PYQ Vault

Formulas

The 65 formulas CDS Maths actually tests

One page, grouped by chapter in strategy order — cornerstone first. Each entry has the formula, what the symbols mean, and a note where a slip is common. At 1.2 minutes a question, a formula you have to work out in the hall costs you a question.

formulas
65
chapters covered
22
per question in the hall
1.2 min
papers of PYQs behind it
21

How to use this page

  • First read: mark every formula you do not know cold. The chapters at the top carry the most questions, so start there.
  • Read the notes: most of them name the slip that produces a wrong option — a formula that holds for two numbers only, a term that is easy to drop.
  • Active recall: cover the formula, read only its name, and write it from memory. Anything you miss goes on tomorrow’s list. Each chapter header links to its playbook.

Trigonometric Ratios and Identities

Playbook
  • The three identities

    sin²θ + cos²θ = 1 sec²θ − tan²θ = 1 cosec²θ − cot²θ = 1

    θ = any angle
  • The reciprocal pairs

    (sec θ + tan θ)(sec θ − tan θ) = 1 (cosec θ + cot θ)(cosec θ − cot θ) = 1

    from the identities above

    Note:If sec θ + tan θ = p, then sec θ − tan θ = 1/p.

  • Complementary angles

    sin(90° − θ) = cos θ tan(90° − θ) = cot θ sec(90° − θ) = cosec θ

    θ = acute angle

    Note:tan 1° · tan 2° · … · tan 89° = 1, because each tan θ pairs with tan(90° − θ) = cot θ.

  • Greatest and least values

    −√(a² + b²) ≤ a sin θ + b cos θ ≤ √(a² + b²) x + 1/x ≥ 2 for x > 0

    a, b = constants

    Note:sin θ and cos θ never exceed 1 in size, so values like sin θ = 1.2 are impossible.

Number System

Playbook
  • HCF and LCM of two numbers

    HCF × LCM = a × b

    a, b = two positive integers

    Note:True for TWO numbers only.

  • Number of divisors

    N = pᵃ qᵇ rᶜ ⇒ divisors = (a + 1)(b + 1)(c + 1)

    p, q, r = distinct primes
  • Trailing zeros of n!

    ⌊n/5⌋ + ⌊n/25⌋ + ⌊n/125⌋ + …

    ⌊ ⌋ = whole-number part
  • Unit digits of powers

    unit digit of aⁿ repeats every 4 powers; use n mod 4 (0 → 4)

    a = base, n = exponent

Mensuration 2D

Playbook
  • Heron's formula

    Area = √(s(s − a)(s − b)(s − c)), s = (a + b + c)/2

    a, b, c = sides
  • Equilateral triangle

    Area = (√3/4) a² height = (√3/2) a inradius = a/(2√3) circumradius = a/√3

    a = side
  • Sector and arc

    Arc = (θ/360) × 2πr Sector area = (θ/360) × πr²

    θ = angle at centre in degrees

    Note:A sector's perimeter adds two radii to the arc.

  • Inradius of any triangle

    r = Area / s

    s = semi-perimeter

Mensuration 3D

Playbook
  • Cuboid

    V = lbh TSA = 2(lb + bh + hl) diagonal = √(l² + b² + h²)

    l, b, h = length, breadth, height
  • Cylinder and cone

    Cylinder: V = πr²h, CSA = 2πrh Cone: V = ⅓πr²h, CSA = πrl, l = √(r² + h²)

    r = radius, h = height, l = slant height
  • Sphere and hemisphere

    Sphere: V = ⁴⁄₃πr³, SA = 4πr² Solid hemisphere: V = ⅔πr³, TSA = 3πr²

    r = radius
  • Frustum

    V = ⅓πh(R² + r² + Rr) CSA = πl(R + r)

    R, r = end radii, h = height, l = slant height
  • Scaling

    lengths × k ⇒ areas × k², volumes × k³

    k = scale factor

Triangles

Playbook
  • Classify by the largest side

    c² = a² + b²: right c² < a² + b²: acute c² > a² + b²: obtuse

    c = largest side
  • Altitude to the hypotenuse

    h² = pq h = ab/c

    p, q = parts of the hypotenuse; a, b = legs; c = hypotenuse
  • Apollonius (median)

    AB² + AC² = 2(AD² + BD²)

    D = midpoint of BC

    Note:The centroid divides each median 2 : 1 from the vertex.

  • Similar triangles

    area ratio = (side ratio)²

Statistics

Playbook
  • Mean under a change

    x → x + c: mean + c x → kx: mean × k Σ(x − x̄) = 0

    c, k = constants
  • Median of grouped data

    Median = l + ((n/2 − cf) / f) × h

    l = lower limit of median class
    cf = cumulative frequency before it
    f = its frequency, h = class width
  • Mean, median and mode

    Mode ≈ 3 Median − 2 Mean

    for a moderately skewed distribution

Ratio, Proportion and Variation

Playbook
  • Componendo-dividendo

    a/b = c/d ⇒ (a + b)/(a − b) = (c + d)/(c − d)

  • Variation

    x ∝ y: x = ky x ∝ 1/y: xy = k

    k = constant
  • Alligation

    cheaper : dearer = (d − m) : (m − c)

    c, d = prices of the two; m = mean price

Time, Speed and Distance

Playbook
  • Average speed over equal distances

    2uv / (u + v)

    u, v = the two speeds

    Note:Not (u + v)/2.

  • Relative speed

    towards each other: u + v same direction: u − v

  • Boats and streams

    boat = (down + up)/2 stream = (down − up)/2

  • Clock hands

    angle = |30H − 5.5M|

    H = hour, M = minutes

Percentage, Profit and Loss

Playbook
  • Two successive changes

    net % = a + b + ab/100

    a, b = the changes (negative for a fall)
  • Reversing a percentage

    x is r% more than y ⇒ y is (r/(100 + r)) × 100% less than x

  • Profit and discount

    SP = CP(1 + p/100) SP = MP(1 − d/100)

    p = profit %, d = discount %

Data Interpretation

Playbook
  • Pie-chart share

    share = angle / 360° value = share × total

  • Percentage change

    (new − old) / old × 100

Averages

Playbook
  • Mean and total

    total = mean × count

  • Combined mean

    (n₁x̄₁ + n₂x̄₂) / (n₁ + n₂)

    n = group sizes, x̄ = group means

Time and Work

Playbook
  • Two workers together

    time = ab / (a + b)

    a, b = days each takes alone
  • Man-days

    M₁D₁H₁ / W₁ = M₂D₂H₂ / W₂

    M = men, D = days, H = hours, W = work

Simple and Compound Interest

Playbook
  • Simple interest

    SI = PRT / 100

    P = principal, R = rate %, T = years
  • Compound amount

    A = P(1 + R/100)ⁿ

    n = years (half-yearly: R/2 and 2n)
  • CI − SI for 2 years

    P(R/100)²

Algebraic Identities and Simplification

Playbook
  • Reciprocal sums

    x + 1/x = k ⇒ x² + 1/x² = k² − 2, x³ + 1/x³ = k³ − 3k

  • The cube identity

    a³ + b³ + c³ − 3abc = (a + b + c)(a² + b² + c² − ab − bc − ca)

    Note:If a + b + c = 0, then a³ + b³ + c³ = 3abc.

  • Square of a trinomial

    (a + b + c)² = a² + b² + c² + 2(ab + bc + ca)

Quadratic Equations

Playbook
  • Sum and product of roots

    α + β = −b/a αβ = c/a

    ax² + bx + c = 0
  • Nature of roots

    D = b² − 4ac: D > 0 real and distinct, D = 0 equal, D < 0 not real

  • Forming an equation

    x² − (α + β)x + αβ = 0

Surds, Indices and Simplification

Playbook
  • Laws of indices

    aᵐ · aⁿ = aᵐ⁺ⁿ (aᵐ)ⁿ = aᵐⁿ a⁻ⁿ = 1/aⁿ a⁰ = 1

  • Rationalising

    1/(√a + √b) = (√a − √b)/(a − b)

  • Square root of a surd

    √(a + 2√b) = √x + √y where x + y = a, xy = b

Polynomials

Playbook
  • Remainder and factor theorems

    remainder of p(x) ÷ (x − a) = p(a); (x − a) is a factor ⇔ p(a) = 0

  • Sum and difference of cubes

    a³ ± b³ = (a ± b)(a² ∓ ab + b²)

Circles

Playbook
  • Chord and distance

    r² = d² + (c/2)²

    d = distance of chord from centre, c = chord
  • Tangent length

    PT = √(OP² − r²)

    O = centre, P = external point
  • Power of a point

    PA × PB = PC × PD = PT²

    chords or secants through P; PT = tangent
  • Common tangents

    direct: √(d² − (r₁ − r₂)²) transverse: √(d² − (r₁ + r₂)²)

    d = distance between centres

Quadrilaterals

Playbook
  • Rhombus

    area = ½ d₁d₂ side² = (d₁/2)² + (d₂/2)²

    d₁, d₂ = diagonals
  • Trapezium

    area = ½(a + b)h

    a, b = parallel sides

Heights and Distances

Playbook
  • One line of sight

    height = distance × tan θ

    θ = angle of elevation
  • Complementary elevations

    height = √(ab)

    a, b = distances with elevations α and 90° − α

Logarithms

Playbook
  • Laws of logarithms

    log ab = log a + log b log aⁿ = n log a log_b a = log a / log b

  • Number of digits

    digits of N = ⌊log₁₀ N⌋ + 1

Linear Equations

Playbook
  • Two equations in two unknowns

    a₁/a₂ ≠ b₁/b₂: one solution a₁/a₂ = b₁/b₂ ≠ c₁/c₂: none all equal: infinitely many