MHT-CET Maths · Line and Plane
Plane — Equation, Normal, and Construction
How to write the equation of a plane from whatever the question hands you — a point and a normal, three points, two lines or two planes it must respect — by always first nailing the normal vector, plus the family-of-planes lambda trick for planes through an intersection line.
Why this matters
This is the densest scoring subtopic in Line and Plane: roughly 36 PYQs, MODERATE-to-HARD, and the templates repeat hard — the 'plane through a point parallel to two lines' and the 'plane through an intersection line with a side condition' shapes each recur three or four times across 2023-2025. Almost every question reduces to ONE move: find the normal vector, then write n-dot-(r minus a) = 0. The normal comes either from a cross product (two directions the plane must contain) or from a family-of-planes lambda solved against a perpendicularity or parallelism condition. Learn those two engines — the cross-product normal and the lambda family — and the rest (intercepts, foot of perpendicular, mirror image) is bookkeeping.
Concept 1 of 12
Equation of a plane and its normal
Intuition
Definition
A plane in space has three equivalent forms:
- Cartesian form: . The coefficients give the normal vector .
- Vector form: , where is the position vector of a general point.
- Point-normal form: through a point with normal : .
Two planes are parallel when their normals are parallel (proportional coefficients). Two planes are perpendicular when their normals are perpendicular: .
The three equivalent forms
- normal — the coefficients of
- position vector of a known point on the plane
- constant, fixed by substituting the known point
Worked example
- Point-normal form: .
- Expand: .
- Collect: .
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- 1.Normal of the plane ?
- 2.Are and parallel?
- 3.Is perpendicular to ?
- 4.Plane through with normal ?
The normal is the coefficient triple, not the point
is found by substituting, never left at the wrong sign
Concept 2 of 12
Direction cosines of the normal
Intuition
Definition
If a normal makes angles with the axes, its direction cosines satisfy:
Direction-cosine identity
- angles the normal makes with axes
Diagram · direction cosines (drag to rotate)
l, m, n are the cosines of the angles r makes with the x-, y-, z-axes — and the components of the unit vector along r. So l² + m² + n² = 1.00 = 1, always.
Worked example
- Apply the identity: .
- (acute, so positive).
- Direction cosines ; clear the by scaling to ratios or doubling to — proportional triple .
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- 1.If two direction cosines are , the third (acute)?
- 2.Direction ratio of a normal equally inclined to all axes?
- 3.Can a normal make with both X and Y axes?
- 4.if (acute)?
From the bank · past-year question
[Q112 · 9th May Shift 1 · 2024]
"Acute angle" chooses the positive square root
Equally inclined means equal COSINES, not equal angles spread over 90 degrees
Concept 3 of 12
Planes parallel to a coordinate plane or to a given plane
Intuition
Definition
Parallel to a coordinate plane (normal along one axis):
- Parallel to XY-plane: . Parallel to YZ-plane: . Parallel to ZX-plane: .
Parallel to a given plane : the required plane is with the same normal ; substitute the given point to find .
Same normal, new constant
- normal copied from the given plane
- point the new plane passes through
Diagram · plane, normal & distance from origin (drag to rotate)
Shortest path from O to the plane runs along the normal to the foot N; its length is |d| / √(a²+b²+c²).
Worked example
- Keep the normal : the plane is .
- Substitute : .
- So , i.e. .
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- 1.Plane through parallel to the YZ-plane?
- 2.Plane through parallel to the ZX-plane?
- 3.Plane through parallel to ?
- 4.Normal of any plane parallel to the XY-plane?
From the bank · past-year question
[Q101 · 19 April Shift I · 2025]
Parallel to XY-plane is , not
Re-use the WHOLE normal when copying a plane
Concept 4 of 12
Plane from the foot of the perpendicular from the origin
Intuition
Definition
Let be the foot of perpendicular from the origin to the plane. Then:
- The normal is .
- The plane passes through , so the constant is .
Cartesian: . Vector: .
Plane from foot of perpendicular
- foot of perpendicular from the origin
- the normal vector to the plane
Diagram · unit normal n̂ = (a×b)/|a×b|
A plane has exactly two unit normals, ±n̂. The cross product a × b picks one by the right-hand rule; b × a gives the other. Dividing by |a × b| rescales it to length 1.
Worked example
- Normal .
- Constant .
- Plane: .
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- 1.Foot of perpendicular : the plane's constant ?
- 2.Foot of perpendicular : equation of the plane?
- 3.Normal direction if the foot is ?
- 4.Length of the perpendicular from origin if foot is ?
From the bank · past-year question
[Q141 · 15th May Shift 2 · 2023]
The constant is , not
Don't move the foot to the wrong side of the equation
Concept 5 of 12
Plane through a point with normal fixed by axis angles
Intuition
Definition
Given the angles a normal makes with the axes, recover its direction ratio via , then write the plane through the point :
Point-normal with angle-derived normal
- normal recovered from the axis angles
- the given point on the plane
Worked example
- Equal acute angles → normal direction .
- Point-normal: .
- Expand: .
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- 1.Plane through with normal ?
- 2.Form of a plane whose normal is equally inclined to the axes?
- 3.Plane through origin with normal ?
- 4.Constant for through ?
From the bank · past-year question
[Q126 · 12th May Shift 1 · 2024]
Clear the irrational direction cosine into a clean ratio
Put the point into the expanded form, not the angle data
Concept 6 of 12
Plane perpendicular to two given planes
Intuition
Definition
To build a plane through a point perpendicular to planes with normals and :
- The required normal is (perpendicular to both, so both given normals lie IN the required plane).
- Then write the plane through : .
This is the cross-product-normal engine — one of the two HARD workhorses of this subtopic.
Normal from two perpendicular planes
- normals of the two given planes
- required normal = their cross product
Diagram · plane, normal & distance from origin (drag to rotate)
Shortest path from O to the plane runs along the normal to the foot N; its length is |d| / √(a²+b²+c²).
Worked example
- Normals , .
- Cross product: .
- Plane through : .
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- 1.Which operation gives a normal perpendicular to two normals?
- 2.
- 3.If and the plane passes through the origin, its equation?
- 4.Two given normals lie WHERE relative to the required plane?
From the bank · past-year question
[Q121 · 14th May Shift 1 · 2024]
Cross product, not dot product, for the normal
Keep the cross-product sign and middle-term flip straight
Concept 7 of 12
Plane through a point parallel to two lines
Intuition
Definition
For a plane through a point parallel to two lines with direction vectors :
- The normal is .
- Plane: .
Read each line's direction straight off its symmetric form : the direction is .
Normal from two parallel lines
- direction vectors of the two lines
- the point the plane passes through
Worked example
- Directions , .
- ; use .
- Plane through : .
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- 1.Direction of ?
- 2.If a plane is parallel to two lines, the normal is perpendicular to...?
- 3.
- 4.Plane through parallel to lines with directions ?
From the bank · past-year question
[Q110 · 4th May Shift 2 · 2023]
Parallel to two LINES uses their directions, parallel to two PLANES uses their normals
Read line directions from the denominators, signs included
Concept 8 of 12
Plane through three points
Intuition
Definition
For points :
- Form two in-plane vectors and .
- Normal ; plane through .
Determinant form (equivalent):
Three-point plane
- two edges from anchor
- normal = their cross product
Worked example
- Anchor : , .
- ; use .
- Plane through : .
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- 1.How many non-collinear points fix a plane?
- 2.Two in-plane edges from to are crossed to get the...?
- 3.If a plane is parallel to the X-axis, the coefficient of is?
- 4.for ?
From the bank · past-year question
[Q135 · 2nd May Shift 1 · 2023]
Anchor BOTH edge vectors at the same point
"Parallel to an axis" kills exactly one coefficient
Concept 9 of 12
Perpendicular bisector plane of a segment
Intuition
Definition
For the plane perpendicular to segment and passing through its midpoint:
- Midpoint .
- Normal .
- Plane: .
Perpendicular bisector plane
- midpoint of — the plane passes through it
- segment direction = the normal
Worked example
- Midpoint .
- ; take normal .
- Plane: .
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- 1.Midpoint of and ?
- 2.Normal of the perpendicular bisector plane of ?
- 3.Points on this plane are equidistant from which two points?
- 4.for ?
From the bank · past-year question
[Q122 · 2nd May Shift 2 · 2023]
Pass through the MIDPOINT, not through or
Simplify the normal before substituting
Concept 10 of 12
Family of planes through a line of intersection (lambda engine)
Intuition
Definition
The family of planes through the line of intersection of and is:
- Perpendicular to XY-plane → -coefficient : .
- Parallel to X / Y / Z-axis → the matching coefficient (e.g. parallel to Y-axis → ).
- Perpendicular to a third plane with normal → family-normal .
- Parallel to a line with direction → family-normal .
- Through a point → substitute the point.
Family of planes
- scalar fixed by the one extra condition
- the family's normal, a function of
Worked example
- Family: , normal .
- Perpendicular to XY-plane → -coefficient : .
- Substitute: .
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- 1.Write the family through the intersection of and .
- 2."Perpendicular to the XY-plane" sets which coefficient to 0?
- 3."Parallel to the Y-axis" sets which coefficient to 0?
- 4."Parallel to a line of direction " imposes which equation on the normal?
From the bank · past-year question
[Shift || · 2025]
Perpendicular to the XY-plane means the Z-coefficient vanishes
Parallel-to-axis kills the SAME-named coefficient
Clear the fractions before matching options
Concept 11 of 12
Intercept form, intercept triangle area and centroid
Intuition
Definition
Intercept form: , with axis points .
- **Centroid of :** .
- **Area of :** .
Intercept triangle: centroid and area
- intercepts on the axes
- centroid of the triangle of intercepts
Diagram · coordinate planes & octants (drag to rotate)
Three planes (XY, YZ, ZX), each splitting space in two → 2 × 2 × 2 = 8 octants. P sits in the first octant (all coordinates positive).
Worked example
- Intercepts .
- Area .
- , so area .
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- 1.X-intercept of ?
- 2.Centroid of intercept triangle with ?
- 3.Area when ?
- 4.Intercept form of ?
From the bank · past-year question
[Q139 · 20 April Shift I · 2025]
Read intercepts from the form
Use the squared intercepts in the area formula
Concept 12 of 12
Recovering a plane from a point and its mirror image
Intuition
Definition
Given a point and its mirror image in an unknown plane:
- The plane passes through the midpoint .
- Its normal is (the segment is perpendicular to the plane).
Build the plane, then test which option-point satisfies it. (The fuller treatment of finding an image or foot of perpendicular lives on the *Foot of Perpendicular, Image, and Projection* page; here we only need this reverse construction.)
Plane from point and its image
- the point and its mirror image
- midpoint — lies on the plane
Worked example
- Midpoint .
- Normal .
- Plane through : ... clearing, . Check : ✓.
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- 1.The plane is the ____ of the segment joining a point and its image.
- 2.Normal of the plane if ?
- 3.Midpoint of and ?
- 4.Does the plane pass through or through ?
From the bank · past-year question
[Q116 · 11th May Shift 1 · 2024]
The normal is the segment, the plane is at the midpoint
Simplify the messy normal before testing option-points
Summary — formulas & gotchas at a glance
A revision cheat-sheet for the formulas and gotchas above. Click any concept name to jump back to its full explanation.
Formulas (12)
- Equation of a plane and its normal
The three equivalent forms
- Direction cosines of the normal
Direction-cosine identity
- Planes parallel to a coordinate plane or to a given plane
Same normal, new constant
- Plane from the foot of the perpendicular from the origin
Plane from foot of perpendicular
- Plane through a point with normal fixed by axis angles
Point-normal with angle-derived normal
- Plane perpendicular to two given planes
Normal from two perpendicular planes
- Plane through a point parallel to two lines
Normal from two parallel lines
- Plane through three points
Three-point plane
- Perpendicular bisector plane of a segment
Perpendicular bisector plane
- Family of planes through a line of intersection (lambda engine)
Family of planes
- Intercept form, intercept triangle area and centroid
Intercept triangle: centroid and area
- Recovering a plane from a point and its mirror image
Plane from point and its image
Watch out for (25)
- The normal is the coefficient triple, not the point→ Equation of a plane and its normal
- is found by substituting, never left at the wrong sign→ Equation of a plane and its normal
- "Acute angle" chooses the positive square root→ Direction cosines of the normal
- Equally inclined means equal COSINES, not equal angles spread over 90 degrees→ Direction cosines of the normal
- Parallel to XY-plane is , not→ Planes parallel to a coordinate plane or to a given plane
- Re-use the WHOLE normal when copying a plane→ Planes parallel to a coordinate plane or to a given plane
- The constant is , not→ Plane from the foot of the perpendicular from the origin
- Don't move the foot to the wrong side of the equation→ Plane from the foot of the perpendicular from the origin
- Clear the irrational direction cosine into a clean ratio→ Plane through a point with normal fixed by axis angles
- Put the point into the expanded form, not the angle data→ Plane through a point with normal fixed by axis angles
- Cross product, not dot product, for the normal→ Plane perpendicular to two given planes
- Keep the cross-product sign and middle-term flip straight→ Plane perpendicular to two given planes
- Parallel to two LINES uses their directions, parallel to two PLANES uses their normals→ Plane through a point parallel to two lines
- Read line directions from the denominators, signs included→ Plane through a point parallel to two lines
- Anchor BOTH edge vectors at the same point→ Plane through three points
- "Parallel to an axis" kills exactly one coefficient→ Plane through three points
- Pass through the MIDPOINT, not through or→ Perpendicular bisector plane of a segment
- Simplify the normal before substituting→ Perpendicular bisector plane of a segment
- Perpendicular to the XY-plane means the Z-coefficient vanishes→ Family of planes through a line of intersection (lambda engine)
- Parallel-to-axis kills the SAME-named coefficient→ Family of planes through a line of intersection (lambda engine)
- Clear the fractions before matching options→ Family of planes through a line of intersection (lambda engine)
- Read intercepts from the form→ Intercept form, intercept triangle area and centroid
- Use the squared intercepts in the area formula→ Intercept form, intercept triangle area and centroid
- The normal is the segment, the plane is at the midpoint→ Recovering a plane from a point and its mirror image
- Simplify the messy normal before testing option-points→ Recovering a plane from a point and its mirror image
Mastery check — 5 interleaved questions
Try each one before clicking. Questions are interleaved across the concepts above, not grouped — interleaving sharpens transfer.
[Q134 · May Shift 1 · 2021]
[Q116 · 9th May Shift 1 · 2024]
[Q121 · 3rd May 2nd Shift · 2023]
[Q134 · 10th May Shift 2 · 2023]
[Q148 · Shift 1 · 2022]
Drill every past-year question on this subtopic
36 questions from the bank — paginated, with cart and Word-export support.