⃗+δb⃗)(\alpha\vec a + \beta\vec b)\cdot(\gamma\vec a + \delta\vec b) has FOUR products; the two middle ones (αδ\alpha\delta and βγ\beta\gamma) both contribute to the a⃗⋅b⃗\vec a\cdot\vec b coefficient. A factor-of-2 wrong answer usually means one was dropped.

Divide by ∣b⃗∣|\vec b| — projection is NOT just the dot product

The most common projection error is reporting a⃗⋅b⃗\vec a\cdot\vec b and forgetting to divide by the magnitude of the vector you project ONTO. Scalar projection =(a⃗⋅b⃗)/∣b⃗∣= (\vec a\cdot\vec b)/|\vec b|; the magnitude in the denominator is non-negotiable.

Scalar projection can be negative; magnitude of projection is its absolute value

If a question asks for the 'magnitude of the projection', take ∣(a⃗⋅b⃗)/∣b⃗∣∣|(\vec a\cdot\vec b)/|\vec b||. A negative scalar projection (e.g. −17-\tfrac{1}{7}) just means the shadow points opposite to b⃗\vec b — its magnitude is 17\tfrac{1}{7}.

Vector projection divides by ∣b⃗∣2|\vec b|^2, then multiplies by b⃗\vec b

Don't confuse the two: scalar uses ∣b⃗∣1|\vec b|^1 and gives a number; vector uses ∣b⃗∣2|\vec b|^2 and multiplies by b⃗\vec b to give a vector. Writing a⃗⋅b⃗∣b⃗∣ b⃗\tfrac{\vec a\cdot\vec b}{|\vec b|}\,\vec b is dimensionally wrong.

'Perpendicular to the plane' means CROSS product, not dot

The phrase 'vector perpendicular to the plane containing p⃗\vec p and q⃗\vec q' is asking for p⃗×q⃗\vec p \times \vec q. Trying to project onto p⃗\vec p or q⃗\vec q directly answers a different question.

Project onto the NORMAL, then divide by ∣n⃗∣|\vec n|

After computing n⃗\vec n, it is still an ordinary scalar projection: (v⃗⋅n⃗)/∣n⃗∣(\vec v\cdot\vec n)/|\vec n|. Forgetting the ∣n⃗∣|\vec n| denominator (because n⃗\vec n was 'just computed') is the usual slip.

Two perpendicularity conditions → two equations, not one

'Perpendicular to both' is two separate dot-product-zero equations. Using only a⃗⋅c⃗=0\vec a\cdot\vec c = 0 leaves the components under-determined; you need b⃗⋅c⃗=0\vec b\cdot\vec c = 0 as well to pin down both unknowns.

Watch sign and ordering in the answer pair

Options frequently include (−3,2)(-3,2), (2,−3)(2,-3), (3,−2)(3,-2), (−2,3)(-2,3) — all permutations/sign-flips of the right values. Solve the system carefully and match the unknowns to the right positions (which is mm / pp, which is nn / qq).

Divide the WHOLE vector by its magnitude

A unit vector keeps the direction and rescales the length to 1: every component is divided by the same ∣v⃗∣|\vec v|. Dividing only one component, or forgetting the j^\hat j-component when it is zero, breaks the unit-length property.

Compute the combination's components BEFORE the magnitude

For 3a⃗+b⃗−2c⃗3\vec a + \vec b - 2\vec c, do the scalar multiplications and the add/subtract per component first, then take ∑(⋅)2\sqrt{\sum(\cdot)^2}. Taking magnitudes of a⃗,b⃗,c⃗\vec a, \vec b, \vec c individually and combining them is wrong.

'Does not exceed' = maximum, not the typical value

The phrase 'does not exceed' asks for the UPPER BOUND. Expand the identity, then set the subtracted ∣a⃗+b⃗+c⃗∣2=0|\vec a + \vec b + \vec c|^2 = 0 to reach the maximum 3(∣a⃗∣2+∣b⃗∣2+∣c⃗∣2)3(|\vec a|^2 + |\vec b|^2 + |\vec c|^2). The distractors are 8383 (the magnitude sum) and 166166 (2×2\times, what you get by dropping the dot products instead of bounding them).

Each magnitude-squared appears TWICE in the expanded sum

When you add the three squared differences, ∣a⃗∣2|\vec a|^2 shows up in both ∣a⃗−b⃗∣2|\vec a - \vec b|^2 and ∣c⃗−a⃗∣2|\vec c - \vec a|^2. Forgetting that doubling gives 1×1\times instead of 2×2\times the magnitude sum.

Extract ∣c⃗∣|\vec c| FIRST from the cross/angle condition

The magnitude expansion needs ∣c⃗∣|\vec c|. Get it from the given ∣(a⃗×b⃗)×c⃗∣=∣a⃗×b⃗∣∣c⃗∣sin⁡ϕ|(\vec a\times\vec b)\times\vec c| = |\vec a\times\vec b||\vec c|\sin\phi before plugging into ∣c⃗−a⃗∣2|\vec c - \vec a|^2. Skipping this leaves an unknown that blocks the solve.

b⃗×c⃗=b⃗×a⃗\vec b\times\vec c = \vec b\times\vec a is NOT c⃗=a⃗\vec c = \vec a

Cross products being equal only forces c⃗−a⃗\vec c - \vec a to be PARALLEL to b⃗\vec b (i.e. c⃗=a⃗+λb⃗\vec c = \vec a + \lambda\vec b), not equal vectors. The free λ\lambda is then fixed by a separate dot condition.

Obtuse-for-ALL-x needs BOTH conditions

A negative dot product at one xx is not enough. 'For all xx' forces the quadratic below the axis everywhere: leading coefficient negative AND discriminant negative. Using only one gives too wide an interval.

Obtuse is strict: exclude the perpendicular boundary

a⃗⋅b⃗=0\vec a\cdot\vec b = 0 is a right angle, not obtuse. The discriminant must be strictly <0< 0 (not ≤0\le 0) so the dot product never reaches zero for any xx.

Maximise ∣OP→∣2|\overrightarrow{OP}|^2, then the direction is a^+b^\hat a + \hat b (plus, not minus)

At t=π/4t = \pi/4, both cos⁡t\cos t and sin⁡t\sin t are positive and equal, so OP→∝a^+b^\overrightarrow{OP} \propto \hat a + \hat b. The 'minus' direction a^−b^\hat a - \hat b is the MINIMUM (nearest), a common distractor.

The cross term is (a^⋅b^)sin⁡2t(\hat a\cdot\hat b)\sin 2t, coefficient 1 not 2

After using 2sin⁡tcos⁡t=sin⁡2t2\sin t\cos t = \sin 2t, the magnitude-squared is 1+(a^⋅b^)sin⁡2t1 + (\hat a\cdot\hat b)\sin 2t, so M=(1+a^⋅b^)1/2M = (1 + \hat a\cdot\hat b)^{1/2}. A distractor uses (1+2 a^⋅b^)1/2(1 + 2\,\hat a\cdot\hat b)^{1/2} — that keeps the stray factor of 2.

Altitudes → orthocentre, not circumcentre

Perpendicularity of DA→\overrightarrow{DA} to BC→\overrightarrow{BC} defines an ALTITUDE, and altitudes meet at the orthocentre. The circumcentre comes from equal DISTANCES (∣d⃗−a⃗∣=∣d⃗−b⃗∣|\vec d - \vec a| = |\vec d - \vec b|); don't swap the two centres.

Translate each dot-zero into the correct perpendicular pair

(a⃗−d⃗)(\vec a - \vec d) is DA→\overrightarrow{DA} and (b⃗−c⃗)(\vec b - \vec c) is CB→\overrightarrow{CB}. Get the segment endpoints right before naming the altitude, or you may attach D to the wrong vertex's altitude.

Cross Product, Angle, and Area

Learn this subtopic in the notes

The cross product — definition and determinant form

Cross product as a determinant

a⃗×b⃗=∣i^j^k^a1a2a3b1b2b3∣=∣a⃗∣∣b⃗∣sin⁡θ n^\vec{a}\times\vec{b} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \\ a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \end{vmatrix} = |\vec{a}||\vec{b}|\sin\theta\,\hat{n}
  • Top rowthe unit vectors i^,j^,k^\hat{i}, \hat{j}, \hat{k}
  • θ\thetaangle between a⃗\vec{a} and b⃗\vec{b}, in [0,π][0,\pi]
  • n^\hat{n}unit perpendicular to both, by the right-hand rule

Magnitude of the cross product, angle, and the Lagrange identity

Magnitude and Lagrange

∣a⃗×b⃗∣=∣a⃗∣∣b⃗∣sin⁡θ∣a⃗×b⃗∣2+(a⃗⋅b⃗)2=∣a⃗∣2∣b⃗∣2|\vec{a}\times\vec{b}| = |\vec{a}||\vec{b}|\sin\theta \qquad |\vec{a}\times\vec{b}|^2 + (\vec{a}\cdot\vec{b})^2 = |\vec{a}|^2|\vec{b}|^2
  • sin⁡θ\sin\thetanon-negative for θ∈[0,π]\theta \in [0,\pi] — the magnitude is a length
  • Lagrange identityfrom sin⁡2θ+cos⁡2θ=1\sin^2\theta + \cos^2\theta = 1 times ∣a⃗∣2∣b⃗∣2|\vec{a}|^2|\vec{b}|^2

Area of a triangle from two side vectors

Triangle area

Area=12 ∣AB→×AC→∣\text{Area} = \tfrac{1}{2}\,|\overrightarrow{AB} \times \overrightarrow{AC}|
  • AB→,AC→\overrightarrow{AB}, \overrightarrow{AC}two edge vectors from the SAME vertex AA
  • 12\tfrac{1}{2}a triangle is half the parallelogram on the same two edges

Area of a parallelogram — from sides, diagonals, or a side and a diagonal

Parallelogram areas

Area=∣a⃗×b⃗∣Areadiagonals=12∣d1⃗×d2⃗∣\text{Area} = |\vec{a}\times\vec{b}| \qquad \text{Area}_{\text{diagonals}} = \tfrac{1}{2}|\vec{d_1}\times\vec{d_2}|
  • a⃗,b⃗\vec{a}, \vec{b}two adjacent SIDES
  • d1⃗,d2⃗\vec{d_1}, \vec{d_2}two DIAGONALS — note the extra 12\tfrac{1}{2}

Bilinear expansion and area-scaling identities

Bilinear cross-expansion

(pa⃗+qb⃗)×(ra⃗+sb⃗)=(ps−qr) (a⃗×b⃗)(p\vec{a} + q\vec{b}) \times (r\vec{a} + s\vec{b}) = (ps - qr)\,(\vec{a}\times\vec{b})
  • ps−qrps - qrthe determinant of the coefficient matrix ∣pqrs∣\begin{vmatrix} p & q \\ r & s \end{vmatrix}
  • a⃗×a⃗,b⃗×b⃗\vec{a}\times\vec{a}, \vec{b}\times\vec{b}both 0⃗\vec{0}, so they drop out

Unit (and given-magnitude) vector perpendicular to two vectors

Unit / scaled perpendicular

n^=±a⃗×b⃗∣a⃗×b⃗∣v⃗∣m∣=± m a⃗×b⃗∣a⃗×b⃗∣\hat{n} = \pm\dfrac{\vec{a}\times\vec{b}}{|\vec{a}\times\vec{b}|} \qquad \vec{v}_{|m|} = \pm\, m\,\dfrac{\vec{a}\times\vec{b}}{|\vec{a}\times\vec{b}|}
  • a⃗×b⃗\vec{a}\times\vec{b}perpendicular to both a⃗\vec{a} and b⃗\vec{b}
  • ±\pmtwo opposite unit perpendiculars exist
  • mmrequired magnitude, scaling the unit perpendicular

Solving a vector equation: a cross condition plus a scalar condition

Cross plus scalar condition

a⃗×r⃗=b⃗,    a⃗⋅r⃗=k    ⟹    r⃗ is uniquely determined\vec{a}\times\vec{r} = \vec{b}, \;\; \vec{a}\cdot\vec{r} = k \;\;\Longrightarrow\;\; \vec{r}\text{ is uniquely determined}
  • Cross conditionfixes r⃗\vec{r} only up to a multiple of a⃗\vec{a}
  • Scalar conditionremoves the remaining freedom

Finding unknown components from a given cross product

Component matching

b⃗×c⃗=(given vector)  ⟹  equate each of i^,j^,k^ components\vec{b}\times\vec{c} = (\text{given vector}) \;\Longrightarrow\; \text{equate each of }\hat{i},\hat{j},\hat{k}\text{ components}
  • Each componentone equation per axis — three in all
  • Extra scalar datumprojection / area / dot — closes the system

Parallelism, collinearity, and a vector along a×b

Parallel via zero cross product

a⃗×b⃗=k(a⃗×c⃗)  ⟹  a⃗×(b⃗−kc⃗)=0⃗  ⟹  b⃗−kc⃗=λa⃗\vec{a}\times\vec{b} = k(\vec{a}\times\vec{c}) \;\Longrightarrow\; \vec{a}\times(\vec{b} - k\vec{c}) = \vec{0} \;\Longrightarrow\; \vec{b} - k\vec{c} = \lambda\vec{a}
  • a⃗×(⋯ )=0⃗\vec{a}\times(\cdots) = \vec{0}the bracket is parallel to a⃗\vec{a}
  • λ\lambdascalar found by taking magnitudes

Vector triple product — the BAC-CAB rule

BAC-CAB rule

a⃗×(b⃗×c⃗)=(a⃗⋅c⃗) b⃗−(a⃗⋅b⃗) c⃗\vec{a}\times(\vec{b}\times\vec{c}) = (\vec{a}\cdot\vec{c})\,\vec{b} - (\vec{a}\cdot\vec{b})\,\vec{c}
  • a⃗⋅c⃗,a⃗⋅b⃗\vec{a}\cdot\vec{c}, \vec{a}\cdot\vec{b}scalar coefficients of b⃗\vec{b} and c⃗\vec{c}
  • Result planespanned by b⃗\vec{b} and c⃗\vec{c}

Magnitude of a vector triple product with a given angle

Triple-product magnitude

∣(a⃗×b⃗)×c⃗∣=∣a⃗×b⃗∣ ∣c⃗∣sin⁡ϕ|(\vec{a}\times\vec{b})\times\vec{c}| = |\vec{a}\times\vec{b}|\,|\vec{c}|\sin\phi
  • ϕ\phiangle between the vector a⃗×b⃗\vec{a}\times\vec{b} and c⃗\vec{c}
  • ∣a⃗×b⃗∣|\vec{a}\times\vec{b}|compute this first, as a single magnitude

Angle and cross-magnitude from a vector constraint

Perpendicularity of a cross product

a⃗⋅(a⃗×b⃗)=0b⃗⋅(a⃗×b⃗)=0\vec{a}\cdot(\vec{a}\times\vec{b}) = 0 \qquad \vec{b}\cdot(\vec{a}\times\vec{b}) = 0
  • a⃗×b⃗\vec{a}\times\vec{b}perpendicular to BOTH a⃗\vec{a} and b⃗\vec{b}
  • Squaring a constraintturns a vector relation into scalar (dot) equations

Common traps

The cross product is a VECTOR, not a scalar

a⃗×b⃗\vec{a}\times\vec{b} has three components — it is a vector. The dot product a⃗⋅b⃗\vec{a}\cdot\vec{b} is the scalar. Mixing them up (e.g. expecting a single number from a cross product) is the most common slip.

Watch the SIGN on the j^\hat{j}-component

Expanding the determinant, the middle (j^\hat{j}) cofactor carries a leading minus: −[a1b3−a3b1]-\big[a_1 b_3 - a_3 b_1\big]. Forgetting this minus is the single most frequent computational error in this whole subtopic.

a⃗×b⃗=0⃗\vec{a}\times\vec{b} = \vec{0} does NOT mean both vectors are zero

It means a⃗\vec{a} and b⃗\vec{b} are parallel — one is a scalar multiple of the other. Combined with a⃗,b⃗≠0⃗\vec{a}, \vec{b} \neq \vec{0}, it gives a⃗=λb⃗\vec{a} = \lambda\vec{b} for some scalar λ\lambda.

sin⁡θ\sin\theta is the same for θ\theta and 180∘−θ180^\circ - \theta

A magnitude of 4848 at 150∘150^\circ and at 30∘30^\circ are identical because sin⁡150∘=sin⁡30∘=12\sin 150^\circ = \sin 30^\circ = \tfrac{1}{2}. So ∣a⃗×b⃗∣|\vec{a}\times\vec{b}| alone never fixes the angle — it cannot tell acute from obtuse. The dot product (with its sign) does.

Use Lagrange to skip finding the angle

When a problem gives two of {∣a⃗∣,∣b⃗∣,∣a⃗×b⃗∣,a⃗⋅b⃗}\{|\vec{a}|, |\vec{b}|, |\vec{a}\times\vec{b}|, \vec{a}\cdot\vec{b}\} and asks for a third, ∣a⃗×b⃗∣2+(a⃗⋅b⃗)2=∣a⃗∣2∣b⃗∣2|\vec{a}\times\vec{b}|^2 + (\vec{a}\cdot\vec{b})^2 = |\vec{a}|^2|\vec{b}|^2 gives it directly — no θ\theta needed.

The HALF is on the triangle, not the parallelogram

Triangle area is 12∣a⃗×b⃗∣\tfrac{1}{2}|\vec{a}\times\vec{b}|; parallelogram area is the full ∣a⃗×b⃗∣|\vec{a}\times\vec{b}|. Dropping the 12\tfrac{1}{2} doubles your answer — a classic distractor option.

When area is GIVEN, expect TWO values of the unknown

Setting 12∣AB→×AC→∣=\tfrac{1}{2}|\overrightarrow{AB}\times\overrightarrow{AC}| = (given) leads to a quadratic in the unknown coordinate, so it usually has two roots. Pick the one that appears in the options — both may be geometrically valid.

Cross edges from the SAME vertex

Use AB→\overrightarrow{AB} and AC→\overrightarrow{AC} (both start at AA) — not AB→\overrightarrow{AB} and BC→\overrightarrow{BC}. Mixing base points gives a wrong vector and a wrong area.

SIDES use no 12\tfrac{1}{2}; DIAGONALS do

Read the problem carefully: ∣a⃗×b⃗∣|\vec{a}\times\vec{b}| when a⃗,b⃗\vec{a}, \vec{b} are SIDES, but 12∣d1⃗×d2⃗∣\tfrac{1}{2}|\vec{d_1}\times\vec{d_2}| when they are DIAGONALS. Treating diagonals as sides doubles the area.

A diagonal is the SUM of the two sides, not one of them

For a parallelogram on sides a⃗,b⃗\vec{a}, \vec{b} the diagonals are a⃗+b⃗\vec{a}+\vec{b} and a⃗−b⃗\vec{a}-\vec{b}. So given a side and a diagonal, the missing side is the DIFFERENCE c⃗−a⃗\vec{c} - \vec{a} — subtract, don't add.

Keep the cross-terms in order

When expanding (pa⃗+qb⃗)×(ra⃗+sb⃗)(p\vec{a}+q\vec{b})\times(r\vec{a}+s\vec{b}) you get ps(a⃗×b⃗)+qr(b⃗×a⃗)ps(\vec{a}\times\vec{b}) + qr(\vec{b}\times\vec{a}). The second term flips sign to −qr(a⃗×b⃗)-qr(\vec{a}\times\vec{b}), leaving (ps−qr)(ps-qr) — NOT (ps+qr)(ps+qr).

Area takes the ABSOLUTE value of the coefficient

If ps−qrps - qr is negative, the area is still ∣ps−qr∣⋅∣a⃗×b⃗∣|ps-qr|\cdot|\vec{a}\times\vec{b}|. A negative scaling factor doesn't make a negative area.

Both ±\pm signs are valid answers

If the question doesn't pin down a direction, +n^+\hat{n} and −n^-\hat{n} are equally correct — accept whichever option is listed. Some PYQs add a constraint (e.g. 'with positive zz') precisely to break this tie.

For perpendicular to a⃗+b⃗\vec{a}+\vec{b} and a⃗−b⃗\vec{a}-\vec{b}, use the shortcut

(a⃗+b⃗)×(a⃗−b⃗)=−2(a⃗×b⃗)(\vec{a}+\vec{b})\times(\vec{a}-\vec{b}) = -2(\vec{a}\times\vec{b}), which is parallel to a⃗×b⃗\vec{a}\times\vec{b}. So the unit perpendicular to those combinations is the same as the unit perpendicular to a⃗\vec{a} and b⃗\vec{b} — compute a⃗×b⃗\vec{a}\times\vec{b} directly and skip the longer cross product.

Confirm the magnitude is actually 11

A vector pointing in the right direction is only a UNIT vector if its magnitude equals 11. Always divide by ∣a⃗×b⃗∣|\vec{a}\times\vec{b}| — don't select an un-normalised option.

One cross equation is NOT enough on its own

The three component equations from a⃗×r⃗=b⃗\vec{a}\times\vec{r} = \vec{b} are dependent (they sum to a consistency condition), so they leave one degree of freedom. You MUST use the accompanying scalar condition to get a unique r⃗\vec{r}.

a⃗×b⃗=a⃗×c⃗\vec{a}\times\vec{b} = \vec{a}\times\vec{c} does NOT mean b⃗=c⃗\vec{b} = \vec{c}

Cancelling the cross product is illegal. The correct deduction is a⃗×(b⃗−c⃗)=0⃗\vec{a}\times(\vec{b}-\vec{c}) = \vec{0}, i.e. b⃗−c⃗=λa⃗\vec{b} - \vec{c} = \lambda\vec{a} — then a second condition fixes λ\lambda.

Pick the component that isolates the unknown

A given b⃗×c⃗\vec{b}\times\vec{c} gives three equations, but only one or two contain the unknown scalar cleanly. Match the component where the unknown appears alone, rather than expanding all three.

Use the right datum for the right unknown

Typically the projection condition isolates one unknown (α\alpha) and the cross-product condition the other (β\beta). Solve them separately, then combine into whatever the question finally asks (2α+β2\alpha+\beta, α2+β2−αβ\alpha^2+\beta^2-\alpha\beta, etc.).

Track the sign of the dot product

From ∣b⃗×c⃗∣2=∣b⃗∣2∣c⃗∣2−(b⃗⋅c⃗)2|\vec{b}\times\vec{c}|^2 = |\vec{b}|^2|\vec{c}|^2 - (\vec{b}\cdot\vec{c})^2 you get (b⃗⋅c⃗)2(\vec{b}\cdot\vec{c})^2, so b⃗⋅c⃗=±1\vec{b}\cdot\vec{c} = \pm 1. The sign changes λ2\lambda^2 and hence the magnitude of λ\lambda — match the answer key's intended sign.

Normal parallel means PLANES parallel, not perpendicular

(a⃗×b⃗)×(c⃗×d⃗)=0⃗(\vec{a}\times\vec{b})\times(\vec{c}\times\vec{d}) = \vec{0} makes the normals parallel, so the angle between the planes is 00, NOT π2\tfrac{\pi}{2}. Perpendicular planes would need perpendicular normals.

Grouping matters — the two triple products differ

a⃗×(b⃗×c⃗)\vec{a}\times(\vec{b}\times\vec{c}) lies in the plane of b⃗,c⃗\vec{b}, \vec{c}, but (a⃗×b⃗)×c⃗(\vec{a}\times\vec{b})\times\vec{c} lies in the plane of a⃗,b⃗\vec{a}, \vec{b}. They are generally DIFFERENT vectors — the missing brackets are not optional.

BAC-CAB is for VECTOR triple products only

If the expression is a⃗⋅(b⃗×c⃗)\vec{a}\cdot(\vec{b}\times\vec{c}) (a dot, then a cross) it is the SCALAR triple product — a single number — and BAC-CAB does not apply. Count the crosses and dots first.

When comparing a×(a×c) problems, isolate a⃗⋅c⃗\vec{a}\cdot\vec{c}

For self-nested forms, write a⃗⋅c⃗=∣a⃗∣∣c⃗∣cos⁡θ\vec{a}\cdot\vec{c} = |\vec{a}||\vec{c}|\cos\theta, expand by BAC-CAB, and take magnitudes — the equation collapses to one in cos⁡θ\cos\theta (or sec⁡2θ\sec^2\theta).

Compute ∣a⃗×b⃗∣|\vec{a}\times\vec{b}| FIRST, then treat it as one vector

Don't try to expand (a⃗×b⃗)×c⃗(\vec{a}\times\vec{b})\times\vec{c} by BAC-CAB when the angle is given — it's faster to find the single magnitude ∣a⃗×b⃗∣|\vec{a}\times\vec{b}| and apply ∣w⃗∣∣c⃗∣sin⁡ϕ|\vec{w}||\vec{c}|\sin\phi.

Recover ∣c⃗∣|\vec{c}| from the side conditions before using sin⁡ϕ\sin\phi

These problems usually hide ∣c⃗∣|\vec{c}| inside a condition like ∣c⃗−a⃗∣=k|\vec{c} - \vec{a}| = k or a⃗⋅c⃗=∣c⃗∣\vec{a}\cdot\vec{c} = |\vec{c}|. Solve for ∣c⃗∣|\vec{c}| first; only then multiply by ∣a⃗×b⃗∣sin⁡ϕ|\vec{a}\times\vec{b}|\sin\phi.

A cross product contributes ZERO to a dot with its own factor

In b⃗⋅(2(a⃗×b⃗)−3b⃗)\vec{b}\cdot(2(\vec{a}\times\vec{b}) - 3\vec{b}), the b⃗⋅(a⃗×b⃗)\vec{b}\cdot(\vec{a}\times\vec{b}) term is 00 — don't try to compute it, it vanishes by perpendicularity.

Square the constraint to get dot products

A constraint like a⃗+2b⃗+2c⃗=0⃗\vec{a} + 2\vec{b} + 2\vec{c} = \vec{0} is a vector equation; take magnitudes (square it) or dot it with one of the vectors to convert it into scalar equations you can solve for cos⁡θ\cos\theta.

Scalar Triple Product, Coplanarity, and Volume

Learn this subtopic in the notes

The scalar triple product — dot-cross and determinant form

Scalar triple product as a determinant

[a⃗ b⃗ c⃗]=a⃗⋅(b⃗×c⃗)=∣a1a2a3b1b2b3c1c2c3∣[\vec{a}\ \vec{b}\ \vec{c}] = \vec{a}\cdot(\vec{b}\times\vec{c}) = \begin{vmatrix} a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \\ c_1 & c_2 & c_3 \end{vmatrix}
  • Rowsthe components of a⃗,b⃗,c⃗\vec{a}, \vec{b}, \vec{c} in order
  • (a⃗×b⃗)⋅c⃗(\vec{a}\times\vec{b})\cdot\vec{c}equal value — dot and cross interchange
  • [i^ j^ k^][\hat{i}\ \hat{j}\ \hat{k}]=1= 1, the unit box

Cyclic and sign properties of the scalar triple product

Cyclic and swap rules

[a⃗ b⃗ c⃗]=[b⃗ c⃗ a⃗]=[c⃗ a⃗ b⃗]=−[b⃗ a⃗ c⃗][\vec{a}\ \vec{b}\ \vec{c}] = [\vec{b}\ \vec{c}\ \vec{a}] = [\vec{c}\ \vec{a}\ \vec{b}] = -[\vec{b}\ \vec{a}\ \vec{c}]
  • Cyclic rotationa⃗→b⃗→c⃗→a⃗\vec{a}\to\vec{b}\to\vec{c}\to\vec{a}: value unchanged
  • One swapvalue negated
  • Repeated rowvalue =0= 0

Computing the value of a scalar triple product

STP when one vector is perpendicular to the other two

[a⃗ b⃗ c⃗]=∣a⃗∣ ∣b⃗×c⃗∣=∣a⃗∣∣b⃗∣∣c⃗∣sin⁡θ[\vec{a}\ \vec{b}\ \vec{c}] = |\vec{a}|\,|\vec{b}\times\vec{c}| = |\vec{a}||\vec{b}||\vec{c}|\sin\theta
  • a⃗⊥b⃗,a⃗⊥c⃗\vec{a}\perp\vec{b}, \vec{a}\perp\vec{c}so a⃗ ∥ b⃗×c⃗\vec{a}\,\|\,\vec{b}\times\vec{c}
  • θ\thetaangle between b⃗\vec{b} and c⃗\vec{c}
  • sin⁡θ\sin\thetafrom ∣b⃗×c⃗∣=∣b⃗∣∣c⃗∣sin⁡θ|\vec{b}\times\vec{c}| = |\vec{b}||\vec{c}|\sin\theta

Coplanarity of three vectors (and solving for a parameter)

Coplanarity criterion

a⃗,b⃗,c⃗ coplanar  ⟺  ∣a1a2a3b1b2b3c1c2c3∣=0\vec{a},\vec{b},\vec{c}\text{ coplanar} \iff \begin{vmatrix} a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \\ c_1 & c_2 & c_3 \end{vmatrix} = 0
  • [a⃗ b⃗ c⃗]=0[\vec{a}\ \vec{b}\ \vec{c}] = 0zero box volume ⇒ all three lie in one plane
  • Parametersolve the determinant-equals-zero equation for it

Scalar triple product of linear combinations

Linear-combination identities

[a⃗+b⃗  b⃗+c⃗  c⃗+a⃗]=2[a⃗ b⃗ c⃗][ma⃗+b⃗  mb⃗+c⃗  mc⃗+a⃗]=(m3+1)[a⃗ b⃗ c⃗][\vec{a}+\vec{b}\ \ \vec{b}+\vec{c}\ \ \vec{c}+\vec{a}] = 2[\vec{a}\ \vec{b}\ \vec{c}] \qquad [m\vec{a}+\vec{b}\ \ m\vec{b}+\vec{c}\ \ m\vec{c}+\vec{a}] = (m^3+1)[\vec{a}\ \vec{b}\ \vec{c}]
  • Repeated-vector termsall vanish on expansion
  • Coefficient=det⁡= \det of the combination-coefficient matrix

Volume of a parallelepiped (and min/max problems)

Parallelepiped volume

V=∣[a⃗ b⃗ c⃗]∣=∣∣a1a2a3b1b2b3c1c2c3∣∣V = |[\vec{a}\ \vec{b}\ \vec{c}]| = \left|\begin{vmatrix} a_1 & a_2 & a_3 \\ b_1 & b_2 & b_3 \\ c_1 & c_2 & c_3 \end{vmatrix}\right|
  • ∣⋅∣|\cdot|modulus — volume is always non-negative
  • V′(m)=0V'(m)=0stationary volume; V′′V'' sign decides min/max

Volume of a tetrahedron

Tetrahedron volume

V=16 ∣[AB→ AC→ AD→]∣V = \tfrac{1}{6}\,\bigl|[\overrightarrow{AB}\ \overrightarrow{AC}\ \overrightarrow{AD}]\bigr|
  • 16\tfrac{1}{6}a tetrahedron is one-sixth of the parallelepiped
  • AB→,AC→,AD→\overrightarrow{AB}, \overrightarrow{AC}, \overrightarrow{AD}three edges from the SAME vertex AA

Reciprocal-basis identities and the STP-squared rule

Reciprocal pairings and STP-squared

a⃗⋅p⃗=b⃗⋅q⃗=c⃗⋅r⃗=1,a⃗⋅q⃗=b⃗⋅p⃗=⋯=0[a⃗×b⃗  b⃗×c⃗  c⃗×a⃗]=[a⃗ b⃗ c⃗]2\vec{a}\cdot\vec{p} = \vec{b}\cdot\vec{q} = \vec{c}\cdot\vec{r} = 1, \quad \vec{a}\cdot\vec{q} = \vec{b}\cdot\vec{p} = \dots = 0 \qquad [\vec{a}\times\vec{b}\ \ \vec{b}\times\vec{c}\ \ \vec{c}\times\vec{a}] = [\vec{a}\ \vec{b}\ \vec{c}]^2
  • Matcheda⃗⋅p⃗=1\vec{a}\cdot\vec{p} = 1 etc.
  • Mismatcheda⃗⋅q⃗=0\vec{a}\cdot\vec{q} = 0 (perpendicularity)
  • STP-squaredcross-of-pairs box =[a⃗ b⃗ c⃗]2= [\vec{a}\ \vec{b}\ \vec{c}]^2

Vector triple product (BAC-CAB rule)

BAC-CAB rule

a⃗×(b⃗×c⃗)=(a⃗⋅c⃗) b⃗−(a⃗⋅b⃗) c⃗\vec{a}\times(\vec{b}\times\vec{c}) = (\vec{a}\cdot\vec{c})\,\vec{b} - (\vec{a}\cdot\vec{b})\,\vec{c}
  • a⃗⋅c⃗,a⃗⋅b⃗\vec{a}\cdot\vec{c}, \vec{a}\cdot\vec{b}scalar coefficients
  • b⃗,c⃗\vec{b}, \vec{c}the plane the result lies in
  • Resultperpendicular to a⃗\vec{a}, inside the b⃗\vec{b}-c⃗\vec{c} plane

Vector orthogonal to one vector and coplanar with two others

Orthogonal-and-coplanar vector

c⃗×(a⃗×b⃗)=(c⃗⋅b⃗) a⃗−(c⃗⋅a⃗) b⃗\vec{c}\times(\vec{a}\times\vec{b}) = (\vec{c}\cdot\vec{b})\,\vec{a} - (\vec{c}\cdot\vec{a})\,\vec{b}
  • Coplanar with a⃗,b⃗\vec{a}, \vec{b}it is a combination λa⃗+μb⃗\lambda\vec{a} + \mu\vec{b}
  • Perpendicular to c⃗\vec{c}by construction of the outer cross
  • Normalisedivide by its magnitude for a UNIT answer

Solving a vector equation: a cross condition plus a magnitude/dot condition

Cross condition reduces to a parallel offset

r⃗×b⃗=c⃗×b⃗  ⟹  r⃗=c⃗+t b⃗,then use the scalar condition for t\vec{r}\times\vec{b} = \vec{c}\times\vec{b} \;\Longrightarrow\; \vec{r} = \vec{c} + t\,\vec{b}, \quad\text{then use the scalar condition for } t
  • (r⃗−c⃗)×b⃗=0⃗(\vec{r} - \vec{c})\times\vec{b} = \vec{0}so r⃗−c⃗ ∥ b⃗\vec{r} - \vec{c}\,\|\,\vec{b}
  • ttthe one free scalar — fixed by the dot/magnitude condition

Common traps

The scalar triple product is a SCALAR

[a⃗ b⃗ c⃗]=a⃗⋅(b⃗×c⃗)[\vec{a}\ \vec{b}\ \vec{c}] = \vec{a}\cdot(\vec{b}\times\vec{c}) is a single number. The vector triple product a⃗×(b⃗×c⃗)\vec{a}\times(\vec{b}\times\vec{c}) is a VECTOR. Identify which one the question asks for before choosing an identity.

Dot and cross can swap, but keep the order of the three vectors

a⃗⋅(b⃗×c⃗)=(a⃗×b⃗)⋅c⃗\vec{a}\cdot(\vec{b}\times\vec{c}) = (\vec{a}\times\vec{b})\cdot\vec{c} — moving the dot/cross is free. But swapping two of the three vectors themselves flips the sign (see the cyclic-and-sign concept next).

Cyclic keeps the value; ANY single swap negates it

[a⃗ b⃗ c⃗]=[b⃗ c⃗ a⃗][\vec{a}\ \vec{b}\ \vec{c}] = [\vec{b}\ \vec{c}\ \vec{a}] (cyclic, same value), but [a⃗ c⃗ b⃗]=−[a⃗ b⃗ c⃗][\vec{a}\ \vec{c}\ \vec{b}] = -[\vec{a}\ \vec{b}\ \vec{c}] (one swap, flipped). Lose track of a swap and your final λ\lambda comes out with the wrong sign.

A repeated vector kills the product — spot it early

Whenever expanding by linearity, any term that ends up with two identical vectors (like [a⃗ a⃗ c⃗][\vec{a}\ \vec{a}\ \vec{c}]) is zero. Most coplanarity-combo problems are solved entirely by deleting these zero terms.

Perpendicular to BOTH means parallel to the cross product

If a⃗⊥b⃗\vec{a}\perp\vec{b} and a⃗⊥c⃗\vec{a}\perp\vec{c}, then a⃗\vec{a} lies along b⃗×c⃗\vec{b}\times\vec{c}, so the box is a right prism and [a⃗ b⃗ c⃗]=∣a⃗∣ ∣b⃗×c⃗∣[\vec{a}\ \vec{b}\ \vec{c}] = |\vec{a}|\,|\vec{b}\times\vec{c}|. Don't try to plug a single sin⁡\sin of the angle between a⃗\vec{a} and b⃗\vec{b} — the relevant angle is between b⃗\vec{b} and c⃗\vec{c}.

"Depends on x and y" — expand the determinant first

When the vectors carry parameters, compute [a⃗ b⃗ c⃗][\vec{a}\ \vec{b}\ \vec{c}] as a determinant and simplify. It frequently collapses to a constant, meaning the answer is independent of every parameter — a deliberately surprising option.

Coplanar ⇒ STP = 0, NOT "two of them are parallel"

Three vectors coplanar means they fit in one plane; they need not be parallel to each other. A parallel pair also makes the STP zero, but it is a stronger, separate condition — don't confuse the two.

A squared parameter can give TWO coplanarity values

When the unknown appears as λ2\lambda^2 (e.g. −λ2i^+…-\lambda^2\hat{i}+\dots), the determinant-equals-zero equation can have two distinct real roots. Count carefully — "number of values of λ\lambda" questions hinge exactly on this.

[ma⃗+b⃗ … ]=(m3+1)[a⃗ b⃗ c⃗][m\vec{a}+\vec{b}\ \dots] = (m^3+1)[\vec{a}\ \vec{b}\ \vec{c}], not m3m^3

The cyclic m ⋅m\,\cdot pattern gives m3+1m^3 + 1 — the extra +1+1 comes from the [b⃗ c⃗ a⃗][\vec{b}\ \vec{c}\ \vec{a}] cross-term. So m=3m = 3 gives 2828, not 2727. Dropping the +1+1 is a deliberate distractor.

Track every sign through the swaps

Expansions like [a⃗+2b⃗+3c⃗ … ][\vec{a}+2\vec{b}+3\vec{c}\ \dots] generate many cross-terms; a single mis-signed swap throws off the coefficient. Use cyclic to standardise every surviving term to [a⃗ b⃗ c⃗][\vec{a}\ \vec{b}\ \vec{c}] before summing.

Volume is the MODULUS — never a negative number

The scalar triple product can be negative (it is a SIGNED volume), but a physical volume is ∣[a⃗ b⃗ c⃗]∣|[\vec{a}\ \vec{b}\ \vec{c}]|. When a volume is given (e.g. 158 cu units), set the modulus equal to it, which may give two parameter values ±\pm.

Min vs max: check the second derivative

V′(m)=0V'(m) = 0 at m=±13m = \pm\frac{1}{\sqrt{3}}, but only one is a minimum. V′′(m)=6m>0V''(m) = 6m > 0 at m=+13m = +\frac{1}{\sqrt{3}} (minimum) and <0< 0 at m=−13m = -\frac{1}{\sqrt{3}} (maximum). The two questions share roots but want opposite answers.

The one-sixth is on the tetrahedron, not the parallelepiped

Tetrahedron volume =16∣[a⃗ b⃗ c⃗]∣= \tfrac{1}{6}|[\vec{a}\ \vec{b}\ \vec{c}]|; the parallelepiped is the full ∣[a⃗ b⃗ c⃗]∣|[\vec{a}\ \vec{b}\ \vec{c}]|. Forgetting the 16\tfrac{1}{6} over-counts the volume six-fold — a classic distractor when a volume is given.

Build all three edges from the SAME vertex

Use AB→,AC→,AD→\overrightarrow{AB}, \overrightarrow{AC}, \overrightarrow{AD} — all starting at AA. Mixing base points (e.g. AB→,BC→,…\overrightarrow{AB}, \overrightarrow{BC}, \dots) gives the wrong determinant and a wrong unknown.

Matched pairs are 1, mismatched pairs are 0

a⃗⋅b⃗×c⃗[a⃗ b⃗ c⃗]=1\vec{a}\cdot\dfrac{\vec{b}\times\vec{c}}{[\vec{a}\ \vec{b}\ \vec{c}]} = 1, but a⃗⋅c⃗×a⃗[a⃗ b⃗ c⃗]=0\vec{a}\cdot\dfrac{\vec{c}\times\vec{a}}{[\vec{a}\ \vec{b}\ \vec{c}]} = 0 because c⃗×a⃗⊥a⃗\vec{c}\times\vec{a}\perp\vec{a}. Read each dot pair to decide whether it survives — most of the terms in these sums vanish.

Cross-of-pairs box is the SQUARE, not the cube

[a⃗×b⃗  b⃗×c⃗  c⃗×a⃗]=[a⃗ b⃗ c⃗]2[\vec{a}\times\vec{b}\ \ \vec{b}\times\vec{c}\ \ \vec{c}\times\vec{a}] = [\vec{a}\ \vec{b}\ \vec{c}]^2 — so the coefficient λ\lambda in λ[a⃗ b⃗ c⃗]2\lambda[\vec{a}\ \vec{b}\ \vec{c}]^2 is 11, not 33 or 22.

Inner pair sets the plane: a⃗×(b⃗×c⃗)\vec{a}\times(\vec{b}\times\vec{c}) is in the b⃗\vec{b}-c⃗\vec{c} plane

a⃗×(b⃗×c⃗)=(a⃗⋅c⃗)b⃗−(a⃗⋅b⃗)c⃗\vec{a}\times(\vec{b}\times\vec{c}) = (\vec{a}\cdot\vec{c})\vec{b} - (\vec{a}\cdot\vec{b})\vec{c} lies in the plane of b⃗,c⃗\vec{b}, \vec{c}; (a⃗×b⃗)×c⃗=(a⃗⋅c⃗)b⃗−(b⃗⋅c⃗)a⃗(\vec{a}\times\vec{b})\times\vec{c} = (\vec{a}\cdot\vec{c})\vec{b} - (\vec{b}\cdot\vec{c})\vec{a} lies in the plane of a⃗,b⃗\vec{a}, \vec{b}. They are DIFFERENT vectors.

Match coefficients only when the basis vectors are independent

Reading off a⃗⋅b⃗\vec{a}\cdot\vec{b} by comparing coefficients of b⃗\vec{b} and c⃗\vec{c} is valid because "b⃗\vec{b} not parallel to c⃗\vec{c}" makes them independent. Watch the sign: the coefficient of c⃗\vec{c} is −(a⃗⋅b⃗)-(\vec{a}\cdot\vec{b}), so a positive RHS coefficient gives a NEGATIVE dot product (obtuse angle).

Two crosses ⇒ BAC-CAB; one cross + one dot ⇒ scalar triple product

If the shape is a⃗⋅(b⃗×c⃗)\vec{a}\cdot(\vec{b}\times\vec{c}) (a number), it is NOT a BAC-CAB case. Count the crosses and dots first to pick the right identity.

Coplanar means a COMBINATION, not just "in the same plane"

Encode coplanarity with a⃗,b⃗\vec{a}, \vec{b} by writing the unknown as λa⃗+μb⃗\lambda\vec{a} + \mu\vec{b} from the start. Then the only freedom left is the ratio λ:μ\lambda:\mu, which the perpendicularity or projection condition pins down.

Both signs of the UNIT answer are valid

The normalised result is ±v^\pm\hat{v} — both directions satisfy "perpendicular and coplanar" unless the question fixes orientation. Pick whichever sign appears in the options.

Confirm orthogonality AND coplanarity at the end

A tempting distractor satisfies one condition but not the other. Verify v⃗⋅c⃗=0\vec{v}\cdot\vec{c} = 0 (perpendicular) and that v⃗\vec{v} is a combination of a⃗,b⃗\vec{a}, \vec{b} (coplanar) before selecting.

You cannot cancel the cross product

r⃗×b⃗=c⃗×b⃗\vec{r}\times\vec{b} = \vec{c}\times\vec{b} does NOT give r⃗=c⃗\vec{r} = \vec{c}. The correct deduction is (r⃗−c⃗)×b⃗=0⃗(\vec{r} - \vec{c})\times\vec{b} = \vec{0}, i.e. r⃗=c⃗+tb⃗\vec{r} = \vec{c} + t\vec{b}; the scalar condition then fixes tt.

The cross condition alone leaves one free scalar

A single cross equation can never determine r⃗\vec{r} uniquely — any multiple of b⃗\vec{b} can be added. Always use the accompanying scalar (dot or magnitude) condition to close the system.

More MHT-CET Maths formula sheets