NDA Mathematics · Formula sheet
Vectors formulas
27 formulas and 55 common traps for NDA Mathematics Vectors, grouped by subtopic.
Foundations: Vectors, Operations, and Position
Learn this subtopic in the notesPosition vectors and displacement vectors
Position vector → displacement
- position vectors of from the chosen origin
- displacement vector from to — head minus tail
Addition of vectors (triangle, parallelogram, polygon laws)
Vector addition properties
- tip-to-tail sum (a vector, not a number)
- zero vector — the additive identity
- same length as , opposite direction
Scalar multiplication
- a real number (positive, negative, or zero)
- absolute value of (gives the magnitude-scaling factor)
- sign of controls whether the direction is preserved or flipped
Component form: the i, j, k unit vectors
Component form
- standard basis — unit vectors along positive axes
- components of — uniquely determined by the basis choice
Types of vectors (zero, unit, equal, parallel, collinear, coplanar)
Unit vector and parallelism
- unit vector along — pure direction, magnitude 1
- non-zero scalar; sign of tells whether the parallel vectors agree or oppose
Collinearity of three points (and vector relations in regular figures)
Collinearity test
- position vectors of the three points
- scalars; both the linear-combo and the sum vanish
Section Formula — Internal and External Division
Section formula (internal / external)
- position vectors of the endpoints
- ratio in which divides
- position vector of the dividing point
Common traps
An arrow drawn anywhere on the page represents the same vector
Head minus tail — , not
Position vectors depend on the choice of origin; displacement vectors do NOT
Closed-polygon identity: if vectors form a closed loop, they sum to
Magnitudes don't add: in general
Sign of controls DIRECTION, not just signs of components
Equality of vectors = ALL components match — that's 3 equations, not 1
Components depend on the basis; the vector itself does not
Parallel VECTORS vs collinear POINTS — different conditions
Zero vector is parallel to everything and to nothing
Coefficient sum must be zero — don't skip the check
means collinear, not coplanar
External division: denominator is , not
Watch the ratio order — means , not
Magnitude, Components, Projection, Direction Cosines
Learn this subtopic in the notesMagnitude of a vector and distance between two points
Magnitude and distance
- components of along
- position vectors of the endpoints
Direction Cosines
Direction-cosine identities
- angles between and the positive axes
- direction cosines (the unit vector's components)
Scalar projection of one vector on another
Scalar and vector projection
- vector being projected
- vector providing the direction
- magnitude of (NOT for scalar version)
Unit vectors and direction-given construction
Unit vector and direction construction
- unit vector along
- desired magnitude of the constructed vector
- angles with the positive coordinate axes
Common traps
is — head minus tail
Lagrange identity gives you the missing magnitude
Factor-of-2 trap: , not 1
Direction cosines can be negative
Divide by , not , for the scalar projection
Sign of the scalar projection encodes obtuse/acute
Check that the given angles are consistent with
Equally inclined to two axes only fixes one component pair
Dot Product and Angle
Learn this subtopic in the notesDot product — components form and work done
Dot product (components form)
- components of along
- work done by a constant force through displacement
Perpendicularity Test
Equivalent perpendicularity statements
- scalar dot product
- magnitudes of the diagonals of the parallelogram on
Angle between two vectors via the dot-product formula
Angle from dot product
- angle between and , measured in
- dot product (scalar)
- magnitudes (always positive)
Solving for an angle from a perpendicularity / magnitude constraint
Expansion template
- given scalar coefficients
- given (often for unit vectors)
- unknown — solve for it, then read off
Unit vectors, orthogonal triples, and decomposition
Orthonormal-triple identities
- three mutually-perpendicular unit vectors
- decomposition coefficients along
Common traps
Dot product gives a scalar; cross product gives a vector
Work done is signed — negative work is fine
means , not
Zero dot product needs both vectors non-zero
Obtuse angle iff
Direction matters when comparing two angles
Don't forget the cross terms when expanding
Unit vectors mean , not
Three unit vectors at equal pairwise angles need not be orthonormal
is orthonormal iff and both unit
Cross Product and Triple Product
Learn this subtopic in the notesCross product — algebra and properties
Difference-of-squares-style identity
- both equal
- differ in sign — they survive in the expansion
Cross-product magnitude, area, and the Lagrange identity
Magnitude, area, and Lagrange
- angle between and
- parallelogram area; triangle area is half of this
- Lagrange identityfrom multiplied by
Unit vector perpendicular to two given vectors
Unit perpendicular
- vector perpendicular to both and
- magnitude — divide to normalise
- two unit perpendiculars exist, in opposite directions
Moment of a force (torque)
Moment of a force
- pivot / reference point for the moment
- position vector from to the point of application
- applied force vector
Scalar triple product and coplanarity
STP as determinant + coplanarity test
- scalar triple product (a single number)
- equivalent dot-cross form
- volume of the parallelepiped on the three vectors
STP cyclic property and derived linear-combo identities
Cyclic + sum identity
- Cyclic ordering — all three terms are STPs of the same value
- the cyclic sum is three times any one of them
Vector triple product (BAC-CAB rule)
BAC-CAB rule
- scalar coefficients
- vector basis of the resulting plane
- Result directionlies in the plane of and , perpendicular to
Common traps
Cross product is NOT associative
does NOT mean both vectors are zero
Area of a triangle is , NOT
is always non-negative for
Both signs give valid answers
Scalar multiples of a unit perpendicular are not unit
Order is , not
Moment depends on the pivot — moment of a force about a POINT is unique, but about a LINE is also a vector
STP means coplanar — NOT \" parallel to \"
Determinant row/column expansion: pick the row with most zeros
Anti-cyclic = sign flip — don't accidentally drop it
BAC-CAB only applies to vector triple products — not scalar
Cross-then-cross is NOT cross-then-dot-with-different-grouping
Special triples: if and , the three vectors are an orthonormal pairwise-perpendicular triple
Vector Geometry — Triangles, Parallelograms, Quadrilaterals
Learn this subtopic in the notesTriangle closed-loop and centroid formula
Loop identity + centroid
- position vectors of vertices
- side vector from to , equal to
- position vector of the centroid
Parallelogram properties and diagonal relations
Sides from diagonals
- parallelogram with vertices labelled in order
- diagonal vectors
- arbitrary origin (often the centre or an external point)
Angles and vertices from position vectors
Angle at vertex from position vectors
- position vectors of the vertices
- angle of the triangle at vertex
Distance and perpendicularity identities in quadrilaterals
Parallelogram law and distance expansion
- any two vectors (often diagonals or sides)
- diagonal magnitudes when are sides
Common traps
Direction matters in the loop —
is NOT — it is
Vertex order matters
The fourth vertex of a parallelogram:
Direction of side vectors changes the angle
Fourth-vertex problems: , not the midpoint
Direction of comparison matters for parallelism
Expand squared distances algebraically — don't reach for coordinates first
More NDA Mathematics formula sheets
- 3D Geometry
- Applications of Integration
- Binary Numbers
- Binomial Distribution
- Binomial Theorem
- Circles
- Complex Numbers
- Conics
- Definite Integration
- Differential Equations
- Differentiation
- Functions
- Height & Distance
- Indefinite Integration
- Inverse Trigonometry
- Lines
- Logarithms
- Matrices & Determinants
- Permutation & Combination
- Probability
- Properties of Triangle
- Quadratic Equations
- Sequence & Series
- Sets & Relations
- Statistics
- Trigonometric Equations
- Trigonometric Identities