MHT-CET Maths · Line and Plane
Tetrahedron Geometry — Centroid, Volume, and Vertices
Average the four vertices to get a tetrahedron's centroid (or the three vertices for a triangle), reverse that average to recover a missing vertex or coordinate, and use one-sixth the scalar triple product to get a tetrahedron's volume — including the plane-cuts-the-axes volume of OABC.
Why this matters
This thin subtopic is pure plug-in: across the 9 PYQs here, only THREE shapes appear and every one is a one-line formula. The centroid shape (direct average, or the inverse: solve for a missing vertex/coordinate) is the most frequent and runs EASY-to-MODERATE. The volume shape is a single scalar triple product set equal to a given value and solved for one unknown coordinate. The third shape — a plane parallel to two given lines, cutting the axes — chains a cross product, the intercept form, and the product-of-intercepts volume of OABC. There are no proofs and no tricks: memorise the three formulas, watch the factor of 1/4 vs 1/3 and the 1/6 on the volumes, and the subtopic is yours.
Concept 1 of 3
Centroid of a tetrahedron and a triangle
Intuition
Definition
For a tetrahedron with vertices , the centroid is the average of all four:
- , i.e. .
For a triangle with vertices , divide by 3 instead:
- .
Inverse use: if and all-but-one vertex are known, isolate the missing one — e.g. for a triangle (and likewise for a tetrahedron with the factor 4).
Centroid (tetrahedron and triangle)
- position vectors (or coordinate triples) of the vertices
- centroid — the component-wise average of the vertices
Diagram · coordinate planes & octants (drag to rotate)
Three planes (XY, YZ, ZX), each splitting space in two → 2 × 2 × 2 = 8 octants. P sits in the first octant (all coordinates positive).
Worked example
- Average the -coordinates: .
- Average the -coordinates: .
- Average the -coordinates: .
- So .
Practice this conceptself-check · 4 quick reps
Try it yourself
Practice — Level 1 (4 reps)
Quick reps to lock in the method. Try each, then check.
- 1.Centroid of a tetrahedron divides the vertex sum by what number?
- 2.Centroid of a triangle divides the vertex sum by what number?
- 3.Tetrahedron centroid of ?
- 4.Triangle vertices , centroid . Find .
From the bank · past-year question
[Q102 · 12th May Shift 1 · 2024]
Divide by 4 for a tetrahedron, by 3 for a triangle
Inverse problems: rearrange, don't re-guess
Watch which coordinate the puzzle reuses
Concept 2 of 3
Volume of a tetrahedron via the scalar triple product
Intuition
Definition
For a tetrahedron with vertices , build the three edges from : . Then:
- Volume , where the bracket is the scalar triple product — equal to the determinant of the three edge rows.
- The absolute value is taken because volume is non-negative (the determinant's sign only records orientation).
Solve-for-a-coordinate variant: with one vertex coordinate as , the determinant becomes linear in ; set (so ) and solve.
Tetrahedron volume
- the three edge vectors from a common vertex
- scalar triple product = determinant of the edge rows
- a tetrahedron is one-sixth of the spanning parallelepiped
Diagram · triple product = box volume (SVG, drag to rotate)
The box spanned by a, b, c has volume |[a b c]|. Painter's-ordered faces fake the solidity — edges don't truly hide behind nearer faces, which is the SVG limit this comparison is testing.
Worked example
- Edges from : , , .
- The determinant of these rows is diagonal: .
- Volume: .
Practice this conceptself-check · 4 quick reps
Try it yourself
Practice — Level 1 (4 reps)
Quick reps to lock in the method. Try each, then check.
- 1.A tetrahedron is what fraction of the parallelepiped spanned by its three edges?
- 2.If the scalar triple product of the edges is , the volume is?
- 3.Why take the absolute value of the determinant?
- 4.Edges : volume?
From the bank · past-year question
[Q135 · 12th May Shift 2 · 2024]
It's for a tetrahedron, not or 1
Build edges from ONE common vertex
Set , not
Concept 3 of 3
Volume of OABC from a plane cutting the axes
Intuition
Definition
Step by step, for a plane parallel to two lines with direction ratios and , passing through a point :
- Normal (the plane is parallel to both lines, so is perpendicular to both).
- Plane: ; when this is with fixed by .
- Intercepts: set two coordinates to 0 — . For each intercept is .
- **Volume of :** the edges from are along the axes, so (for , ).
Plane normal, intercepts, and OABC volume
- direction ratios of the two parallel lines
- the -, -, -intercepts of the plane
- the constant in ; each intercept when
Worked example
- Normal: .
- Plane: . Through : , so .
- Intercepts: .
- Volume: .
Practice this conceptself-check · 4 quick reps
Try it yourself
Practice — Level 1 (4 reps)
Quick reps to lock in the method. Try each, then check.
- 1.The normal to a plane parallel to two lines is found how?
- 2.Plane : what are its three axis intercepts?
- 3.Volume of OABC for ?
- 4.Intercepts : volume of OABC?
From the bank · past-year question
[Q138 · 13th May Shift 2 · 2024]
Normal = cross product, then the constant comes from the POINT
Volume of OABC is , not or
Simplify the cross-product normal before reading intercepts
Summary — formulas & gotchas at a glance
A revision cheat-sheet for the formulas and gotchas above. Click any concept name to jump back to its full explanation.
Formulas (3)
- Centroid of a tetrahedron and a triangle
Centroid (tetrahedron and triangle)
- Volume of a tetrahedron via the scalar triple product
Tetrahedron volume
- Volume of OABC from a plane cutting the axes
Plane normal, intercepts, and OABC volume
Watch out for (9)
- Divide by 4 for a tetrahedron, by 3 for a triangle→ Centroid of a tetrahedron and a triangle
- Inverse problems: rearrange, don't re-guess→ Centroid of a tetrahedron and a triangle
- Watch which coordinate the puzzle reuses→ Centroid of a tetrahedron and a triangle
- It's for a tetrahedron, not or 1→ Volume of a tetrahedron via the scalar triple product
- Build edges from ONE common vertex→ Volume of a tetrahedron via the scalar triple product
- Set , not→ Volume of a tetrahedron via the scalar triple product
- Normal = cross product, then the constant comes from the POINT→ Volume of OABC from a plane cutting the axes
- Volume of OABC is , not or→ Volume of OABC from a plane cutting the axes
- Simplify the cross-product normal before reading intercepts→ Volume of OABC from a plane cutting the axes
Mastery check — 5 interleaved questions
Try each one before clicking. Questions are interleaved across the concepts above, not grouped — interleaving sharpens transfer.
[Q143 · 15th May Shift 1 · 2023]
[Q135 · 13th May Shift 1 · 2024]
[Q120 · 11th May Shift 1 · 2024]
[Q139 · 9th May Shift 1 · 2024]
[Q122 · 12th May Shift 1 · 2024]
Drill every past-year question on this subtopic
9 questions from the bank — paginated, with cart and Word-export support.