AFCAT Numerical Ability · Clock
Clocks That Gain or Lose Time
A faulty clock drifts by a fixed amount each hour: multiply to find what it shows, divide to find when it is right, and use its rate to turn shown time into real time.
Why this matters
Most questions on this page are EASY and need one multiplication or one division. Marks go when an hour or noon is crossed carelessly, when a fast clock is treated as slow, and when an hour of gain is taken to set a clock right, which needs 12 hours.
Concept 1 of 4: What a gaining or losing clock shows
Definition
- Drift rate real hours since the clock was right.
- A rate per 2 or 3 hours: count the spells. 6 hours at 5 minutes per 2 hours is 3 spells, so 15 minutes.
- Time shown real time gain, or real time loss.
- Adding minutes to a clock time carries into the hour: 9:50 plus 25 minutes is 10:15. Passing noon turns AM into PM.
Time shown
Worked example
Practice this conceptself-check · 3 quick reps
The same idea in a practice question:
Example 1 · Clock · Faulty Clocks
Carry into the hour
Count the real hours across noon
Concept 2 of 4: When a fast or slow clock shows the right time
Definition
- Hours until right .
- A fast clock must lose time to come right, and a slow clock must gain.
- Turn a fraction of an hour into minutes: 2.5 hours is 2 hours 30 minutes.
Hours until right
Worked example
Practice this conceptself-check · 3 quick reps
The same idea in a practice question:
Example 2 · Clock · Faulty Clocks
A third of an hour is 20 minutes
A fast clock that gains never catches up
Concept 3 of 4: Turning shown time into real time
Definition
- Gaining minutes an hour: shown real . Losing minutes: .
- Real time passed shown time passed .
- 'Loses 1 minute in every 10' means it shows 9 minutes for every 10, a ratio of . '30 seconds slow every minute' means it runs at half speed.
Shown and real time
Worked example
Practice this conceptself-check · 3 quick reps
The same idea in a practice question:
Example 3 · Clock · Faulty Clocks
The rate is per real hour
Concept 4 of 4: When a faulty clock is right again
Definition
- Hours until right again .
- Two faulty clocks set together show the same time again when the gap between them reaches 720 minutes. One gains and one loses: add the rates. Both gain, or both lose: subtract them.
- Turn large answers into days if the options ask: 360 hours is 15 days.
Right again after
Worked example
Practice this conceptself-check · 3 quick reps
The same idea in a practice question:
Example 4 · Clock · Faulty Clocks
An hour of gain is not enough
Both gain: subtract the rates
Summary — formulas & gotchas at a glance
A revision cheat-sheet for the formulas and gotchas above. Click any concept name to jump back to its full explanation.
Formulas (4)
- What a gaining or losing clock shows
Time shown
- When a fast or slow clock shows the right time
Hours until right
- Turning shown time into real time
Shown and real time
- When a faulty clock is right again
Right again after
Watch out for (7)
- Carry into the hour→ What a gaining or losing clock shows
- Count the real hours across noon→ What a gaining or losing clock shows
- A third of an hour is 20 minutes→ When a fast or slow clock shows the right time
- A fast clock that gains never catches up→ When a fast or slow clock shows the right time
- The rate is per real hour→ Turning shown time into real time
- An hour of gain is not enough→ When a faulty clock is right again
- Both gain: subtract the rates→ When a faulty clock is right again
Drill the questions on this topic
37 questions from the bank, with cart and Word export.